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forked from 0ad/0ad
0ad/binaries/data/mods/official/entities/units
Wijitmaker 5bf15b107d Hero Thermistocles!
This was SVN commit r2989.
2005-10-23 05:26:49 +00:00
..
celt_cjv_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
celt_cjv_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
celt_cjv_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
celt_csp_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
celt_csp_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
celt_csp_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
celt_csw_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
celt_csw_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
celt_csw_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
celt_fem.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
celt_ijv_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
celt_ijv_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
celt_ijv_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
celt_isp_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
celt_isp_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
celt_isp_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
celt_su1.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
celt_su2.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
celt_trd.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
combat_dude_carthaginian.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
combat_dude_iberian.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
combat_dude_roman_a.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
combat_dude_roman_u.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
combat_dude_roman.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
hele_alexander.xml Alexander Hero (hopefully I included everything) 2005-10-11 11:59:26 +00:00
hele_csw_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
hele_csw_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
hele_csw_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
hele_fem.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
hele_iar_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
hele_iar_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
hele_iar_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
hele_ijv_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
hele_ijv_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
hele_ijv_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
hele_isl_a.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
hele_isl_b.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
hele_isl_e.xml Advanced and Elite rank entities for all the civs. 2005-04-29 01:37:25 +00:00
hele_isp_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
hele_isp_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
hele_isp_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
hele_leonidas.xml Leonidas Hero 2005-10-15 04:15:02 +00:00
hele_ship.xml Updated the temporary Bireme so it inherited from the ship template instead of the Female Citizen (which was fairly disturbing). 2005-10-09 14:22:55 +00:00
hele_su1.xml This was SVN commit r2831. 2005-10-03 04:52:02 +00:00
hele_su2.xml This was SVN commit r2849. 2005-10-05 07:37:34 +00:00
hele_thermistocles.xml Hero Thermistocles! 2005-10-23 05:26:49 +00:00
hele_trd.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
hele_xenophon.xml Ooops forgot some xenophon files 2005-10-22 10:17:35 +00:00
iber_cjv_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
iber_cjv_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
iber_cjv_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
iber_csw_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
iber_csw_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
iber_csw_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
iber_fem.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
iber_ijv_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
iber_ijv_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
iber_ijv_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
iber_isl_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
iber_isl_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
iber_isl_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
iber_isp_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
iber_isp_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
iber_isp_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
iber_isw_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
iber_isw_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
iber_isw_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
iber_su1.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
iber_su2.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
iber_trd.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
kart_cjv_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
kart_cjv_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
kart_cjv_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
kart_csp_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
kart_csp_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
kart_csp_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
kart_csw_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
kart_csw_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
kart_csw_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
kart_fem.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
kart_ijv_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
kart_ijv_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
kart_ijv_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
kart_isl_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
kart_isl_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
kart_isl_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
kart_isp_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
kart_isp_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
kart_isp_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
kart_isw_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
kart_isw_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
kart_isw_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
kart_su1.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
kart_su2.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
kart_trd.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
pers_car_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
pers_car_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
pers_car_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
pers_cjv_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
pers_cjv_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
pers_cjv_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
pers_csp_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
pers_csp_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
pers_csp_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
pers_csw_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
pers_csw_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
pers_csw_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
pers_fem.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
pers_iar_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
pers_iar_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
pers_iar_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
pers_ijv_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
pers_ijv_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
pers_ijv_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
pers_isp_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
pers_isp_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
pers_isp_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
pers_su1.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
pers_su2.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
pers_trd.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
rome_csp_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
rome_csp_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
rome_csp_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
rome_fem.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
rome_ijv_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
rome_ijv_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
rome_ijv_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
rome_isl_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
rome_isl_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
rome_isl_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
rome_isp_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
rome_isp_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
rome_isp_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
rome_isw_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
rome_isw_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
rome_isw_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
rome_su1.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
rome_su2.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
rome_trd.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
template_unit_cavalry_melee_csp.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_cavalry_melee_csw.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_cavalry_melee.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_cavalry_ranged_car.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_cavalry_ranged_cjv.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_cavalry_ranged.xml Projectile code and updates to some actors that can use it (celt_ijv and hele_iar) 2005-05-10 07:13:25 +00:00
template_unit_cavalry.xml dudes die faster when attacking 2005-05-14 06:30:09 +00:00
template_unit_hero.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_infantry_melee_isp.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_infantry_melee_isw.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_infantry_melee.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_infantry_ranged_iar.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_infantry_ranged_ijv.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_infantry_ranged_isl.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_infantry_ranged.xml dudes die faster when attacking 2005-05-14 06:30:09 +00:00
template_unit_infantry.xml some entity tweaks - change unit footprint size and attack rates 2005-05-27 05:01:01 +00:00
template_unit_mechanical_ship_bir.xml Updated the temporary Bireme so it inherited from the ship template instead of the Female Citizen (which was fairly disturbing). 2005-10-09 14:22:55 +00:00
template_unit_mechanical_ship_mer.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_mechanical_ship_qui.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_mechanical_ship_tri.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_mechanical_ship.xml Updated the temporary Bireme so it inherited from the ship template instead of the Female Citizen (which was fairly disturbing). 2005-10-09 14:22:55 +00:00
template_unit_mechanical_siege_bal.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_mechanical_siege_ong.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_mechanical_siege_ram.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_mechanical_siege.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_mechanical.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_superunit_scu.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_superunit_siu.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_superunit_ssu.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_superunit.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_support_fem.xml Fix for NaN of resource types. Food resources still outstanding ... I think it's an issue where need to get the value of a supply object's subtype, but the evt .speed is only for the type. Will need to check with Mark. 2005-04-16 17:33:29 +00:00
template_unit_support_med.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
template_unit_support_trd.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit_support.xml Jason's animation events. Also reworked entity-types system. 2005-05-01 19:09:13 +00:00
template_unit.xml Made the LOS properties slightly more realistic. 2005-10-09 03:00:03 +00:00
test_dude.xml Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00