This website requires JavaScript.
Explore
Technical Docs
0 A.D. Website
Forums
Help
Register
Sign In
abian
/
0ad
Watch
1
Star
0
Fork
0
You've already forked 0ad
forked from
0ad/0ad
Code
Pull Requests
Activity
edea5d04e7
0ad
/
binaries
/
data
/
mods
/
public
/
shaders
History
wraitii
d40a66f310
Fix particle to correctly display in the FOW, and to adapt slightly to sunColor settings (both on ARB and GLSL).
...
This was SVN commit r13287.
2013-03-15 10:22:24 +00:00
..
arb
Fix particle to correctly display in the FOW, and to adapt slightly to sunColor settings (both on ARB and GLSL).
2013-03-15 10:22:24 +00:00
effects
Add nop rendering technique to water and waterfall to stop crashes in fixed and arb mode when those are used.
2012-11-25 15:26:09 +00:00
glsl
Fix particle to correctly display in the FOW, and to adapt slightly to sunColor settings (both on ARB and GLSL).
2013-03-15 10:22:24 +00:00
program.rng
Add support for custom vertex attributes and array-of-matrix uniforms in GLSL.
2012-04-12 14:10:02 +00:00