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forked from 0ad/0ad
0ad/source/ps
Ykkrosh f4625e69af Partial Android compatibility.
Remove unnecessary VM allocation (which seemingly causes problems on
Android due to mmap during static initialization).
Allow building without NVTT.

This was SVN commit r11074.
2012-02-15 13:58:58 +00:00
..
GameSetup Partial Android compatibility. 2012-02-15 13:58:58 +00:00
scripting post-alpha sync with work. 2011-07-18 09:21:56 +00:00
tests Changed all references from old CLogger API to use the new API. Removed old API. Fixes #247 2010-12-05 08:41:55 +00:00
XML Fix printf argument types 2011-11-13 18:31:06 +00:00
ArchiveBuilder.cpp Include *.DELETED files when building archives. See #1110. 2012-01-14 18:46:20 +00:00
ArchiveBuilder.h refactor file interface. requires workspace update 2011-05-25 10:39:13 +00:00
CacheLoader.cpp cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
CacheLoader.h cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
CConsole.cpp More GLES compatibility. 2012-02-12 20:45:31 +00:00
CConsole.h More GLES compatibility. 2012-02-12 20:45:31 +00:00
CLogger.cpp More GLES compatibility. 2012-02-12 20:45:31 +00:00
CLogger.h Changed all references from old CLogger API to use the new API. Removed old API. Fixes #247 2010-12-05 08:41:55 +00:00
Compress.cpp More build fixes for FreeBSD. 2012-01-31 00:06:56 +00:00
Compress.h More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
ConfigDB.cpp Fix printf argument types 2011-11-13 18:31:06 +00:00
ConfigDB.h Let local.cfg override the hardware-dependent defaults set by hwdetect 2011-03-03 01:49:49 +00:00
CStr.cpp Fix tests, and warnings, and non-PCH build 2011-12-23 13:01:29 +00:00
CStr.h Fix tests, and warnings, and non-PCH build 2011-12-23 13:01:29 +00:00
DllLoader.cpp add support for .dylib on OS X based on patch by Yves (thanks!) 2011-06-20 20:06:51 +00:00
DllLoader.h add support for .dylib on OS X based on patch by Yves (thanks!) 2011-06-20 20:06:51 +00:00
Errors.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Errors.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
FileIo.cpp FileExists -> VfsFileExists (see next commit) 2011-02-25 16:30:55 +00:00
FileIo.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Filesystem.cpp Partially fix hotloading (see #848) 2012-01-29 01:19:54 +00:00
Filesystem.h refactor file interface. requires workspace update 2011-05-25 10:39:13 +00:00
Font.cpp Use shader API for GUI text. 2012-01-30 00:27:23 +00:00
Font.h Use shader API for GUI text. 2012-01-30 00:27:23 +00:00
Game.cpp Adds safe bool operator to ICmpPtr, replacing the null() method, based on patch by leper. Also changes bool operator in AtSmartPtr to safe bool. Fixes #1077. 2012-02-08 02:46:15 +00:00
Game.h # Partial support for saved games with AI. 2011-12-22 14:04:32 +00:00
Globals.cpp Partial SDL2 compatibility 2012-02-06 22:47:35 +00:00
Globals.h Fixes no PCH build. Fixes #1113. 2012-01-15 21:48:41 +00:00
Hotkey.cpp Partial SDL2 compatibility 2012-02-06 22:47:35 +00:00
Hotkey.h Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h. 2012-01-12 23:32:27 +00:00
Joystick.cpp Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h. 2012-01-12 23:32:27 +00:00
Joystick.h Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h. 2012-01-12 23:32:27 +00:00
KeyName.cpp Partial SDL2 compatibility 2012-02-06 22:47:35 +00:00
KeyName.h Partial SDL2 compatibility 2012-02-06 22:47:35 +00:00
Loader.cpp # Partial support for saved games with AI. 2011-12-22 14:04:32 +00:00
Loader.h cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
LoaderThunks.h warning fixes: mostly size_t vs. specialized API type and other type conversion. 2010-09-05 09:38:30 +00:00
Overlay.cpp # New menu background image 2011-08-20 17:17:53 +00:00
Overlay.h # New menu background image 2011-08-20 17:17:53 +00:00
Parser.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
Parser.h Add GPL header 2009-04-18 17:00:33 +00:00
Preprocessor.cpp Be a bit more robust to build environment changes. 2011-07-15 13:22:48 +00:00
Preprocessor.h Fix a bogus Doxygen comment 2011-05-14 17:27:14 +00:00
Profile.cpp Fix #1064 more 2012-01-03 15:42:03 +00:00
Profile.h # Add GPU performance profiling support. 2011-11-09 13:09:01 +00:00
Profiler2.cpp Fix tests, and warnings, and non-PCH build 2011-12-23 13:01:29 +00:00
Profiler2.h Fix line endings 2011-11-29 21:04:38 +00:00
Profiler2GPU.cpp More GLES compatibility. 2012-02-12 13:20:49 +00:00
Profiler2GPU.h Fix line endings 2011-11-29 21:04:38 +00:00
ProfileViewer.cpp More GLES compatibility. 2012-02-12 20:45:31 +00:00
ProfileViewer.h Add some rough performance reporting. 2011-02-19 03:14:37 +00:00
Pyrogenesis.cpp refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary 2011-03-23 14:43:35 +00:00
Pyrogenesis.h refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary 2011-03-23 14:43:35 +00:00
Replay.cpp Detect and fix printf signedness errors. Fixes #1086, #1087. 2012-01-01 16:43:10 +00:00
Replay.h # towards locale-independent pathnames on Linux 2011-03-21 17:53:13 +00:00
SavedGame.cpp More build fixes for FreeBSD. 2012-01-31 00:06:56 +00:00
SavedGame.h More build fixes for FreeBSD. 2012-01-31 00:06:56 +00:00
Singleton.h split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
ThreadUtil.cpp Windows fixes 2010-10-31 22:26:41 +00:00
ThreadUtil.h Add initial code annotations for the new profiling tool 2011-11-04 01:35:50 +00:00
UniDoubler.h per discussion with Philip, remove STL_HASH_MAP etc. because they're ugly, rarely used and superseded by boost::unordered* 2011-03-23 16:56:27 +00:00
UserReport.cpp Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h. 2012-01-12 23:32:27 +00:00
UserReport.h # Add opt-in automatic feedback system. 2011-02-16 20:40:15 +00:00
utf16string.h Fix -Wconversion warnings in simulation code. 2011-08-16 11:18:32 +00:00
Util.cpp Partial Android compatibility. 2012-02-15 13:58:58 +00:00
Util.h cleanup (requires update-workspaces) 2011-05-03 12:38:42 +00:00
VideoMode.cpp Enough GLES compatibility to reach the menu screen 2012-02-13 20:53:24 +00:00
VideoMode.h Partial SDL2 compatibility 2012-02-06 22:47:35 +00:00
World.cpp Add initial serialization test mode. 2011-10-24 14:31:05 +00:00
World.h Implements random map system, fixes #6. 2011-03-22 01:34:45 +00:00