..
adts
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
allocators
Fix compiler warnings on VS 2015, refs #3439 , refs #5069 .
2018-03-10 09:58:53 +00:00
external_libraries
Update precompiled win32 libogg to 1.3.3 and libvorbis to 1.3.6, building them with VS2015, refs #5379 .
2019-06-27 22:36:04 +00:00
file
Fix hotkey events synching with hotkey state.
2019-09-15 12:16:28 +00:00
pch
Fix compiler warnings on VS 2015, refs #3439 , refs #5069 .
2018-03-10 09:58:53 +00:00
posix
pthread -> std::thread (4/7) - Replace pthread in remaining files
2019-08-15 09:07:16 +00:00
res
pthread -> std::thread (4/7) - Replace pthread in remaining files
2019-08-15 09:07:16 +00:00
sysdep
Removes clipboard debug logging on X11, fixes #5535
2019-07-25 05:34:04 +00:00
tests
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
tex
Fixes some ambiguous calls of abs().
2019-07-17 22:39:30 +00:00
alignment.h
Fix compiler warnings on VS 2015, refs #3439 , refs #5069 .
2018-03-10 09:58:53 +00:00
app_hooks.cpp
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
app_hooks.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
base32.cpp
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
base32.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
bits.cpp
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
bits.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
byte_order.cpp
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
byte_order.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
code_annotation.h
MOVABLE idiom, const CGUI struct maps, in place move construction instead of copying temporaries during CGUI XML loading and GenerateText.
2019-08-09 17:25:55 +00:00
code_generation.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
config2.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
config.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
debug_stl.cpp
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
debug_stl.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
debug.cpp
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
debug.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
fnv_hash.cpp
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
fnv_hash.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
frequency_filter.cpp
Fix compiler warnings on VS 2015, refs #3439 , refs #5069 .
2018-03-10 09:58:53 +00:00
frequency_filter.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
input.cpp
Bump year number of files changed this year in the license headers.
2017-05-01 14:28:22 +00:00
input.h
Bump year number of files changed this year in the license headers.
2017-05-01 14:28:22 +00:00
lib_api.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
lib.cpp
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
lib.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
module_init.cpp
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
module_init.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
ogl.cpp
Bump year number of files changed this year in the license headers.
2017-05-01 14:28:22 +00:00
ogl.h
Bump year number of files changed this year in the license headers.
2017-05-01 14:28:22 +00:00
os_path.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
path.cpp
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
path.h
Fix some gcc 8 and gcc 9 compiler warnings that were thrown 4500 times.
2019-07-09 00:18:48 +00:00
precompiled.h
Update precompiled headers to improve build times.
2019-05-26 07:21:12 +00:00
rand.cpp
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
rand.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
regex.cpp
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
regex.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
secure_crt.cpp
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
secure_crt.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
self_test.h
Adds Camera test for ortho projection.
2019-06-05 19:55:37 +00:00
snd.cpp
Fix crash at start in snd_detect(), fixes #4786 .
2018-02-01 18:12:53 +00:00
snd.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
status.cpp
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
status.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
svn_revision.cpp
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
svn_revision.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
timer.cpp
pthread -> std::thread (4/7) - Replace pthread in remaining files
2019-08-15 09:07:16 +00:00
timer.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
types.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
utf8.cpp
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
utf8.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
wsecure_crt.cpp
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00