temple
7819ea434e
Add a button to toggle between normal and "diplomacy" colors. Reviewed by: elexis Comments by: leper, ffffffff, Stan Fixes: #4747 This was SVN commit r21107.
33 lines
1.7 KiB
C++
33 lines
1.7 KiB
C++
/* Copyright (C) 2018 Wildfire Games.
|
|
* This file is part of 0 A.D.
|
|
*
|
|
* 0 A.D. is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* 0 A.D. is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "precompiled.h"
|
|
|
|
#include "ICmpTerritoryManager.h"
|
|
|
|
#include "simulation2/system/InterfaceScripted.h"
|
|
|
|
BEGIN_INTERFACE_WRAPPER(TerritoryManager)
|
|
DEFINE_INTERFACE_METHOD_2("GetOwner", player_id_t, ICmpTerritoryManager, GetOwner, entity_pos_t, entity_pos_t)
|
|
DEFINE_INTERFACE_METHOD_3("GetNeighbours", std::vector<u32>, ICmpTerritoryManager, GetNeighbours, entity_pos_t, entity_pos_t, bool)
|
|
DEFINE_INTERFACE_METHOD_2("IsConnected", bool, ICmpTerritoryManager, IsConnected, entity_pos_t, entity_pos_t)
|
|
DEFINE_INTERFACE_METHOD_3("SetTerritoryBlinking", void, ICmpTerritoryManager, SetTerritoryBlinking, entity_pos_t, entity_pos_t, bool)
|
|
DEFINE_INTERFACE_METHOD_2("IsTerritoryBlinking", bool, ICmpTerritoryManager, IsTerritoryBlinking, entity_pos_t, entity_pos_t)
|
|
DEFINE_INTERFACE_METHOD_1("GetTerritoryPercentage", u8, ICmpTerritoryManager, GetTerritoryPercentage, player_id_t)
|
|
DEFINE_INTERFACE_METHOD_0("UpdateColors", void, ICmpTerritoryManager, UpdateColors)
|
|
END_INTERFACE_WRAPPER(TerritoryManager)
|