Warm up the Ptolemies struct texture a little bit.
Give their CC and MC a decal. Give the CC the new obelisks. This was SVN commit r26434.
This commit is contained in:
parent
ba0e642bc6
commit
21937ddc8a
@ -17,8 +17,9 @@
|
|||||||
<prop actor="particle/flame_firepit_1.xml" attachpoint="fire2"/>
|
<prop actor="particle/flame_firepit_1.xml" attachpoint="fire2"/>
|
||||||
<prop actor="particle/flame_firepit_2.xml" attachpoint="fire2"/>
|
<prop actor="particle/flame_firepit_2.xml" attachpoint="fire2"/>
|
||||||
<prop actor="particle/smoke_small_light.xml" attachpoint="fire2"/>
|
<prop actor="particle/smoke_small_light.xml" attachpoint="fire2"/>
|
||||||
<prop actor="props/special/eyecandy/obelisk_b.xml" attachpoint="obelisk1" maxheight="20" minheight="-20"/>
|
<prop actor="props/special/eyecandy/obelisk_03.xml" attachpoint="obelisk1" maxheight="20" minheight="-20"/>
|
||||||
<prop actor="props/special/eyecandy/obelisk_b.xml" attachpoint="obelisk2" maxheight="20" minheight="-20"/>
|
<prop actor="props/special/eyecandy/obelisk_03.xml" attachpoint="obelisk2" maxheight="20" minheight="-20"/>
|
||||||
|
<prop actor="props/structures/decals/paving_tile_sahara_9x9_round.xml" attachpoint="root"/>
|
||||||
</props>
|
</props>
|
||||||
<textures>
|
<textures>
|
||||||
<texture file="structural/ptol_struct.png" name="baseTex"/>
|
<texture file="structural/ptol_struct.png" name="baseTex"/>
|
||||||
|
@ -11,6 +11,7 @@
|
|||||||
<prop actor="props/structures/ptolemies/ptol_military_settlement_trunks.xml" attachpoint="root"/>
|
<prop actor="props/structures/ptolemies/ptol_military_settlement_trunks.xml" attachpoint="root"/>
|
||||||
<prop actor="props/structures/ptolemies/ptol_military_settlement_flowers.xml" attachpoint="root"/>
|
<prop actor="props/structures/ptolemies/ptol_military_settlement_flowers.xml" attachpoint="root"/>
|
||||||
<prop actor="props/structures/ptolemies/ptol_military_settlement_door.xml" attachpoint="root"/>
|
<prop actor="props/structures/ptolemies/ptol_military_settlement_door.xml" attachpoint="root"/>
|
||||||
|
<prop actor="props/structures/decals/paving_tile_sahara_7x7_round.xml" attachpoint="root"/>
|
||||||
</props>
|
</props>
|
||||||
<textures>
|
<textures>
|
||||||
<texture file="structural/ptol_struct.png" name="baseTex"/>
|
<texture file="structural/ptol_struct.png" name="baseTex"/>
|
||||||
|
@ -0,0 +1,10 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<material>
|
||||||
|
<alternative material="terrain_norm.xml" quality="6"/>
|
||||||
|
<define name="USE_PARALLAX" value="1"/>
|
||||||
|
<required_texture name="baseTex"/>
|
||||||
|
<required_texture name="normTex" define="USE_NORMAL_MAP"/>
|
||||||
|
<required_texture name="specTex" define="USE_SPECULAR_MAP"/>
|
||||||
|
<shader effect="terrain_base"/>
|
||||||
|
<uniform name="effectSettings" value="1.0 15.0 0.0"/>
|
||||||
|
</material>
|
BIN
binaries/data/mods/public/art/textures/skins/structural/ptol_struct.png
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/textures/skins/structural/ptol_struct.png
(Stored with Git LFS)
Binary file not shown.
Loading…
Reference in New Issue
Block a user