[gameplay] Restore civic centre garrison healing
This was removed originally in D3264/eb1163b872. It made early-game aggression less viable. Approved By: FeldFeld, borg-, ValihrAnt Differential Revision: https://code.wildfiregames.com/D3401 This was SVN commit r24680.
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@ -13,6 +13,6 @@
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"modifications": [
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"modifications": [
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{ "value": "GarrisonHolder/BuffHeal", "add": 1 }
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{ "value": "GarrisonHolder/BuffHeal", "add": 1 }
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],
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],
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"affects": ["Structure !Outpost !Wall"],
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"affects": ["Structure !CivilCentre !Outpost !Wall"],
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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}
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}
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@ -68,7 +68,7 @@
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<EjectHealth>0.1</EjectHealth>
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<EjectHealth>0.1</EjectHealth>
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<EjectClassesOnDestroy datatype="tokens">Unit</EjectClassesOnDestroy>
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<EjectClassesOnDestroy datatype="tokens">Unit</EjectClassesOnDestroy>
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<List datatype="tokens">Support Infantry Cavalry</List>
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<List datatype="tokens">Support Infantry Cavalry</List>
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<BuffHeal>0</BuffHeal>
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<BuffHeal>1</BuffHeal>
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<LoadingRange>1</LoadingRange>
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<LoadingRange>1</LoadingRange>
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</GarrisonHolder>
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</GarrisonHolder>
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<Health>
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<Health>
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