Increase outpost base vision to 10
Outposts have a vision range of 4. This however does not always reveal FoW around them, which looks rather odd (see D3054). Give them 10 vision so that it's obvious they are working, and clarify the tooltip that garrisoning is needed to make them helpeful. Fixes #5974 Differential Revision: https://code.wildfiregames.com/D3464 This was SVN commit r24779.
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@ -35,7 +35,7 @@
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<Identity>
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<GenericName>Outpost</GenericName>
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<SelectionGroupName>template_structure_defensive_outpost</SelectionGroupName>
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<Tooltip>Build in own or neutral territory. Slowly converts to Gaia while in neutral territory.</Tooltip>
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<Tooltip>Build in own or neutral territory. No vision range unless garrisoned. Slowly converts to Gaia while in neutral territory.</Tooltip>
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<VisibleClasses datatype="tokens">Outpost</VisibleClasses>
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<Icon>structures/outpost.png</Icon>
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</Identity>
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@ -76,6 +76,9 @@
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</One>
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</TurretPoints>
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</TurretHolder>
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<Vision>
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<Range>10</Range>
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</Vision>
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<VisualActor>
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<FoundationActor>structures/fndn_2x2.xml</FoundationActor>
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</VisualActor>
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