Set ship status bars in parent
Patch By: Nescio Reviewed By: wraitii Comments By: Imarok, Stan Differential Revision: https://code.wildfiregames.com/D1842 This was SVN commit r22326.
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@ -78,6 +78,11 @@
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<death>actor/ship/warship_death.xml</death>
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</SoundGroups>
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</Sound>
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<StatusBars>
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<BarWidth>6.0</BarWidth>
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<BarHeight>0.5</BarHeight>
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<HeightOffset>6.0</HeightOffset>
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</StatusBars>
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<UnitMotion>
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<PassabilityClass>ship</PassabilityClass>
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</UnitMotion>
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@ -67,11 +67,6 @@
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<attack_ranged>attack/weapon/arrowfly.xml</attack_ranged>
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</SoundGroups>
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</Sound>
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<StatusBars>
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<BarWidth>6.0</BarWidth>
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<BarHeight>0.5</BarHeight>
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<HeightOffset>6.0</HeightOffset>
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</StatusBars>
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<UnitMotion>
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<WalkSpeed op="mul">1.55</WalkSpeed>
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</UnitMotion>
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@ -46,11 +46,6 @@
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<Loot disable=""/>
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<Repairable disable=""/>
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<ResourceGatherer disable=""/>
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<StatusBars>
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<BarWidth>6.0</BarWidth>
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<BarHeight>0.5</BarHeight>
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<HeightOffset>6.0</HeightOffset>
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</StatusBars>
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<UnitMotion>
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<PassabilityClass>ship-small</PassabilityClass>
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<WalkSpeed op="mul">1.6</WalkSpeed>
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@ -54,6 +54,11 @@
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<order_attack>actor/ship/boat_move.xml</order_attack>
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</SoundGroups>
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</Sound>
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<StatusBars>
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<BarWidth>2.0</BarWidth>
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<BarHeight>0.333</BarHeight>
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<HeightOffset>5.0</HeightOffset>
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</StatusBars>
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<UnitAI>
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<DefaultStance>passive</DefaultStance>
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<CanGuard>false</CanGuard>
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@ -45,11 +45,6 @@
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<metal>50</metal>
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</Capacities>
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</ResourceGatherer>
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<StatusBars>
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<BarWidth>6.0</BarWidth>
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<BarHeight>0.5</BarHeight>
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<HeightOffset>6.0</HeightOffset>
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</StatusBars>
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<Trader>
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<GainMultiplier>0.75</GainMultiplier>
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</Trader>
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@ -75,11 +75,6 @@
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<attack_ranged>attack/siege/ballist_attack.xml</attack_ranged>
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</SoundGroups>
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</Sound>
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<StatusBars>
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<BarWidth>6.0</BarWidth>
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<BarHeight>0.5</BarHeight>
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<HeightOffset>6.0</HeightOffset>
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</StatusBars>
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<UnitMotion>
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<WalkSpeed op="mul">1.8</WalkSpeed>
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</UnitMotion>
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@ -67,11 +67,6 @@
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<attack_ranged>attack/weapon/arrowfly.xml</attack_ranged>
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</SoundGroups>
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</Sound>
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<StatusBars>
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<BarWidth>6.0</BarWidth>
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<BarHeight>0.5</BarHeight>
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<HeightOffset>6.0</HeightOffset>
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</StatusBars>
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<UnitMotion>
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<WalkSpeed op="mul">1.8</WalkSpeed>
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</UnitMotion>
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