Move SSE.h to a better place. Rename it to simd.h after discussion with @OptimusShepard and @vladislavbelov
Differential Revision: https://code.wildfiregames.com/D3437 This was SVN commit r24840.
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/* Copyright (C) 2020 Wildfire Games.
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/* Copyright (C) 2021 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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@ -20,8 +20,8 @@
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#include "graphics/Color.h"
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#include "graphics/SColor.h"
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#include "lib/sysdep/arch/x86_x64/simd.h"
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#include "maths/MathUtil.h"
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#include "lib/sse.h"
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#include "ps/CLogger.h"
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#include "ps/CStr.h"
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/* Copyright (C) 2020 Wildfire Games.
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/* Copyright (C) 2021 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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@ -23,7 +23,7 @@
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#include "ModelDef.h"
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#include "graphics/SkeletonAnimDef.h"
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#include "lib/sse.h"
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#include "lib/sysdep/arch/x86_x64/simd.h"
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#include "ps/FileIo.h"
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#include "maths/Vector4D.h"
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/* Copyright (C) 2020 Wildfire Games.
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/* Copyright (C) 2021 Wildfire Games.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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@ -22,7 +22,7 @@
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#include "precompiled.h"
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#include "lib/sse.h"
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#include "lib/sysdep/arch/x86_x64/simd.h"
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#if COMPILER_HAS_SSE
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#include "lib/code_generation.h"
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@ -1,4 +1,4 @@
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/* Copyright (C) 2020 Wildfire Games.
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/* Copyright (C) 2021 Wildfire Games.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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