/* Copyright (C) 2009 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #ifndef INCLUDED_COLLADA_PRECOMPILED #define INCLUDED_COLLADA_PRECOMPILED #define COLLADA_DLL #include "DLL.h" extern void Log(int severity, const char* fmt, ...); #ifdef _WIN32 # define WIN32 # define WIN32_LEAN_AND_MEAN # pragma warning(disable: 4996) #endif #include #include "FCollada.h" #include "FCDocument/FCDAsset.h" #include "FCDocument/FCDocument.h" #include "FCDocument/FCDocumentTools.h" #include "FCDocument/FCDAnimated.h" #include "FCDocument/FCDAnimationCurve.h" #include "FCDocument/FCDController.h" #include "FCDocument/FCDControllerInstance.h" #include "FCDocument/FCDExtra.h" #include "FCDocument/FCDGeometry.h" #include "FCDocument/FCDGeometryMesh.h" #include "FCDocument/FCDGeometryPolygons.h" #include "FCDocument/FCDGeometryPolygonsTools.h" #include "FCDocument/FCDGeometrySource.h" #include "FCDocument/FCDSceneNode.h" #include "FCDocument/FCDSkinController.h" #include "FUtils/FUDaeSyntax.h" #include "FUtils/FUFileManager.h" #include "FUtils/FUXmlParser.h" #include #include #include // FCollada pollutes the global namespace by defining these // to std::{min,max}, so undo its macros #undef min #undef max #endif // INCLUDED_COLLADA_PRECOMPILED