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forked from 0ad/0ad
0ad/source/gui/scripting
elexis 27f37ccd21 Cleanup the rest of the mess introduced with the NonGaiaEntities functions in 8c7b6dceaa.
Add a test for the GetNonGaiaEntities function of the RangeManager
broken by that commit that was fixed by f3e4e619bc.
Don't call one script function from another, but directly call into the
Selection helper like the others.
Don't make a loop around that RangeManager function for all players but
call the function once for all players.
The pointless virtual keywords were removed by 8827db201a.

Differential Revision: https://code.wildfiregames.com/D166
Reviewed By: leper
This was SVN commit r19344.
2017-03-25 02:42:51 +00:00
..
GuiScriptConversions.cpp Fix [19027] by using generic code for conversions and fixing a few other issues. Refs #3403. Reviewed by leper. 2017-01-06 11:14:03 +00:00
JSInterface_GUITypes.cpp SpiderMonkey 38 upgrade: 12/35 2016-09-02 16:26:54 +00:00
JSInterface_GUITypes.h SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
JSInterface_IGUIObject.cpp Fix [19027] by using generic code for conversions and fixing a few other issues. Refs #3403. Reviewed by leper. 2017-01-06 11:14:03 +00:00
JSInterface_IGUIObject.h SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
ScriptFunctions.cpp Cleanup the rest of the mess introduced with the NonGaiaEntities functions in 8c7b6dceaa. 2017-03-25 02:42:51 +00:00
ScriptFunctions.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00