1
0
forked from 0ad/0ad

Removes ConquestCritical class from certain non unit-producing structures.

This was SVN commit r10357.
This commit is contained in:
historic_bruno 2011-10-01 17:29:09 +00:00
parent 5336ad0eea
commit 0028d1640d
8 changed files with 8 additions and 7 deletions

View File

@ -25,7 +25,7 @@
<Identity>
<GenericName>House</GenericName>
<Tooltip>Increase the population limit.</Tooltip>
<Classes datatype="tokens">Village</Classes>
<Classes datatype="tokens">Village -ConquestCritical</Classes>
<Icon>structures/house.png</Icon>
</Identity>
<Obstruction>

View File

@ -47,7 +47,7 @@
<Identity>
<GenericName>Outpost</GenericName>
<Tooltip>Reconnoiter the countryside. Garrison to provide defense.</Tooltip>
<Classes datatype="tokens">Village Defensive</Classes>
<Classes datatype="tokens">Village Defensive -ConquestCritical</Classes>
<Icon>structures/outpost.png</Icon>
</Identity>
<Obstruction>

View File

@ -24,7 +24,7 @@
<Identity>
<GenericName>City Wall</GenericName>
<Tooltip>Wall off your town for a stout defense.</Tooltip>
<Classes datatype="tokens">Town</Classes>
<Classes datatype="tokens">Town -ConquestCritical</Classes>
<Icon>structures/wall.png</Icon>
</Identity>
<Obstruction>

View File

@ -24,7 +24,7 @@
<Identity>
<GenericName>City Gate</GenericName>
<Tooltip>Allow units access through a City Wall. (Currently not a working feature).</Tooltip>
<Classes datatype="tokens">Town</Classes>
<Classes datatype="tokens">Town -ConquestCritical</Classes>
<Icon>structures/gate.png</Icon>
</Identity>
<Obstruction>

View File

@ -46,7 +46,7 @@
<Identity>
<GenericName>Wall Turret</GenericName>
<Tooltip>Garrison to defend a City Wall against attackers.</Tooltip>
<Classes datatype="tokens">Town Defensive</Classes>
<Classes datatype="tokens">Town Defensive -ConquestCritical</Classes>
<Icon>structures/tower.png</Icon>
</Identity>
<Obstruction>

View File

@ -24,7 +24,7 @@
<Identity>
<GenericName>Farmstead</GenericName>
<Tooltip>Dropsite for the Food resource.</Tooltip>
<Classes datatype="tokens">Village</Classes>
<Classes datatype="tokens">Village -ConquestCritical</Classes>
<Icon>structures/farmstead.png</Icon>
</Identity>
<Obstruction>

View File

@ -24,7 +24,7 @@
<Identity>
<GenericName>Mill</GenericName>
<Tooltip>Dropsite for Wood, Stone, and Metal resources.</Tooltip>
<Classes datatype="tokens">Village</Classes>
<Classes datatype="tokens">Village -ConquestCritical</Classes>
<Icon>structures/mill.png</Icon>
</Identity>
<Obstruction>

View File

@ -5,6 +5,7 @@
</BuildRestrictions>
<Identity>
<GenericName>Resource Structure</GenericName>
<Classes datatype="tokens">-ConquestCritical</Classes>
</Identity>
<Vision>
<Range>4</Range>