1
0
forked from 0ad/0ad

Removed extraneous cancel button from multiplayer setup dialogs

Adjusted the right side of the bottom panel in the session GUI
Renamed "dev console" to "dev overlay" in the chat message to be more
consistent

This was SVN commit r8557.
This commit is contained in:
WhiteTreePaladin 2010-11-08 14:49:40 +00:00
parent 6935a03743
commit 0517d41275
3 changed files with 4 additions and 13 deletions

View File

@ -148,18 +148,9 @@
</object>
<object name="pageConnecting" hidden="true">
<object name="connectionStatus" type="text" text_align="center" size="0 100 100% 120">
[Connection status]
</object>
<object type="button" size="100%-110 200 100%-10 230" style="wheatButton">
Cancel
<action on="Press"><![CDATA[
cancelSetup();
]]></action>
</object>
</object>
</object>

View File

@ -19,7 +19,7 @@ function cacheMenuObjects()
function toggleDeveloperOverlay()
{
var text = devCommands.hidden? "opened." : "closed.";
submitChatDirectly("The Developer Console was " + text);
submitChatDirectly("The Developer Overlay was " + text);
devCommands.hidden = !devCommands.hidden;
}

View File

@ -571,11 +571,11 @@
<object name="unitCommands"
type="image"
sprite="bottomRight"
size="622 100%-170 100%-4 100%"
size="622 100%-170 100% 100%"
hidden="false"
>
<object name="unitConstructionPanel"
size="12 12 100% 100%"
size="14 12 100% 100%"
>
<!--<object size="-2 -2 54 54" type="image" sprite="snIconSheetTab" tooltip_style="snToolTip"
cell_id="0" tooltip="Construction"/>-->
@ -612,7 +612,7 @@
</object>
<object name="unitTrainingPanel"
size="12 12 100% 100%"
size="14 12 100% 100%"
>
<!--<object size="-2 -2 54 54" type="image" sprite="snIconSheetTab" tooltip_style="snToolTip"
cell_id="2" tooltip="Training"/>-->