Change onager footprint to better reflect its shape add player color and icon (Textures edited by WowGetOffYourCellPhone)
And change its specific name to onager This was SVN commit r20491.
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@ -3,16 +3,20 @@
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<castshadow/>
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<group>
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<variant frequency="100" name="rome onager">
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<animations>
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<animations>
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<animation file="mechanical/siege_onager_idle.dae" name="Idle" speed="100"/>
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<animation event="0.145" load="0.05" file="mechanical/siege_onager_attack.dae" name="attack_ranged" speed="100"/>
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</animations>
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</animations>
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<mesh>structural/siege_onager.dae</mesh>
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<textures><texture file="structural/rome_siege_onager.png" name="baseTex"/></textures>
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<textures>
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<texture file="structural/rome_siege_onager.png" name="baseTex"/>
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<texture file="structural/rome_siege_onager_spec.png" name="specTex"/>
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</textures>
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<props>
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<prop actor="props/units/weapons/rock.xml" attachpoint="loaded-projectile"/>
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<prop actor="props/units/weapons/rock_flaming.xml" attachpoint="projectile"/>
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</props>
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</variant>
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</group>
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<material>player_trans_spec.xml</material>
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</actor>
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BIN
binaries/data/mods/public/art/textures/skins/structural/rome_siege_onager.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/structural/rome_siege_onager.png
(Stored with Git LFS)
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BIN
binaries/data/mods/public/art/textures/skins/structural/rome_siege_onager_spec.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/structural/rome_siege_onager_spec.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/ui/session/portraits/units/rome_siege_onager.png
(Stored with Git LFS)
Normal file
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binaries/data/mods/public/art/textures/ui/session/portraits/units/rome_siege_onager.png
(Stored with Git LFS)
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@ -55,8 +55,8 @@
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<Selectable>
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<Overlay>
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<Texture>
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<MainTexture>circle/256x256.png</MainTexture>
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<MainTextureMask>circle/256x256_mask.png</MainTextureMask>
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<MainTexture>square/256x256.png</MainTexture>
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<MainTextureMask>square/256x256_mask.png</MainTextureMask>
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</Texture>
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</Overlay>
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</Selectable>
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@ -24,13 +24,13 @@
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</Resources>
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</Cost>
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<Footprint replace="">
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<Square width="10.0" depth="10.0"/>
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<Square width="9.0" depth="15.0"/>
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<Height>5.0</Height>
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</Footprint>
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<Identity>
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<Civ>rome</Civ>
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<SpecificName>Ballista</SpecificName>
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<Icon>units/rome_mechanical_siege_ballista.png</Icon>
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<SpecificName>Onager</SpecificName>
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<Icon>units/rome_siege_onager.png</Icon>
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</Identity>
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<UnitMotion>
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<WalkSpeed>0.001</WalkSpeed>
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