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forked from 0ad/0ad

This was SVN commit r9325.

This commit is contained in:
Michael D. Hafer 2011-04-26 22:03:21 +00:00
parent baabff617d
commit 51c7a6d193
4 changed files with 10 additions and 58 deletions

View File

@ -1,8 +1,6 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Base">
<animations>
@ -16,11 +14,10 @@
<mesh>skeletal/m_tunic_a.pmd</mesh>
<props>
<prop actor="props/units/shields/mace_round_su3.xml" attachpoint="shield"/>
<prop actor="props/units/weapons/spear_long.xml" attachpoint="r_hand"/>
<prop actor="props/units/weapons/sarissa.xml" attachpoint="r_hand"/>
</props>
</variant>
</group>
<group>
<variant frequency="5" name="Armour-Linen-Linothorax">
<props>
@ -29,22 +26,6 @@
</props>
<texture>skeletal/hele_pezhetairoi_3.dds</texture>
</variant>
<variant frequency="5" name="Armour-Reinforced Linothorax">
<props>
<prop actor="props/units/heads/hele_su3.xml" attachpoint="helmet"/>
<prop actor="props/units/heads/head_hele_b.xml" attachpoint="head"/>
</props>
<texture>skeletal/hele_pezhetairoi.dds</texture>
</variant>
<variant frequency="2" name="Armour-Bronze Cuirass">
<props>
<prop actor="props/units/heads/hele_mace_frontranker.xml" attachpoint="helmet"/>
<prop actor="props/units/heads/head_hele_b.xml" attachpoint="head"/>
</props>
<texture>skeletal/hele_pezhetairoi_2.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -1,8 +1,6 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Base">
<animations>
@ -16,11 +14,10 @@
<mesh>skeletal/m_tunic_a.pmd</mesh>
<props>
<prop actor="props/units/shields/mace_round_su3.xml" attachpoint="shield"/>
<prop actor="props/units/weapons/spear_long.xml" attachpoint="r_hand"/>
<prop actor="props/units/weapons/sarissa.xml" attachpoint="r_hand"/>
</props>
</variant>
</group>
<group>
<variant frequency="5" name="Armour-Linen-Linothorax">
<props>
@ -36,15 +33,6 @@
</props>
<texture>skeletal/hele_pezhetairoi.dds</texture>
</variant>
<variant frequency="2" name="Armour-Bronze Cuirass">
<props>
<prop actor="props/units/heads/hele_mace_frontranker.xml" attachpoint="helmet"/>
<prop actor="props/units/heads/head_hele_b.xml" attachpoint="head"/>
</props>
<texture>skeletal/hele_pezhetairoi_2.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -1,8 +1,6 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Base">
<animations>
@ -16,11 +14,10 @@
<mesh>skeletal/m_tunic_a.pmd</mesh>
<props>
<prop actor="props/units/shields/mace_round_su3.xml" attachpoint="shield"/>
<prop actor="props/units/weapons/spear_long.xml" attachpoint="r_hand"/>
<prop actor="props/units/weapons/sarissa.xml" attachpoint="r_hand"/>
</props>
</variant>
</group>
<group>
<variant frequency="5" name="Armour-Linen-Linothorax">
<props>
@ -36,15 +33,6 @@
</props>
<texture>skeletal/hele_pezhetairoi.dds</texture>
</variant>
<variant frequency="2" name="Armour-Bronze Cuirass">
<props>
<prop actor="props/units/heads/hele_mace_frontranker.xml" attachpoint="helmet"/>
<prop actor="props/units/heads/head_hele_b.xml" attachpoint="head"/>
</props>
<texture>skeletal/hele_pezhetairoi_2.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -1,8 +1,6 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Base">
<animations>
@ -16,13 +14,12 @@
<mesh>skeletal/m_tunic_a.pmd</mesh>
<props>
<prop actor="props/units/shields/mace_round_su3.xml" attachpoint="shield"/>
<prop actor="props/units/weapons/spear_long.xml" attachpoint="r_hand"/>
<prop actor="props/units/weapons/sarissa.xml" attachpoint="r_hand"/>
</props>
</variant>
</group>
<group>
<variant frequency="5" name="Armour-Linen-Linothorax">
<variant frequency="1" name="Armour-Linen-Linothorax">
<props>
<prop actor="props/units/heads/hele_su3.xml" attachpoint="helmet"/>
<prop actor="props/units/heads/head_hele_b.xml" attachpoint="head"/>
@ -36,7 +33,7 @@
</props>
<texture>skeletal/hele_pezhetairoi.dds</texture>
</variant>
<variant frequency="2" name="Armour-Bronze Cuirass">
<variant frequency="7" name="Armour-Bronze Cuirass">
<props>
<prop actor="props/units/heads/hele_mace_frontranker.xml" attachpoint="helmet"/>
<prop actor="props/units/heads/head_hele_b.xml" attachpoint="head"/>
@ -44,7 +41,5 @@
<texture>skeletal/hele_pezhetairoi_2.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>