This was SVN commit r13725.
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@ -122,7 +122,7 @@ static void* RunEngine(void* data)
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// (use INIT_HAVE_DISPLAY_ERROR init flag to test this)
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AppHooks hooks = {0};
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hooks.display_error = AtlasDisplayError;
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//app_hooks_update(&hooks);
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app_hooks_update(&hooks);
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// Disable the game's cursor rendering
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extern CStrW g_CursorName;
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