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forked from 0ad/0ad

Effects added to hellenic stoas. Only temples to go yay!

This was SVN commit r13778.
This commit is contained in:
Enrique 2013-08-27 00:04:05 +00:00
parent c6d361a76f
commit 56d535b7c5
20 changed files with 69 additions and 31 deletions

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@ -4,8 +4,13 @@
<group>
<variant frequency="1" name="props a">
<mesh>props/hele_stoa2_props_new.dae</mesh>
<textures><texture file="props/hele_props_a.dds" name="baseTex"/></textures>
<textures>
<texture file="props/hele_props_a.dds" name="baseTex"/>
<texture file="props/hele_props_a_norm.png" name="normTex"/>
<texture file="props/hele_props_a_spec.png" name="specTex"/>
<texture file="structural/ao/hele_stoa_great.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans.xml</material>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

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@ -7,5 +7,5 @@
<textures><texture file="props/hele_props_b.dds" name="baseTex"/></textures>
</variant>
</group>
<material>player_trans.xml</material>
<material>playercolor_spec.xml</material>
</actor>

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@ -4,7 +4,13 @@
<group>
<variant frequency="1" name="tiles">
<mesh>props/hele_stoa2_tiles.dae</mesh>
<textures><texture file="props/hele_tile_b.dds" name="baseTex"/></textures>
<textures>
<texture file="props/hele_tile_b.dds" name="baseTex"/>
<texture file="props/hele_tile_b_norm.png" name="normTex"/>
<texture file="props/hele_tile_b_spec.png" name="specTex"/>
<texture file="structural/ao/hele_stoa_great.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

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@ -7,4 +7,5 @@
<textures><texture file="gaia/prop_tree_cypess.dds" name="baseTex"/></textures>
</variant>
</group>
<material>basic_trans_ao.xml</material>
</actor>

View File

@ -4,8 +4,13 @@
<group>
<variant name="stoa_props_a">
<mesh>props/hele_stoa_props_a.dae</mesh>
<textures><texture file="props/hele_props_a.dds" name="baseTex"/></textures>
<textures>
<texture file="props/hele_props_a.dds" name="baseTex"/>
<texture file="props/hele_props_a_norm.png" name="normTex"/>
<texture file="props/hele_props_a_spec.png" name="specTex"/>
<texture file="structural/ao/hele_stoa.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans.xml</material>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -7,5 +7,5 @@
<textures><texture file="props/hele_props_b.dds" name="baseTex"/></textures>
</variant>
</group>
<material>player_trans.xml</material>
<material>playercolor_spec.xml</material>
</actor>

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@ -4,8 +4,13 @@
<group>
<variant name="stoa_roof">
<mesh>props/hele_stoa_props_roof.dae</mesh>
<textures><texture file="structural/hele_struct.dds" name="baseTex"/></textures>
<textures>
<texture file="structural/hele_struct.dds" name="baseTex"/>
<texture file="structural/hele_struct_norm.png" name="normTex"/>
<texture file="structural/hele_struct_spec.png" name="specTex"/>
<texture file="structural/ao/hele_stoa.png" name="aoTex"/>
</textures>
</variant>
</group>
<material>player_trans.xml</material>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -9,7 +9,12 @@
<prop actor="props/special/greek_stoa_props_a.xml" attachpoint="root"/>
<prop actor="props/special/greek_stoa_props_b.xml" attachpoint="root"/>
</props>
<textures><texture file="props/hele_tile_b.dds" name="baseTex"/></textures>
<textures>
<texture file="props/hele_tile_b.dds" name="baseTex"/>
<texture file="props/hele_tile_b_norm.png" name="normTex"/>
<texture file="props/hele_tile_b_spec.png" name="specTex"/>
<texture file="structural/ao/hele_stoa.png" name="aoTex"/>
</textures>
</variant>
</group>
<group>
@ -25,5 +30,5 @@
</props>
</variant>
</group>
<material>player_trans.xml</material>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

View File

@ -10,7 +10,12 @@
<prop actor="props/special/greek_stoa2_props_a.xml" attachpoint="root"/>
<prop actor="props/special/greek_stoa2_tiles.xml" attachpoint="root"/>
</props>
<textures><texture file="structural/hele_struct.dds" name="baseTex"/></textures>
<textures>
<texture file="structural/hele_struct.dds" name="baseTex"/>
<texture file="structural/hele_struct_norm.png" name="normTex"/>
<texture file="structural/hele_struct_spec.png" name="specTex"/>
<texture file="structural/ao/hele_stoa_great.png" name="aoTex"/>
</textures>
</variant>
</group>
<group>
@ -27,5 +32,5 @@
</props>
</variant>
</group>
<material>player_trans.xml</material>
<material>player_trans_ao_parallax_spec.xml</material>
</actor>

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