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forked from 0ad/0ad

Small improvement in Carthaginian normal map.

Fixed carthaginian market actors.
Fixed gate structure template. Patch by Stanislas69
fixes #2524

This was SVN commit r19153.
This commit is contained in:
Enrique 2017-01-18 00:51:07 +00:00
parent 3448a98d1f
commit 5c2495db52
4 changed files with 4 additions and 5 deletions

View File

@ -47,7 +47,6 @@
<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
<prop actor="props/structures/carthaginians/market.xml" attachpoint="root"/>
<prop actor="props/structures/decals/dirt_6x4.xml" attachpoint="root"/>
</props>
<textures>

View File

@ -42,7 +42,7 @@
<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
<prop actor="props/structures/carthaginians/market.xml" attachpoint="root"/>
<prop actor="props/structures/carthaginians/market_old.xml" attachpoint="root"/>
<prop actor="props/structures/decals/dirt_6x4.xml" attachpoint="root"/>
</props>
<textures>

View File

@ -33,6 +33,6 @@
</Sound>
<Upgrade disable=""/>
<VisualActor>
<FoundationActor>structures/template_structure_defense_wall_long.xml</FoundationActor>
<FoundationActor>structures/fndn_wall_long.xml</FoundationActor>
</VisualActor>
</Entity>