Small improvement in Carthaginian normal map.
Fixed carthaginian market actors. Fixed gate structure template. Patch by Stanislas69 fixes #2524 This was SVN commit r19153.
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3448a98d1f
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@ -47,7 +47,6 @@
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<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
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<prop actor="props/structures/carthaginians/market.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/dirt_6x4.xml" attachpoint="root"/>
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</props>
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<textures>
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@ -42,7 +42,7 @@
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<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
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<prop actor="props/structures/carthaginians/market.xml" attachpoint="root"/>
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<prop actor="props/structures/carthaginians/market_old.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/dirt_6x4.xml" attachpoint="root"/>
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</props>
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<textures>
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BIN
binaries/data/mods/public/art/textures/skins/structural/kart_struct_norm.png
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/textures/skins/structural/kart_struct_norm.png
(Stored with Git LFS)
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@ -33,6 +33,6 @@
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</Sound>
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<Upgrade disable=""/>
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<VisualActor>
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<FoundationActor>structures/template_structure_defense_wall_long.xml</FoundationActor>
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<FoundationActor>structures/fndn_wall_long.xml</FoundationActor>
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</VisualActor>
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</Entity>
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