diff --git a/binaries/data/mods/public/shaders/effects/los_interp.xml b/binaries/data/mods/public/shaders/effects/los_interp.xml index 88f8f62af4..ab6abeb44a 100644 --- a/binaries/data/mods/public/shaders/effects/los_interp.xml +++ b/binaries/data/mods/public/shaders/effects/los_interp.xml @@ -3,9 +3,7 @@ - - - + diff --git a/binaries/data/mods/public/shaders/glsl/sky.vs b/binaries/data/mods/public/shaders/glsl/sky.vs index 42ba080ef4..a02be6b007 100644 --- a/binaries/data/mods/public/shaders/glsl/sky.vs +++ b/binaries/data/mods/public/shaders/glsl/sky.vs @@ -7,5 +7,5 @@ attribute vec2 a_uv0; void main() { gl_Position = gl_ModelViewProjectionMatrix * vec4(a_vertex, 1.0); - v_tex = gl_MultiTexCoord0; + v_tex = gl_MultiTexCoord0.xy; }