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forked from 0ad/0ad

This was SVN commit r4909.

This commit is contained in:
Michael D. Hafer 2007-02-13 19:46:46 +00:00
parent c28354b6c7
commit 672e54caf4
5 changed files with 50 additions and 15 deletions

View File

@ -4,13 +4,17 @@
<castshadow/>
<group>
<variant frequency="1" name="Helmet-Illyrian-Early">
<variant frequency="1" name="Helmet-Illyrian-NoCrest">
<mesh>props/helmet/hele_helmet_c.pmd</mesh>
<texture>props/helmet/hele_h1.dds</texture>
</variant>
<variant frequency="1" name="Helmet-Illyrian-Crested">
<mesh>props/helmet/hele_helmet_k.pmd</mesh>
<texture>props/helmet/hele_h1.dds</texture>
</variant>
<variant frequency="1" name="Helmet-Thracian-Early">
<mesh>props/helmet/mace_helmet_g.pmd</mesh>
<texture>props/helmet/mace_c.dds</texture>
<mesh>props/helmet/rome_helmet_n.pmd</mesh>
<texture>props/helmet/rome-c.dds</texture>
</variant>
</group>

View File

@ -5,10 +5,8 @@
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>temp/plac_helmet_e.pmd</mesh>
<props/>
<texture>props/plac_helmet_e.dds</texture>
<texture>props/helmet/rome-b.dds</texture>
</variant>
</group>

View File

@ -8,13 +8,13 @@
</group>
<group>
<variant name="plume">
<variant frequency="3" name="plume">
<mesh>props/helmet/rome_helmet_g.pmd</mesh>
</variant>
<variant name="plume_feathers_all">
<variant frequency="2" name="plume_feathers_top">
<mesh>props/helmet/rome_helmet_h.pmd</mesh>
</variant>
<variant name="plume_feathers_top">
<variant frequency="1" name="plume_feathers_all">
<mesh>props/helmet/rome_helmet_i.pmd</mesh>
</variant>
</group>

View File

@ -0,0 +1,33 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base"/>
</group>
<group>
<variant frequency="1" name="helmet-thracian-n">
<mesh>props/helmet/rome_helmet_n.pmd</mesh>
</variant>
<variant frequency="1" name="helmet-thracian-o">
<mesh>props/helmet/rome_helmet_o.pmd</mesh>
</variant>
<variant frequency="1" name="helmet-thracian-p">
<mesh>props/helmet/rome_helmet_p.pmd</mesh>
</variant>
<variant frequency="1" name="helmet-thracian-q">
<mesh>props/helmet/rome_helmet_q.pmd</mesh>
</variant>
</group>
<group>
<variant frequency="1" name="texture">
<texture>props/helmet/rome-c.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -4,13 +4,13 @@
<castshadow/>
<group>
<variant>
<variant frequency="1" name="Beard-Small">
<mesh>props/head_beard_small.pmd</mesh>
</variant>
<variant>
<variant frequency="1" name="Beard-Large">
<mesh>props/head_beard_large.pmd</mesh>
</variant>
<variant>
<variant frequency="1" name="Beard-Wide">
<mesh>props/head_beard_wide.pmd</mesh>
</variant>
</group>
@ -22,13 +22,13 @@
</group>
<group>
<variant name="medium blonde">
<variant frequency="1" name="medium blonde">
<colour>208 188 119</colour>
</variant>
<variant name="brown">
<variant frequency="1" name="brown">
<colour>149 116 72</colour>
</variant>
<variant name="light blonde">
<variant frequency="1" name="light blonde">
<colour>244 213 117</colour>
</variant>
</group>