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forked from 0ad/0ad

This was SVN commit r4855.

This commit is contained in:
Michael D. Hafer 2007-02-04 01:23:25 +00:00
parent e9f758131e
commit 6f2fba3c09
2 changed files with 2 additions and 5 deletions

View File

@ -19,14 +19,14 @@
<animation file="infantry/general/dude/dudedecay_sword.psa" name="Corpse" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="melee" speed="150"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<mesh>skeletal/m_tunic_a.pmd</mesh>
<props>
<prop actor="props/units/heads/rome_monte_b.xml" attachpoint="helmet"/>
<prop actor="props/units/heads/head_hele_b.xml" attachpoint="head"/>
<prop actor="props/units/shields/rome_scutum_b.xml" attachpoint="shield"/>
<prop actor="props/units/weapons/spear.xml" attachpoint="r_hand"/>
</props>
<texture>skeletal/rome_isp_b.dds</texture>
<texture>skeletal/rome_isw_e.dds</texture>
</variant>
</group>

View File

@ -33,9 +33,6 @@
<variant frequency="2" name="armor-texture-1">
<texture>skeletal/rome_isp_e.dds</texture>
</variant>
<variant frequency="3" name="armor-texture-2">
<texture>skeletal/rome_isp_e_2.dds</texture>
</variant>
</group>
<group>