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forked from 0ad/0ad

Made loading screen appear, now that Simon's fix has enabled the scheduler before the session. This one is just static ... We'd need to break loadSession() up into fragments and call each in turn in order to have a loading bar, as far as I can tell. (Also, any way to disable the cursor&input from JS?)

This was SVN commit r1535.
This commit is contained in:
Acumen 2004-12-19 10:53:40 +00:00
parent 6885cb2d83
commit 76c67f029d

View File

@ -92,7 +92,7 @@ function startLoadingScreen()
getGUIObjectByName("loading_screen_tip").caption = "Wise man once say ...\nHe who thinks slow, he act in haste, be rash and quick and foolish. But he that thinks too much, acts too slowly. The stupid always win, Commandersan. Remember that. You are tiny grasshopper.";
// Begin game session.
setTimeout( loadSession(), 0 );
setTimeout( loadSession, 5 );
}
// ====================================================================