From 8148987e59ceae780d2f20a5b8e95ec79247735d Mon Sep 17 00:00:00 2001 From: Mythos_Ruler Date: Wed, 24 Nov 2010 03:09:16 +0000 Subject: [PATCH] Added the "cheering" idle animations to the Celt super infantryman so people can see the animations that we could use for capturing buildings and leveling-up. Also added a skull eyecandy object. lol This was SVN commit r8685. --- .../art/actors/props/units/heads/prop_skull.xml | 10 ++++++++++ .../public/art/actors/units/celts/super_unit_1.xml | 14 +++++--------- .../public/art/textures/skins/props/head/skull.png | 3 +++ .../public/maps/scenarios/Cycladic Archipelago.xml | 4 ++-- .../data/mods/public/maps/scenarios/salute.pmp | 3 +++ .../data/mods/public/maps/scenarios/salute.xml | 3 +++ 6 files changed, 26 insertions(+), 11 deletions(-) create mode 100644 binaries/data/mods/public/art/actors/props/units/heads/prop_skull.xml create mode 100644 binaries/data/mods/public/art/textures/skins/props/head/skull.png create mode 100644 binaries/data/mods/public/maps/scenarios/salute.pmp create mode 100644 binaries/data/mods/public/maps/scenarios/salute.xml diff --git a/binaries/data/mods/public/art/actors/props/units/heads/prop_skull.xml b/binaries/data/mods/public/art/actors/props/units/heads/prop_skull.xml new file mode 100644 index 0000000000..e3622f360f --- /dev/null +++ b/binaries/data/mods/public/art/actors/props/units/heads/prop_skull.xml @@ -0,0 +1,10 @@ + + + + + + props/dude_head.pmd + props/head/skull.png + + + diff --git a/binaries/data/mods/public/art/actors/units/celts/super_unit_1.xml b/binaries/data/mods/public/art/actors/units/celts/super_unit_1.xml index dcba5b9107..0a461d0b25 100644 --- a/binaries/data/mods/public/art/actors/units/celts/super_unit_1.xml +++ b/binaries/data/mods/public/art/actors/units/celts/super_unit_1.xml @@ -4,15 +4,11 @@ - - - - - - - - - + + + + + diff --git a/binaries/data/mods/public/art/textures/skins/props/head/skull.png b/binaries/data/mods/public/art/textures/skins/props/head/skull.png new file mode 100644 index 0000000000..26a7881498 --- /dev/null +++ b/binaries/data/mods/public/art/textures/skins/props/head/skull.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b98f9d99d531c4c357d215eb5a561b872b7f72023a66e14530ef86e70061a99c +size 10735 diff --git a/binaries/data/mods/public/maps/scenarios/Cycladic Archipelago.xml b/binaries/data/mods/public/maps/scenarios/Cycladic Archipelago.xml index ce22aa4744..7812dbd737 100644 --- a/binaries/data/mods/public/maps/scenarios/Cycladic Archipelago.xml +++ b/binaries/data/mods/public/maps/scenarios/Cycladic Archipelago.xml @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:bbf9ec165da83a06ebea361f3b9c313fa832863ea4f485c61b9367e63f80f3cc -size 65180 +oid sha256:7949b8224c5676346b82bc66586536e4712b4df1d6732b6c1ed732e0587d885a +size 66034 diff --git a/binaries/data/mods/public/maps/scenarios/salute.pmp b/binaries/data/mods/public/maps/scenarios/salute.pmp new file mode 100644 index 0000000000..3d16cc4c36 --- /dev/null +++ b/binaries/data/mods/public/maps/scenarios/salute.pmp @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:419f68698a3a5afd400543dfbe44b8f2c4dd67b35fb3005d6f2a6d0660e8316a +size 656423 diff --git a/binaries/data/mods/public/maps/scenarios/salute.xml b/binaries/data/mods/public/maps/scenarios/salute.xml new file mode 100644 index 0000000000..4f07c42173 --- /dev/null +++ b/binaries/data/mods/public/maps/scenarios/salute.xml @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:440ccc97ac47377ae9745de5262c58285e2855cfc616025c6f82ba5bc11d3a0b +size 8445