This was SVN commit r9730.
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8da4334a85
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="helmet-thracian-plume">
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<mesh>props/helmet/mace_helmet_h.pmd</mesh>
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</variant>
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<variant frequency="1" name="helmet-thracian-crested">
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<mesh>props/helmet/helmet_thracian_4.dae</mesh>
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</variant>
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<variant frequency="5" name="helmet-thracian-ridge">
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<mesh>props/helmet/helmet_thracian_6.dae</mesh>
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</variant>
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</group>
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<group>
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<variant>
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<texture>props/helmet/mace_c.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="base">
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<mesh>props/shield/round_m_f.pmd</mesh>
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<props>
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<prop actor="props/units/shields/mace_round_back.xml" attachpoint="back"/>
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</props>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="bronze shield shield-a">
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<texture>props/shield/mace_bronze_a.png</texture>
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</variant>
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<variant frequency="1" name="bronze shield shield-b">
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<texture>props/shield/mace_bronze_b.png</texture>
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</variant>
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</group>
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</actor>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Bronze Shield Pikeman">
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<animations>
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<animation file="biped/not used/inf_phalanx_a.psa" name="Idle" speed="100"/>
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<animation file="biped/inf_phalanx_walk_a.psa" name="Walk" speed="140"/>
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<animation file="biped/inf_phalanx_walk_a.psa" name="run" speed="200"/>
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<animation event="0.5" file="biped/inf_phalanx_atk_a.psa" name="melee" speed="350"/>
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<animation file="infantry/general/death/inf_02.psa" name="Death" speed="700"/>
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<animation file="infantry/general/death/inf_06.psa" name="Death" speed="500"/>
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<animation file="infantry/general/death/inf_07.psa" name="Death" speed="400"/>
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</animations>
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<mesh>skeletal/m_tunic_long.dae</mesh>
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<props>
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<prop actor="props/units/heads/head_hele_b.xml" attachpoint="head"/>
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<prop actor="props/units/shields/mace_bronzeshield_a.xml" attachpoint="shield"/>
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<prop actor="props/units/weapons/sarissa.xml" attachpoint="r_hand"/>
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<prop actor="props/units/heads/mace_bronzeshield_a.xml" attachpoint="helmet"/>
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</props>
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<texture>skeletal/mace_bronzeshield_pikeman_a.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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BIN
binaries/data/mods/public/art/textures/skins/props/shield/mace_bronze_a.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/shield/mace_bronze_a.png
(Stored with Git LFS)
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BIN
binaries/data/mods/public/art/textures/skins/props/shield/mace_bronze_b.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/shield/mace_bronze_b.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/skeletal/mace_bronzeshield_pikeman_a.dds
(Stored with Git LFS)
Normal file
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binaries/data/mods/public/art/textures/skins/skeletal/mace_bronzeshield_pikeman_a.dds
(Stored with Git LFS)
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binaries/data/mods/public/maps/scenarios/Gambia River.pmp
(Stored with Git LFS)
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binaries/data/mods/public/maps/scenarios/Gambia River.pmp
(Stored with Git LFS)
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binaries/data/mods/public/maps/scenarios/Gambia River.xml
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binaries/data/mods/public/maps/scenarios/Gambia River.xml
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_champion_infantry_pikeman">
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<Identity>
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<Civ>hele</Civ>
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<GenericName>Bronze Shield Pikeman</GenericName>
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<SpecificName>Chalkaspides</SpecificName>
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<Tooltip>Bonused vs. Cavalry and Infantry. Weak vs. Ranged Units. Uses the Syntagma Formation.</Tooltip>
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<History>The Seleucids and Macedonians each had a corps of elite pikeman called "Chalkaspides."</History>
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<Icon>units/hele_champion_infantry_polis.png</Icon>
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</Identity>
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<Vision>
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<Range>88</Range>
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</Vision>
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<VisualActor>
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<Actor>units/macedonians/mace_champion_infantry_sele.xml</Actor>
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</VisualActor>
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</Entity>
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<SpecificName>Marian Legionarius</SpecificName>
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<SpecificName>Marian Legionarius</SpecificName>
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<History>The Marian Legionnaire.</History>
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<History>The Marian Legionnaire.</History>
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<Tooltip>The famed legion of the Late Republic.</Tooltip>
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<Tooltip>The famed legion of the Late Republic.</Tooltip>
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<Icon>units/rome_super_legion_marian.png</Icon>
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<Icon>units/rome_champion_legion_marian.png</Icon>
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<SelectionGroupName>units/rome_legionnaire_marian</SelectionGroupName>
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<SelectionGroupName>units/rome_legionnaire_marian</SelectionGroupName>
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</Identity>
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</Identity>
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<Promotion>
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<Promotion>
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