This was SVN commit r4920.
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@ -4,11 +4,11 @@
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<castshadow/>
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<group>
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<variant frequency="1" name="Helmet-Corinthian-Nocrest-VarC">
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<variant frequency="1" name="Helmet-Corinthian-Nocrest-VarD">
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<mesh>props/helmet/hele_helmet_d.pmd</mesh>
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<texture>props/helmet/hele_d1.dds</texture>
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</variant>
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<variant frequency="1" name="Helmet-Corinthian-Nocrest-VarD">
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<variant frequency="1" name="Helmet-Corinthian-Nocrest-VarE">
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<mesh>props/helmet/hele_helmet_e.pmd</mesh>
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<texture>props/helmet/hele_d1.dds</texture>
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</variant>
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@ -20,14 +20,6 @@
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<mesh>props/helmet/hele_helmet_o.pmd</mesh>
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<texture>props/helmet/hele_d1.dds</texture>
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</variant>
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<variant frequency="1" name="Helmet-Illyrian-Crested">
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<mesh>props/helmet/hele_helmet_k.pmd</mesh>
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<texture>props/helmet/hele_b1.dds</texture>
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</variant>
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<variant frequency="1" name="Helmet-Attic-Crested">
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<mesh>props/helmet/hele_helmet_s.pmd</mesh>
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<texture>props/helmet/hele_h1.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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@ -0,0 +1,19 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Helmet-Illyrian-Crested">
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<mesh>props/helmet/hele_helmet_k.pmd</mesh>
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<texture>props/helmet/hele_b1.dds</texture>
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</variant>
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<variant frequency="1" name="Helmet-Attic-Crested">
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<mesh>props/helmet/hele_helmet_s.pmd</mesh>
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<texture>props/helmet/hele_h1.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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