This was SVN commit r4629.
This commit is contained in:
parent
284464b099
commit
ab28241b95
@ -1,59 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant frequency="100" name="Base">
|
||||
<animations>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Idle" speed="200"/>
|
||||
</animations>
|
||||
<mesh>skeletal/m_pants_b.pmd</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/heads/head_lime.xml" attachpoint="head"/>
|
||||
<prop actor="props/units/weapons/jav.xml" attachpoint="loaded-r_hand"/>
|
||||
<prop actor="props/units/weapons/jav.xml" attachpoint="l_hand"/>
|
||||
<prop actor="props/units/weapons/jav.xml" attachpoint="projectile"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
<group>
|
||||
<variant name="1">
|
||||
<texture>skeletal/celt_ijv_a_01.dds</texture>
|
||||
</variant>
|
||||
<variant name="1">
|
||||
<texture>skeletal/celt_ijv_a_02.dds</texture>
|
||||
</variant>
|
||||
<variant name="1">
|
||||
<texture>skeletal/celt_ijv_a_03.dds</texture>
|
||||
</variant>
|
||||
<variant name="1">
|
||||
<texture>skeletal/celt_ijv_a_04.dds</texture>
|
||||
</variant>
|
||||
<variant name="1">
|
||||
<texture>skeletal/celt_ijv_a_05.dds</texture>
|
||||
</variant>
|
||||
<variant name="1">
|
||||
<texture>skeletal/celt_ijv_a_06.dds</texture>
|
||||
</variant>
|
||||
<variant name="1">
|
||||
<texture>skeletal/celt_ijv_a_07.dds</texture>
|
||||
</variant>
|
||||
<variant name="1">
|
||||
<texture>skeletal/celt_ijv_a_08.dds</texture>
|
||||
</variant>
|
||||
<variant name="1">
|
||||
<texture>skeletal/celt_ijv_a_09.dds</texture>
|
||||
</variant>
|
||||
<variant name="1">
|
||||
<texture>skeletal/celt_ijv_a_10.dds</texture>
|
||||
</variant>
|
||||
<variant name="1">
|
||||
<texture>skeletal/celt_ijv_a_11.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
<material>player_trans.xml</material>
|
||||
|
||||
</actor>
|
@ -1,37 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<actor version="1">
|
||||
|
||||
<castshadow/>
|
||||
|
||||
<group>
|
||||
<variant name="Base">
|
||||
<animations>
|
||||
<animation file="biped/dudedecay_sword.psa" name="Idle" speed="200"/>
|
||||
</animations>
|
||||
<mesh>skeletal/m_pants_c.pmd</mesh>
|
||||
<props>
|
||||
<prop actor="props/units/heads/head_celt.xml" attachpoint="head"/>
|
||||
<prop actor="props/units/shields/celt_scutum_b.xml" attachpoint="shield"/>
|
||||
<prop actor="props/units/weapons/spear.xml" attachpoint="r_hand"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
<group>
|
||||
<variant>
|
||||
<texture>skeletal/celt_isw_b_01.dds</texture>
|
||||
</variant>
|
||||
<variant>
|
||||
<texture>skeletal/celt_isw_b_02.dds</texture>
|
||||
</variant>
|
||||
<variant>
|
||||
<texture>skeletal/celt_isw_b_03.dds</texture>
|
||||
</variant>
|
||||
<variant>
|
||||
<texture>skeletal/celt_isw_b_04.dds</texture>
|
||||
</variant>
|
||||
</group>
|
||||
|
||||
<material>basic_trans.xml</material>
|
||||
|
||||
</actor>
|
Loading…
Reference in New Issue
Block a user