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forked from 0ad/0ad

new vase food.treasure. New vase meshes. A brontoburger slab.

This was SVN commit r8596.
This commit is contained in:
Michael D. Hafer 2010-11-13 23:49:50 +00:00
parent 74ed8cf464
commit acc229f367
10 changed files with 45 additions and 17 deletions

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@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="amphorae">
<mesh>props/amphorae_treasure.dae</mesh>
<texture>props/hele_props_a.dds</texture>
</variant>
</group>
</actor>

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@ -2,28 +2,25 @@
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="vase a">
<mesh>props/wrld_vase_a.pmd</mesh>
<variant frequency="4" name="vase a">
<mesh>props/amphora_a.dae</mesh>
</variant>
<variant frequency="1" name="vase b">
<mesh>props/wrld_vase_b.pmd</mesh>
<variant frequency="4" name="vase b">
<mesh>props/amphora_b.dae</mesh>
</variant>
<variant frequency="1" name="vase c">
<mesh>props/wrld_vase_c.pmd</mesh>
<variant frequency="3" name="vase c">
<mesh>props/amphora_c.dae</mesh>
</variant>
<variant frequency="1" name="vase d">
<mesh>props/wrld_vase_d.pmd</mesh>
<variant frequency="2" name="vase d">
<mesh>props/amphora_d.dae</mesh>
</variant>
<variant frequency="1" name="vase e">
<mesh>props/wrld_vase_e.pmd</mesh>
</variant>
<variant frequency="1" name="vase f">
<mesh>props/wrld_vase_f.pmd</mesh>
<mesh>props/amphora_e.dae</mesh>
</variant>
</group>
<group>
<variant>
<texture>props/vase_hele_1.dds</texture>
<texture>props/hele_props_a.dds</texture>
</variant>
</group>
</actor>

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@ -49,10 +49,10 @@
<metal.treasure>1000</metal.treasure>
</Rates>
<Capacities>
<food>15</food>
<metal>15</metal>
<stone>15</stone>
<wood>15</wood>
<food>20</food>
<wood>20</wood>
<stone>20</stone>
<metal>20</metal>
</Capacities>
</ResourceGatherer>
<UnitMotion>