Cart tophet extra building.
Touched up the smoke particle. Took territory effect away from Super Dock. Touched up the Cart temple footprint. This was SVN commit r10069.
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605e9f97bf
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<group>
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<variant frequency="100" name="palm decals">
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<mesh>props/kart_tophet_palm.dae</mesh>
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<texture>structural/kart_struct.dds</texture>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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</actor>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Carthage Tophet">
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<mesh>structural/kart_tophet.dae</mesh>
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<props>
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<prop actor="particle/flame.xml" attachpoint="fire1"/>
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<prop actor="particle/flame.xml" attachpoint="fire2"/>
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<prop actor="particle/smoke.xml" attachpoint="fire1"/>
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<prop actor="particle/smoke.xml" attachpoint="fire2"/>
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<prop actor="props/structures/carthaginians/tophet_palms.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/dirt_5x5.xml" attachpoint="root"/>
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</props>
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<texture>structural/kart_struct.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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BIN
binaries/data/mods/public/art/meshes/props/kart_tophet_palm.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/kart_tophet_palm.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/kart_tophet.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/kart_tophet.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -7,9 +7,9 @@
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<start_full/>
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<start_full/>
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<constant name="emissionrate" value="9.0"/>
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<constant name="emissionrate" value="9.0"/>
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<uniform name="lifetime" min="10.0" max="12.0"/>
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<uniform name="lifetime" min="14.0" max="16.0"/>
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<constant name="position.y" value="1.5"/>
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<constant name="position.y" value="2.0"/>
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<uniform name="angle" min="-3.14" max="3.14"/>
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<uniform name="angle" min="-3.14" max="3.14"/>
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BIN
binaries/data/mods/public/art/textures/skins/structural/hele_trireme_big.dds
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/textures/skins/structural/hele_trireme_big.dds
(Stored with Git LFS)
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_civic_temple">
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<Cost>
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<BuildTime>200</BuildTime>
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<Resources>
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<food>0</food>
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<wood>0</wood>
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<stone>200</stone>
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<metal>100</metal>
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</Resources>
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</Cost>
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<Footprint>
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<Square width="24.0" depth="26.0"/>
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<Height>8.0</Height>
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</Footprint>
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<Health>
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<Max>2000</Max>
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</Health>
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<Identity>
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<Civ>cart</Civ>
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<GenericName>Sacrificial Temple</GenericName>
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<SpecificName>Tophet</SpecificName>
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<History>N/A.</History>
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</Identity>
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<Loot>
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<xp>50</xp>
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<food>0</food>
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<wood>0</wood>
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<stone>20</stone>
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<metal>10</metal>
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</Loot>
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<Obstruction>
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<Static width="22.0" depth="24.0"/>
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</Obstruction>
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<Vision>
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<Range>40</Range>
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</Vision>
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<VisualActor>
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<FoundationActor>structures/fndn_5x5.xml</FoundationActor>
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<Actor>structures/carthaginians/tophet.xml</Actor>
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</VisualActor>
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</Entity>
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@ -42,6 +42,7 @@
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</SoundGroups>
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</SoundGroups>
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</Sound>
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</Sound>
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<TerritoryDecay disable=""/>
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<TerritoryDecay disable=""/>
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<TerritoryInfluence disable=""/>
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<VisualActor>
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<VisualActor>
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<Actor>structures/carthaginians/super_dock.xml</Actor>
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<Actor>structures/carthaginians/super_dock.xml</Actor>
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<FoundationActor>structures/fndn_dock_super.xml</FoundationActor>
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<FoundationActor>structures/fndn_dock_super.xml</FoundationActor>
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@ -6,7 +6,7 @@
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</Resources>
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</Resources>
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</Cost>
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</Cost>
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<Footprint>
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<Footprint>
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<Square width="17.0" depth="30.0"/>
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<Square width="19.0" depth="32.0"/>
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<Height>12.0</Height>
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<Height>12.0</Height>
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</Footprint>
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</Footprint>
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<Identity>
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<Identity>
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