Simplify profile report code. Bump version number to make it easily distinguishable.
This was SVN commit r9347.
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@ -98,20 +98,12 @@ function reportPerformance(time)
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var data = {
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time: time,
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map: settings.Name,
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seed: settings.Seed, // only defined for random maps
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size: settings.Size, // only defined for random maps
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profiler: Engine.GetProfilerState()
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};
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// Add seed and map size for random maps
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if (settings.Seed !== undefined)
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{
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data.seed = settings.Seed;
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}
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if (settings.Size !== undefined)
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{
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data.size = settings.Size;
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}
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Engine.SubmitUserReport("profile", 2, JSON.stringify(data));
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Engine.SubmitUserReport("profile", 3, JSON.stringify(data));
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}
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function leaveGame()
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