diff --git a/binaries/data/config/default.cfg b/binaries/data/config/default.cfg index fc734e15bd..ae079e8a43 100644 --- a/binaries/data/config/default.cfg +++ b/binaries/data/config/default.cfg @@ -44,7 +44,7 @@ bpp = 0 ; System settings: ; if false, actors won't be rendered but anything entity will be. -renderactors = false +renderactors = true waternormals = true waterrealdepth = true diff --git a/binaries/data/mods/public/gui/gamesetup/gamesetup.js b/binaries/data/mods/public/gui/gamesetup/gamesetup.js index 845f92a94b..f6e5a5e7cd 100644 --- a/binaries/data/mods/public/gui/gamesetup/gamesetup.js +++ b/binaries/data/mods/public/gui/gamesetup/gamesetup.js @@ -932,6 +932,7 @@ function onGameAttributesChange() var startingResources = getGUIObjectByName("startingResources"); var numPlayersText= getGUIObjectByName("numPlayersText"); + var mapSizeDesc = getGUIObjectByName("mapSizeDesc"); var mapSizeText = getGUIObjectByName("mapSizeText"); var revealMapText = getGUIObjectByName("revealMapText"); var victoryConditionText = getGUIObjectByName("victoryConditionText"); @@ -959,6 +960,7 @@ function onGameAttributesChange() switch (g_GameAttributes.mapType) { case "random": + mapSizeDesc.hidden = false; if (g_IsController) { //Host @@ -1016,6 +1018,8 @@ function onGameAttributesChange() numPlayersText.caption = numPlayers; numPlayersSelection.hidden = true; mapSize.hidden = true; + mapSizeText.hidden = true; + mapSizeDesc.hidden = true; if (g_IsController) { //Host @@ -1026,7 +1030,6 @@ function onGameAttributesChange() startingResources.hidden = false; numPlayersText.hidden = false; - mapSizeText.hidden = false; revealMapText.hidden = true; victoryConditionText.hidden = true; lockTeamsText.hidden = true; @@ -1045,7 +1048,6 @@ function onGameAttributesChange() { // Client numPlayersText.hidden = false; - mapSizeText.hidden = false; revealMapText.hidden = false; victoryConditionText.hidden = false; lockTeamsText.hidden = false; @@ -1070,7 +1072,8 @@ function onGameAttributesChange() victoryCondition.hidden = true; lockTeams.hidden = true; numPlayersText.hidden = false; - mapSizeText.hidden = false; + mapSizeText.hidden = true; + mapSizeDesc.hidden = true; revealMapText.hidden = false; victoryConditionText.hidden = false; lockTeamsText.hidden = false; diff --git a/binaries/data/mods/public/gui/gamesetup/gamesetup.xml b/binaries/data/mods/public/gui/gamesetup/gamesetup.xml index 1acda2b11f..15c04f198a 100644 --- a/binaries/data/mods/public/gui/gamesetup/gamesetup.xml +++ b/binaries/data/mods/public/gui/gamesetup/gamesetup.xml @@ -103,7 +103,7 @@ Match Type: Map Filter: Select Map: - Map Size: + Map Size: