Fix in-game bandbox when gui.scale is not 1
Patch by Dariost Differential Revision: https://code.wildfiregames.com/D321 This was SVN commit r19411.
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@ -425,7 +425,9 @@ function updateBandbox(bandbox, ev, hidden)
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if (x0 > x1) { let t = x0; x0 = x1; x1 = t; }
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if (x0 > x1) { let t = x0; x0 = x1; x1 = t; }
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if (y0 > y1) { let t = y0; y0 = y1; y1 = t; }
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if (y0 > y1) { let t = y0; y0 = y1; y1 = t; }
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bandbox.size = [x0, y0, x1, y1].join(" ");
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let scale = +Engine.ConfigDB_GetValue("user", "gui.scale");
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bandbox.size = [x0 * scale, y0 * scale, x1 * scale, y1 * scale].join(" ");
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bandbox.hidden = hidden;
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bandbox.hidden = hidden;
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return [x0, y0, x1, y1];
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return [x0, y0, x1, y1];
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