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forked from 0ad/0ad

Territory tweaks for structures. Playtest and see what you think.

This was SVN commit r9942.
This commit is contained in:
Michael D. Hafer 2011-07-31 04:52:53 +00:00
parent 0cf9dbf9c6
commit f258ce921d
11 changed files with 35 additions and 2 deletions

View File

@ -26,5 +26,6 @@
</TrainingQueue>
<VisualActor>
<Actor>structures/carthaginians/barracks.xml</Actor>
<FoundationActor>structures/fndn_5x5.xml</FoundationActor>
</VisualActor>
</Entity>

View File

@ -57,7 +57,7 @@
</SoundGroups>
</Sound>
<TerritoryInfluence>
<Radius>256</Radius>
<Radius>200</Radius>
<Weight>65536</Weight>
</TerritoryInfluence>
<TrainingQueue>

View File

@ -44,7 +44,7 @@
<HeightOffset>8.0</HeightOffset>
</StatusBars>
<TerritoryInfluence>
<Radius>64</Radius>
<Radius>20</Radius>
<Weight>65536</Weight>
</TerritoryInfluence>
<TrainingQueue>

View File

@ -50,6 +50,10 @@
<death>attack/destruction/building_collapse_large.xml</death>
</SoundGroups>
</Sound>
<TerritoryInfluence>
<Radius>40</Radius>
<Weight>65536</Weight>
</TerritoryInfluence>
<TrainingQueue>
<Entities datatype="tokens">
units/{civ}_support_healer

View File

@ -65,6 +65,10 @@
<BarHeight>0.6</BarHeight>
<HeightOffset>21.0</HeightOffset>
</StatusBars>
<TerritoryInfluence>
<Radius>60</Radius>
<Weight>65536</Weight>
</TerritoryInfluence>
<Vision>
<Range>100</Range>
</Vision>

View File

@ -41,6 +41,10 @@
<death>attack/destruction/building_collapse_large.xml</death>
</SoundGroups>
</Sound>
<TerritoryInfluence>
<Radius>20</Radius>
<Weight>65536</Weight>
</TerritoryInfluence>
<Vision>
<Range>60</Range>
</Vision>

View File

@ -37,6 +37,10 @@
<death>attack/destruction/building_collapse_large.xml</death>
</SoundGroups>
</Sound>
<TerritoryInfluence>
<Radius>40</Radius>
<Weight>65536</Weight>
</TerritoryInfluence>
<TrainingQueue>
<Entities datatype="tokens">
units/{civ}_support_trader

View File

@ -42,6 +42,10 @@
<death>attack/destruction/building_collapse_large.xml</death>
</SoundGroups>
</Sound>
<TerritoryInfluence>
<Radius>20</Radius>
<Weight>65536</Weight>
</TerritoryInfluence>
<Vision>
<Range>60</Range>
</Vision>

View File

@ -45,6 +45,10 @@
<death>attack/destruction/building_collapse_large.xml</death>
</SoundGroups>
</Sound>
<TerritoryInfluence>
<Radius>80</Radius>
<Weight>65536</Weight>
</TerritoryInfluence>
<Vision>
<Range>40</Range>
</Vision>

View File

@ -61,6 +61,10 @@
<death>attack/destruction/building_collapse_large.xml</death>
</SoundGroups>
</Sound>
<TerritoryInfluence>
<Radius>120</Radius>
<Weight>65536</Weight>
</TerritoryInfluence>
<Vision>
<Range>80</Range>
</Vision>

View File

@ -19,6 +19,10 @@
<Obstruction>
<Static width="24.0" depth="24.0"/>
</Obstruction>
<TerritoryInfluence>
<Radius>40</Radius>
<Weight>65536</Weight>
</TerritoryInfluence>
<VisualActor>
<FoundationActor>structures/fndn_5x5.xml</FoundationActor>
</VisualActor>