Fixed some corral decals.
This was SVN commit r12320.
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166255b744
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@ -0,0 +1,12 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<group>
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<variant frequency="1">
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<decal width="25" depth="16" angle="90" offsetx="0" offsetz="0"/>
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<textures>
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<texture file="props/decal_struct_mud_long.dds" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<material>terrain_base.xml</material>
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</actor>
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@ -0,0 +1,12 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<group>
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<variant frequency="1">
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<decal width="25" depth="16" angle="-90" offsetx="0" offsetz="0"/>
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<textures>
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<texture file="props/decal_struct_mud_long.dds" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<material>terrain_base.xml</material>
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</actor>
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@ -5,11 +5,13 @@
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<variant frequency="100" name="celtic corral">
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<mesh>structural/celt_corral_base.dae</mesh>
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<props>
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<prop actor="props/structures/celts/corral_mud.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/celt_corral_mud.xml" attachpoint="root"/>
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<prop actor="props/structures/celts/corral_props_new.xml" attachpoint="root"/>
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<prop actor="props/structures/celts/corral_props_1.xml" attachpoint="root"/>
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</props>
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<textures><texture file="structural/celt_struct_1.dds" name="baseTex"/></textures>
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<textures>
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<texture file="structural/celt_struct_1.dds" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<group>
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@ -19,7 +21,7 @@
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<prop actor="particle/destruction_smoke_small.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_small.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_small_gray.xml" attachpoint="root"/>
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<prop actor="props/structures/celts/corral_mud.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/celt_corral_mud.xml" attachpoint="root"/>
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<prop actor="props/structures/celts/corral_props_new.xml" attachpoint="root"/>
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<prop actor="props/structures/celts/corral_props_1.xml" attachpoint="root"/>
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</props>
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@ -7,9 +7,11 @@
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<props>
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<prop actor="props/structures/romans/corral_plants.xml" attachpoint="root"/>
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<prop actor="props/structures/romans/corral_wood.xml" attachpoint="root"/>
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<prop actor="props/structures/celts/corral_mud.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/rome_corral_mud.xml" attachpoint="root"/>
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</props>
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<textures><texture file="structural/rome_struct_2.png" name="baseTex"/></textures>
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<textures>
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<texture file="structural/rome_struct_2.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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<group>
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@ -21,7 +23,7 @@
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<prop actor="particle/destruction_dust_small_gray.xml" attachpoint="root"/>
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<prop actor="props/structures/romans/corral_plants.xml" attachpoint="root"/>
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<prop actor="props/structures/romans/corral_wood.xml" attachpoint="root"/>
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<prop actor="props/structures/celts/corral_mud.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/rome_corral_mud.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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