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Commit Graph

10973 Commits

Author SHA1 Message Date
3e40453bd2 This was SVN commit r12529. 2012-08-26 06:30:44 +00:00
dd2d1eb6ec Added name tooltips to the summary screen civ emblems.
This was SVN commit r12528.
2012-08-25 22:05:15 +00:00
c688f64699 Increased the verbosity of the FinishOrder error and made it generate a stack trace.
This was SVN commit r12527.
2012-08-25 21:55:53 +00:00
89cf2b26e3 Second attempt to fix a graphical glitch in ARB mode
This was SVN commit r12526.
2012-08-25 21:41:31 +00:00
cd0802294a Forced chase orders should override stance.
This was SVN commit r12524.
2012-08-24 23:32:26 +00:00
1c06a17e87 EntityRenamed should be ignored if the old entity doesn't match.
This was SVN commit r12523.
2012-08-24 08:22:29 +00:00
d89e64cf49 Regular champions take 13 seconds to build, Persian Immortals shouldn't build 2.6x as fast.
This was SVN commit r12522.
2012-08-24 07:24:33 +00:00
a4ff4b92b7 Include the generic name in the tooltips when selecting multiple units.
This was SVN commit r12521.
2012-08-24 07:14:50 +00:00
gregory
870fe14391 Updated Roman structure normal and specular maps.
This was SVN commit r12520.
2012-08-24 07:08:23 +00:00
9c9cab1f89 Add a Foundation element to the Armour templates for structures.
This was SVN commit r12519.
2012-08-23 21:22:49 +00:00
9defa4150e Height map test maps.
This was SVN commit r12518.
2012-08-23 17:54:08 +00:00
c8d509e574 Fixed some templates.
This was SVN commit r12517.
2012-08-23 17:38:19 +00:00
8facd45803 s/IRC/Chat/, clarified tooltip.
This was SVN commit r12516.
2012-08-23 06:59:16 +00:00
5b218ca4b0 An extra heightmap and demo map
This was SVN commit r12515.
2012-08-23 06:04:23 +00:00
6de082abca Forgot a semicolon :P
This was SVN commit r12514.
2012-08-22 08:04:55 +00:00
e50bf9e539 Sky toggling through config and with Alt+Z
This was SVN commit r12513.
2012-08-22 07:32:26 +00:00
95585d1e15 Tweaked a few fishing-related templates, removed ugly workaround.
This was SVN commit r12512.
2012-08-22 06:53:22 +00:00
7e382fc26f CCmpUnitMotion::MoveToPointRange should ignore unit radius, so it correctly returns false when called repeatedly for large units.
This was SVN commit r12511.
2012-08-22 06:13:23 +00:00
58b3a88daa Fixes more overloaded-virtual warnings in clang.
This was SVN commit r12510.
2012-08-21 21:47:36 +00:00
619dd95d5b Fixes an overloaded-virtual warning in clang.
This was SVN commit r12509.
2012-08-21 20:13:42 +00:00
d73c589a04 Normal maps for decals.
This was SVN commit r12508.
2012-08-21 18:13:37 +00:00
7ba2b8947c Attempting to fix a graphical bug affecting ARB mode
This was SVN commit r12507.
2012-08-21 18:04:05 +00:00
43eac32795 Fixes GCC warning about passing NULL to non-pointer argument
This was SVN commit r12506.
2012-08-21 16:44:54 +00:00
ddbc9e7d86 Disables useless MSVC warning in MikktspaceWrap. Cleans up a few inconsistencies
This was SVN commit r12505.
2012-08-21 16:40:07 +00:00
952385b21d Ticket 1612: Fixed overlay z-fighting in GLSL mode
This was SVN commit r12504.
2012-08-21 16:28:06 +00:00
6cf4efbd01 Handle exit and return hotkeys in message boxes. Fixes #1319.
This was SVN commit r12503.
2012-08-21 06:30:30 +00:00
danschub
19fd2f8b9f Fixed streched UV on Badland's rock.
This was SVN commit r12502.
2012-08-21 01:03:41 +00:00
0af34b1fcb Removes some unread variables reported by LLVM. Refs #1114
This was SVN commit r12501.
2012-08-20 23:59:50 +00:00
70c317b1b0 Hunt all domestic animals, not just very weak animals (<= 10 health).
This was SVN commit r12500.
2012-08-20 23:37:19 +00:00
4a2ff9521f Added rounding to armour changes (thanks Deiz)
This was SVN commit r12498.
2012-08-20 20:22:48 +00:00
89eef72f20 cmpFoundation won't exist when repairing finished buildings.
This was SVN commit r12497.
2012-08-20 19:53:08 +00:00
e5df8d17e1 Weaken foundation armour to 1/5th of standard.
This was SVN commit r12496.
2012-08-20 19:52:26 +00:00
af005b00b2 Added AI handling for 'resource|' pseudo-templates.
This was SVN commit r12495.
2012-08-20 18:02:56 +00:00
ad63a1e60e Don't sed templates at 5 AM without testing.
This was SVN commit r12494.
2012-08-20 16:07:50 +00:00
3cf726ffa8 Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
This was SVN commit r12493.
2012-08-20 08:48:03 +00:00
b624328a89 Reverted k776's not-suggestion from ca3886be20, per k776's suggestion.
This was SVN commit r12492.
2012-08-20 08:23:21 +00:00
ca3886be20 Made citizen-soldiers build 25% faster than female citizens, per k776's suggestion.
This was SVN commit r12491.
2012-08-20 07:48:48 +00:00
4136512a90 Scale the build rate as 'builders^0.7' rather than 'builders' (linear).
This was SVN commit r12490.
2012-08-20 07:30:50 +00:00
a1d16c2fbd Made ALL cliff terrains triplanar.
This was SVN commit r12489.
2012-08-20 03:32:11 +00:00
951e682f27 normal and spec mapping for Celtic "henge"
This was SVN commit r12488.
2012-08-20 02:39:03 +00:00
cebe8bed64 Removed unused 'remain' corpse logic from UnitAI.
This was SVN commit r12487.
2012-08-20 01:41:56 +00:00
66012e2e2c Destroy dying 'remain' entities and replace them with visually-identical resources. Fixes #1600.
This was SVN commit r12486.
2012-08-20 01:38:39 +00:00
034212a554 Made Mace fortress use the new actor and meshes.
This was SVN commit r12485.
2012-08-20 01:30:09 +00:00
36f2781a38 A better Spartan hoplites tip pic.
This was SVN commit r12484.
2012-08-20 00:51:54 +00:00
141dfabf5b Removed stray cd from a template file.
This was SVN commit r12483.
2012-08-19 22:05:28 +00:00
d71f883d3e Adds warning when OS X users try to toggle fullscreen since it's disabled
This was SVN commit r12482.
2012-08-19 20:45:43 +00:00
875ea8f440 Fixes some warnings in mikktspace and weldmesh
This was SVN commit r12481.
2012-08-19 20:28:00 +00:00
edd882492b Fixed syntax error in new technology.
This was SVN commit r12480.
2012-08-19 20:20:37 +00:00
1c1486d74a Don't allow people to train heroes because they are not balanced.
This was SVN commit r12479.
2012-08-19 20:16:18 +00:00
a17ffaa0f2 Fixes weldmesh build on *BSD
This was SVN commit r12478.
2012-08-19 19:57:23 +00:00