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Commit Graph

3047 Commits

Author SHA1 Message Date
1caa4e7016 new date palm, wall foundations, map tweaks, and celtic longhouse.
This was SVN commit r8158.
2010-09-22 06:47:29 +00:00
45bd668934 This was SVN commit r8156. 2010-09-22 06:22:24 +00:00
6f69e02490 This was SVN commit r8155. 2010-09-22 03:55:26 +00:00
ac7a170f95 A wide open Savanna map, called 'Serengeti.' A savanna "city tile" terrain.
This was SVN commit r8154.
2010-09-22 03:51:36 +00:00
9ed1b9b773 A water-worn terrain texture for savanna biome.
This was SVN commit r8153.
2010-09-22 03:30:23 +00:00
c5610cd111 Added a pebbly, rocky decal beneath the Savanna quarries. Tweaked the Mediterranean metal mine textures.
This was SVN commit r8152.
2010-09-22 02:02:34 +00:00
f509de5a45 This was SVN commit r8151. 2010-09-22 00:26:01 +00:00
024a833721 New: Pegasus, freestanding column, edited the maps a bit, testing out an Aphrodite high-poly statue (it needs a proper texture though).
This was SVN commit r8150.
2010-09-21 23:11:59 +00:00
97b8db723c A wing texture for Pegasus.
This was SVN commit r8149.
2010-09-21 19:25:04 +00:00
5db5aa6ad9 #New giraffe fauna.
This was SVN commit r8147.
2010-09-20 16:24:26 +00:00
2897b737fd This was SVN commit r8146. 2010-09-20 06:19:50 +00:00
76c5874a8c New Savanna "metal mine" slab entities and textures.
This was SVN commit r8145.
2010-09-20 04:12:47 +00:00
bc68a32076 Edited Arcadia II; started a new Savanna biome map, called "Sahel Watering Holes."
This was SVN commit r8144.
2010-09-20 04:11:06 +00:00
643decf96f Moved savanna terrains to Public Mod.
This was SVN commit r8143.
2010-09-20 02:56:16 +00:00
127a0f3d7d This was SVN commit r8142. 2010-09-20 02:48:29 +00:00
86b6ccd7e9 Moar savanna terrain stuff
This was SVN commit r8141.
2010-09-20 02:41:47 +00:00
ce44425289 This was SVN commit r8140. 2010-09-20 02:22:23 +00:00
ae5baaadec Updating the Savanna terrains.
This was SVN commit r8139.
2010-09-20 01:58:59 +00:00
ea80667dfc #Organizing and revamping some terrain stuff for Alpha II. ;)
This was SVN commit r8138.
2010-09-20 01:43:03 +00:00
6465bd66ff Fixed a couple of things.
This was SVN commit r8135.
2010-09-18 19:35:27 +00:00
19eec7fde2 Made a new "grape vine" object and added it to Arcadia II.xml
This was SVN commit r8134.
2010-09-18 19:25:47 +00:00
3c35d5e469 Convert broken unloadable .dds file to .png
This was SVN commit r8131.
2010-09-18 18:52:22 +00:00
3a47d3b51b Fixed Arcadia. I had previously committed a messed up map.
This was SVN commit r8129.
2010-09-18 15:06:28 +00:00
cccbf39640 This was SVN commit r8128. 2010-09-18 15:02:30 +00:00
b7357380ae This was SVN commit r8127. 2010-09-17 23:12:58 +00:00
79915a17a5 An additional Grass color variation, plus playing with the city tile feature.
This was SVN commit r8126.
2010-09-17 23:02:39 +00:00
15da9d9602 Arcadia I and II map tweaks.
This was SVN commit r8125.
2010-09-17 23:01:26 +00:00
9faaeeebd4 The map seemed to have a problem with it, so I am remaking it.
This was SVN commit r8115.
2010-09-17 06:39:56 +00:00
d000411727 This was SVN commit r8114. 2010-09-13 21:12:32 +00:00
474b91fabf Added description to map and Stone to the center.
This was SVN commit r8113.
2010-09-13 19:54:46 +00:00
594cad069f #Arcadia II is done (might tweak it later). Tweaked the FISH entity. Re-ordered the buildings for the Female Citizen.
This was SVN commit r8112.
2010-09-13 19:36:07 +00:00
f5a7e64fda This was SVN commit r8111. 2010-09-13 05:05:19 +00:00
88307763f6 New "Stoa" object.
This was SVN commit r8110.
2010-09-13 05:04:02 +00:00
e9ec4ba1fa New temple portrait. WIP Arcadia II.
This was SVN commit r8109.
2010-09-13 00:10:05 +00:00
1cc4d358d7 Fix #549 (Allow units to be moved by right-clicking on the mini-map), based on patch from Badmadblacksad
This was SVN commit r8107.
2010-09-11 19:49:21 +00:00
19ba2927d8 adjusted the Greek wall entity and adjusted my working copy of Arcadia II.
This was SVN commit r8106.
2010-09-11 18:01:09 +00:00
7cba57c2dd PNG of a Greek building texture. You can see the alpha channel was converted to a transparency map for some inexplicable reason.
This was SVN commit r8105.
2010-09-11 16:21:39 +00:00
f3c9a59d29 Fix layout errors and crash with Atlas terrain previews.
Fix warning.

This was SVN commit r8103.
2010-09-10 21:35:08 +00:00
c8eaee35cc Add initial texture conversion settings.
Replace button texture with higher-quality PNG.

This was SVN commit r8102.
2010-09-10 21:05:13 +00:00
96a8c7bd91 Remove default LOD bias.
Disable GL automatic mipmap generation.

This was SVN commit r8101.
2010-09-10 21:04:02 +00:00
f12fa90e4b Add data files for texture manager tests.
This was SVN commit r8100.
2010-09-10 21:03:15 +00:00
67a94572ec # Add new texture loading system with automatic compression.
Replace almost all texture uses with calls to the new system.
Add some anistropic filtering to terrain textures.
Let Atlas load terrain texture previews partly-asynchronously by
polling.
Fix inefficient texture colour determination for minimap.
Remove unused global g_TerrainModified.
Change GUI texcoord computation to be less efficient but to cope with
dynamic texture changes.
Fix GUI renderer effects leaving bogus colour state.

This was SVN commit r8099.
2010-09-10 21:02:10 +00:00
933fb2dc9f new Greek Wall
This was SVN commit r8090.
2010-09-08 22:57:46 +00:00
9a337d434b Fixes button layout in multiplayer setup based on patch by fcxSanya (Fixes #560)
This was SVN commit r8089.
2010-09-08 21:10:31 +00:00
a901a2a207 Fix #566 (test failure)
This was SVN commit r8088.
2010-09-07 09:29:23 +00:00
db47fa94b4 #New Greek Wall Tower by Brightgalrs. Continued work on a new map.
This was SVN commit r8087.
2010-09-07 01:56:05 +00:00
fb9ed7d1f9 Removed 50+ pop bonus. Modified the Gold Rush map. Added new Greek map, but it is a work in progress.
This was SVN commit r8086.
2010-09-06 18:34:25 +00:00
485548e2af This was SVN commit r8085. 2010-09-06 05:32:49 +00:00
71ba55c3ba This was SVN commit r8084. 2010-09-06 00:11:44 +00:00
c6159c98dd This was SVN commit r8083. 2010-09-06 00:09:33 +00:00