3117f52d7c
# Automatic runtime validation of entity template files.
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Fixes #413 .
This was SVN commit r7455.
2010-04-14 17:22:32 +00:00
f9195d8a29
Update source contributors list (see #472 )
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This was SVN commit r7454.
2010-04-14 10:29:14 +00:00
40688ec5df
# Initial support for automatic validation of entity template XML.
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Add RelaxNG schemas for all current components.
Add -dumpSchema command-line option to dump the combined entity schema.
Add a Perl script to validate entity templates against the schema.
See #413 .
This was SVN commit r7452.
2010-04-09 19:02:39 +00:00
336817a849
Update entity template conversion to be more correct and consistent
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This was SVN commit r7451.
2010-04-09 18:48:11 +00:00
cf48ff0588
Expose JS_HasProperty
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This was SVN commit r7449.
2010-04-09 18:45:28 +00:00
1fa8052cbe
Support 'replace' attribute in entity template inheritance.
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Escape whitespace when emitting XML, to avoid attribute-value
normalization.
This was SVN commit r7448.
2010-04-09 18:43:50 +00:00
2f34e5fbc6
Fix #472 (fixed-point CTerrain::GetExactGroundLevel), based on patch from JubJub
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This was SVN commit r7443.
2010-04-06 17:31:38 +00:00
c02771fef2
Remove CSoundGroupMgr, since it is unnecessary and broken and leaks memory
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This was SVN commit r7442.
2010-04-06 15:17:06 +00:00
27556f4b21
Fix window title only displaying the first character
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This was SVN commit r7440.
2010-04-06 12:32:17 +00:00
b4f680594b
fixes from work:
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- correct AllocateAligned deleter and alignment value
- workaround for boost #pragma pack warnings
add DivideRoundUp
This was SVN commit r7439.
2010-04-06 12:06:02 +00:00
4c0d47707b
# Fix animation syncing.
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Make animations trigger sound effects.
Adjust attack animation timings to match simulation.
Simplify the animation speed settings.
This was SVN commit r7438.
2010-04-05 23:09:34 +00:00
cfca28cab0
# Initial audio integration with new simulation system.
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Support sound group playback from simulation scripts. See #486 .
Update some sound group files to sound better for rough testing.
Clean up CSoundGroup a tiny bit.
This was SVN commit r7437.
2010-04-04 21:24:39 +00:00
7275071785
Convert sound data in entity templates
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This was SVN commit r7436.
2010-04-04 21:12:21 +00:00
0d6882dad2
# Fix the actor viewer in Atlas.
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Delete the old standalone actor viewer.
Import some terrain textures that are useful for tools.
Fixes #483 .
This was SVN commit r7428.
2010-04-03 11:07:42 +00:00
6fb5c1b307
lib/ changes required at work:
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- allow building regardless of UNICODE setting (e.g. use LoadLibraryW
instead of LoadLibrary)
- export dlopen etc.
- more robust redirection of stdout
This was SVN commit r7427.
2010-04-03 10:46:28 +00:00
45fa351feb
Revert unnecessary bcb462ad87
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This was SVN commit r7422.
2010-04-01 08:18:16 +00:00
870fe8bfe5
fix nvidia multimon gamma issue ("if at first you fail, try again..")
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refs #480
This was SVN commit r7421.
2010-03-31 22:26:08 +00:00
bcb462ad87
windows build fix
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(should HAVE_VALGRIND go into e.g. lib/config2.h?)
This was SVN commit r7420.
2010-03-31 22:24:16 +00:00
e1c6249eab
Fix warning and debug spew on OS X
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This was SVN commit r7417.
2010-03-31 20:33:42 +00:00
1ebebc4338
Avoid -Wnon-virtual-dtor warnings
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This was SVN commit r7416.
2010-03-31 08:36:46 +00:00
ba282e3d8e
Fixes to the release build script
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This was SVN commit r7414.
2010-03-30 21:13:51 +00:00
5a5a269b93
Let Atlas find data files when cwd is not binaries/system. Fixes #481 .
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This was SVN commit r7412.
2010-03-29 10:24:17 +00:00
38feae61fb
Minor bug fixes
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This was SVN commit r7411.
2010-03-29 10:22:34 +00:00
13302cc133
Disable visible warnings when gamma-setting fails. Fixes #480 .
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This was SVN commit r7410.
2010-03-28 18:33:35 +00:00
53744640ec
Fix non-PCH builds
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This was SVN commit r7409.
2010-03-28 18:21:48 +00:00
672b1221c3
Disable executable stacks in .asm files
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This was SVN commit r7408.
2010-03-28 18:20:46 +00:00
9ad4b210dc
Fix #479 (water animation in new simulation system)
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This was SVN commit r7407.
2010-03-27 17:19:00 +00:00
45184baacf
Add script for generating release distributions
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This was SVN commit r7406.
2010-03-27 12:39:23 +00:00
49eb176b25
Fix MSVC compiler warnings (replace most M_PI with (float)M_PI)
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This was SVN commit r7404.
2010-03-26 19:04:40 +00:00
5dce8a2d8c
Disable failing test on Windows. See #478 .
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This was SVN commit r7403.
2010-03-26 18:58:17 +00:00
ccbc8d534a
Show DRI S3TC message on all platforms that probably use Mesa. See #313 .
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This was SVN commit r7402.
2010-03-26 17:22:13 +00:00
89cce1b3ac
# Switch to new simulation system by default
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This was SVN commit r7401.
2010-03-26 16:10:42 +00:00
9b6326f124
Always build with Valgrind support. Always use the bundled Valgrind header.
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This was SVN commit r7397.
2010-03-26 10:31:47 +00:00
00e18e4ea8
Report S3TC non-support with an in-game GUI message box.
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Fixes #313 .
This was SVN commit r7390.
2010-03-23 22:45:07 +00:00
58e79bfdbe
Force fancywater off if fragment shader extensions are not supported. See #270
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This was SVN commit r7385.
2010-03-21 14:18:15 +00:00
148ff026ca
Avoid apparent error on OS X by simplifying wopen API to avoid varargs.
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Remove unused sys_wopen.
This was SVN commit r7384.
2010-03-21 12:42:50 +00:00
248749c1aa
Fix console history loading
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This was SVN commit r7383.
2010-03-20 22:01:39 +00:00
a8b3cc4812
add both the (potentially) read-only data from SVN and the appdata path to the config/ search path
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(fixes #450 )
This was SVN commit r7382.
2010-03-20 21:37:14 +00:00
bf444a8aa1
Load libraries from rpath=$ORIGIN instead of from cwd. Fixes #288
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This was SVN commit r7381.
2010-03-20 20:55:54 +00:00
0bbb99c3cd
move M_PI etc. to wposix.h to ensure they're always present on Windows (previously required MathUtil.h)
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use M_PI instead of nonstandard PI
This was SVN commit r7380.
2010-03-20 20:54:03 +00:00
d1c5119694
fix: mustn't create directories during mount's vfs path traversal (because they may not be associated with a directory, especially in the common case of mounting into the root directory)
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fixes #459
This was SVN commit r7378.
2010-03-20 19:26:12 +00:00
a5b8ec6028
Add obstruction debug mode, with GUI toggle.
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Make pathfinder debug mode off by default, with GUI toggle.
This was SVN commit r7377.
2010-03-20 19:18:01 +00:00
4059826759
when mounting a mod, don't attempt to create the directories (it's reasonable to assume the mod must exist, there is no value in creating a dummy mod directory - unlike the screenshots/logs etc. mounts)
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this fixes write errors because mods/internal doesn't exist in public
SVN checkouts and the default mount logic tries to mount internal anyway
(and now just fails that operation silently)
fixes #458
This was SVN commit r7375.
2010-03-20 18:12:48 +00:00
bdfe28766a
osx fix: TIMER_ADD_CLIENT identifier conflicted with the name of an existing symbol (namely the OpenGL function whose time was being measured)
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This was SVN commit r7374.
2010-03-20 17:46:45 +00:00
73f67a2272
set crashlog location as soon as it is known to avoid writing to the default location (system/binaries), which might not be writable.
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fixes #403
This was SVN commit r7373.
2010-03-20 17:20:23 +00:00
7a870170c9
SpiderMonkey version check
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This was SVN commit r7372.
2010-03-20 17:00:21 +00:00
23a702c335
# OS X build fixes.
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spidermonkey-tip script fix.
GCC 4.2 compatibility.
Remove redundant code in extern_libs.lua
This was SVN commit r7371.
2010-03-20 16:26:25 +00:00
901056e5b3
Fix Windows build warning
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This was SVN commit r7369.
2010-03-19 21:31:48 +00:00
96382e6faf
Fix jsval/int ambiguity
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This was SVN commit r7368.
2010-03-19 21:23:33 +00:00
ed69187450
Build with spidermonkey-tip by default. Remove codepaths for old SpiderMonkey.
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This was SVN commit r7366.
2010-03-19 20:54:44 +00:00