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2025 Commits

Author SHA1 Message Date
064dd5699d - read() and write() are now implemented as functions (avoids having to #undef them)
- HAVE_DEBUGALLOC renamed to HAVE_VC_DEBUG_ALLOC

This was SVN commit r2426.
2005-06-22 03:14:35 +00:00
f3951fbfae all JS-dependent code now includes scripting/SpiderMonkey.h instead of <js*.h> directly - see rationale in that header.
singleton: removed unnecessary headers

This was SVN commit r2425.
2005-06-22 02:23:46 +00:00
92e50f2992 wdbg: increase stack trace size, fix nasty typo and remove testing assert
wdbg_sym: add new tests; WIP: dumping std::vectors

This was SVN commit r2423.
2005-06-21 18:16:28 +00:00
6d648d5293 fix conflict; assert now uses display_error
This was SVN commit r2421.
2005-06-21 16:48:09 +00:00
28e50ab752 - sysdep: moved posix versions of display_msg etc. to new unix.cpp
- add new portable display_error (and convenience macro DISPLAY_ERROR,
if advanced params aren't needed; don't want to break C compat). this is
the old assert dialog and more; allows ErrorReaction (see sysdep.h) to
be carried out according to users wishes.
- add win_is_locked for deadlock avoidance

This was SVN commit r2420.
2005-06-21 16:44:12 +00:00
0a0699c212 - split into symbol engine and everything else
- thread-safe init and stack trace output (more robust)
- better symbol display (no longer suppress all STL; UDT line splitting
- add debug_wprintf and debug_disable_leak_reporting
- exception handler now called from __try and vectored chain (if
supported by OS); will even work while being debugged and isn't stomped
on by some other UnhandledExceptionFilter users

This was SVN commit r2419.
2005-06-21 16:39:40 +00:00
65f9816a21 - callback mechanism uses defines instead of easy-to-get-wrong hardcoded strings (e.g. .LIB$WTB)
- main init hook no longer calls main() - that was causing stack
weirdness and is forbidden. provide support for the app calling init
directly (in case someone else is already hooking main)

- wdetect: add support for old drivers that set OpenGLDrivers
incorrectly (my laptop, so I can test ;p)

This was SVN commit r2418.
2005-06-21 16:31:55 +00:00
9c4148aa0c replace display_msg with full-blown error dialog
(makes possible philip's suggestion of continuing even if exts are
missing)

printf: add extern "C"

This was SVN commit r2417.
2005-06-21 16:27:26 +00:00
d4617cbd3e Minor warning-fixes and miscellaneous tidiness
This was SVN commit r2416.
2005-06-20 22:04:08 +00:00
32772dbf71 So, ScEd updated to comply with terrain XML's (and it seems to work fine too!)
This was SVN commit r2414.
2005-06-20 17:34:17 +00:00
7577d224a6 Terrain XML loading, plus mouse/JS portability and some misc stuff to mix it up
This was SVN commit r2412.
2005-06-20 15:14:36 +00:00
470d87c489 Added simple elevation painter as well as array syntax for AndConstraint, RandomTerrain and the new MultiPainter.
This was SVN commit r2407.
2005-06-20 03:18:51 +00:00
2bfad45723 Added initFromScenario function for Dan to work on.
This was SVN commit r2405.
2005-06-20 02:45:11 +00:00
06b3e512d7 Modified the way objects are converted from JS to C++ to make it easier to use.
This was SVN commit r2404.
2005-06-19 22:43:07 +00:00
e3d8dd1b82 Colour Tester: added display of DXT version and image size
This was SVN commit r2401.
2005-06-18 00:56:50 +00:00
92d221f183 Interact.cpp: Use double instead of float for storing absolute times (since the precision is required).
Atlas: Nicer handling of menus.

This was SVN commit r2400.
2005-06-17 23:14:06 +00:00
471fd5d6f3 Unbroke more; plus some minor changes.
This was SVN commit r2398.
2005-06-17 01:28:35 +00:00
2f0c785ba7 reorganize code; add paranoid checking for core support of extensions in case the driver forgot to advertise some; remove deadwood (oglPrintErrors - oglCheck does the same); prefix the feature/limit variables with ogl_; add oglHaveExtensions call
This was SVN commit r2396.
2005-06-16 22:21:12 +00:00
87d055efd9 add error codes; reorder some code for better grouping; locking is now hopefully correct; symbol delimiting improved; now able to decode "which register is it stored in"; refactor dump_sym (no longer determine size; it's now only a manager); more robust stack frame treatment; dialog now usable for exceptions as well; figure out correct exception locus (SEH location is bogus).
This was SVN commit r2395.
2005-06-16 22:00:58 +00:00
d9d8d3ea2b wdetect: refactor DLL version code (now used for gfx and sound drivers). now hopefully correctly handles multiple opengl drivers (e.g. due to remnants from old drivers).
This was SVN commit r2394.
2005-06-16 21:55:02 +00:00
40bfeb37c1 ogl_tex: max_tex_size -> ogl_max_tex_size
assert_dlg, udbg, debug.h: dialog with stack trace is now used in dev
mode for exceptions as well

This was SVN commit r2393.
2005-06-16 21:52:35 +00:00
ae0f4fa731 timer.h: require trailing ; after TIMER
wtime.cpp: fix comment
main: reorder includes, remove deadwood, rename a few functions for
consistency, moved config code together into one section, slight change
to system info text file (for new ogl driver detect code), remove
_control87 (see comment)

This was SVN commit r2392.
2005-06-16 21:50:20 +00:00
40b26227d7 singleton.h: use assert2 (avoid trouble in wdbg code)
lib.h: reorder error codes (more clear) and add a few

detect.cpp, gfx.h: move gfx_mem (amount of video memory) here from ogl

This was SVN commit r2391.
2005-06-16 21:46:33 +00:00
e43892634b Trying once more to rename this stuff correctly...
This was SVN commit r2389.
2005-06-14 20:46:45 +00:00
79b92f8a16 Renaming new PMDExp
This was SVN commit r2388.
2005-06-14 20:42:41 +00:00
982bcf268d Deleting old PMDExp...
This was SVN commit r2387.
2005-06-14 20:39:51 +00:00
5d72244c0c Minor changes to the new PMDExp code, to make it compile successfully. Removed redundant files.
This was SVN commit r2386.
2005-06-14 20:33:50 +00:00
d24fd1b0c9 Use gl*ARB wherever possible. They are mapped onto the core gl* function if the driver's version is high enough, else onto the extension's gl*ARB function.
(Just for fun, compressed texture uploads are mapped onto a
decompression function if the user's system doesn't understand S3TC
textures.)
Corrected (unless I'm wrong) GL version identification logic.

This was SVN commit r2384.
2005-06-14 03:33:16 +00:00
dd3c8f6fb5 Use the standard Singleton for CLogger, to fix problems with unordered shutdown
This was SVN commit r2383.
2005-06-13 19:31:48 +00:00
64e2234e81 Latest version of pmdexp provided by Rich (though he's not sure if it's in a compileable state or not).
This was SVN commit r2381.
2005-06-09 22:43:04 +00:00
08ef5c2b68 Redesigned part of RMS (removed "CenteredPlacer" concept, made createMulti a JavaScript library function).
This was SVN commit r2379.
2005-06-07 07:21:55 +00:00
bd53b14f58 More work on RMS:
- Created binaries/data/mods/official/maps/random folder to store maps
and also moved rmlibrary.js to maps (though perhaps it should be
somewhere in system?).
- RM generator now uses "logical terrains" that can have units attached
to them in addition to textures, for things like forests.
- Added basic clump placer, avoid constraints, layered painter, and
random terrains (each tile is chosen between several options).
- Misc. infrastructure changes.

This was SVN commit r2378.
2005-06-06 07:46:28 +00:00
dbecf93e82 WIP; fix some internal errors when in release mode: no more div-by-zero, reduced access violations.
revised get-crash-location code (very much trial+error, as StackWalk64
doesn't report errors) - it now looks to be bulletproof.
TODO: symbol addresses in release mode appear to be incorrect => value
display is completely worthless.

This was SVN commit r2376.
2005-06-05 05:10:45 +00:00
33a2f16ec3 remove sundry debug remnants
This was SVN commit r2375.
2005-06-05 05:07:22 +00:00
121780b733 win_internal: add DataKind (fix for dbghelp.h which left it out)
wdbg: work around several dbghelp flaws (most importantly concerning
address of symbol, which was leading to completely wrong display).
refactored sym_dump_*. also further cleanup + dox.

This was SVN commit r2373.
2005-06-04 18:17:56 +00:00
211c8e66d8 win_internal: add DataKind (fix for dbghelp.h which left it out)
wdbg: work around several dbghelp flaws (most importantly concerning
address of symbol, which was leading to completely wrong display).
refactored sym_dump_*. also further cleanup + dox.

This was SVN commit r2372.
2005-06-04 18:17:29 +00:00
4c16658a09 Updated autobuilder to maybe work.
This was SVN commit r2369.
2005-06-02 18:13:38 +00:00
e583af307f Updated autobuilder to update ps.pdb.
Animation files with filename="" are now ignored.

This was SVN commit r2368.
2005-06-02 18:04:20 +00:00
b657a1cbca Added CStr and some other things to precompiled.h, to reduce build times.
Altered CStr/UniDoubler's macros, to avoid polluting/conflicting/etc.
Fixed headers in non-PCH builds.
Used the _d version of vorbisfile*.lib in Debug builds.

This was SVN commit r2366.
2005-06-01 20:12:45 +00:00
7c099ce3cf further improvements to stack trace for invalid string pointers, floats, arrays and std::string.
asserts now correctly retrieve thread context in release mode (worked
around VC problem with __asm in macros)
added sample code to enable SE_DEBUG_NAME (pending)

This was SVN commit r2361.
2005-05-31 19:00:49 +00:00
bdf84e769c WIP. significant improvements+cleanup. work continues on stack trace - still fails under some conditions in release builds.
This was SVN commit r2358.
2005-05-30 06:11:10 +00:00
e2552b8341 debug.cpp: bugfix in cat_atow
lib: add EXTERN_C
win: move get_module_filename here, add to sysdep
wdll: use EXTERN_C

This was SVN commit r2356.
2005-05-30 04:51:47 +00:00
f0cbe8e440 fix several shortcomings noted in the stack trace code. now handles pointers much better; all-round better parsing+formatting and more robust.
also moved some utility functions to lib.cpp

This was SVN commit r2352.
2005-05-27 04:40:29 +00:00
MarkT
d6c4bf3302 Changes to actor speed specifications.
This was SVN commit r2350.
2005-05-27 00:38:30 +00:00
7179bd893e debug: fix crashlog output (now platform-independent newlines; BOM written correctly)
wdbg: major improvements to exception handler. now catches and displays
C++ exceptions (no small feat). also fixed a few bugs in stack trace;
minor improvements elsewhere.

This was SVN commit r2346.
2005-05-24 07:11:17 +00:00
982e051c54 Changed PSERROR to inherit from std::exception
This was SVN commit r2344.
2005-05-24 00:00:40 +00:00
34f599f3d4 Completed the area placement classes (AreaPlacer, AreaPainter and Constraint) and JS equivalents. Now it remains to implement some of the more interesting ones :P.
This was SVN commit r2340.
2005-05-23 03:51:37 +00:00
6c7dfedcbf Repaint ScEd at 2 fps when non-minimised but behind other windows
This was SVN commit r2339.
2005-05-23 03:11:04 +00:00
56343ae9c8 Updated ScEd to no longer repaint when minimized and repaint at only 20 FPS normally. The result is much friendlier on your other applications and on your fan.
This was SVN commit r2338.
2005-05-23 02:52:37 +00:00
aa027d20ec Fixed ScEd again - renamed the network system's CCommand to CNetCommand, since ScEd used that name first :-P
This was SVN commit r2337.
2005-05-23 02:39:07 +00:00
4d8c1014fb Fixed ScEd
This was SVN commit r2336.
2005-05-23 01:55:30 +00:00
21149d9fd0 Renamed translate() to I18n::translate(), to minimise conflicts
This was SVN commit r2334.
2005-05-22 22:58:27 +00:00
641806cc22 zip, lockfree: minor comments
debug.*: move crashlog write code here
wdbg: improvements to breakpoint code. major cleanup in exception
handler; de-hackified. mostly done, not yet stress-tested when not
running in debugger

This was SVN commit r2333.
2005-05-22 22:32:58 +00:00
26b1cf5556 Random animations.
This was SVN commit r2330.
2005-05-21 01:40:32 +00:00
0331883a86 Temporary fix for mouse input. Improved performance in player-colour model renderer. Also improved performance in lighting, at least in unoptimised builds.
This was SVN commit r2328.
2005-05-20 17:09:47 +00:00
409675eb44 Added icons
This was SVN commit r2326.
2005-05-20 03:28:37 +00:00
16853b79a9 Actor Editor: drop-down list of materials; event/load in animations; no grey/white stripes in main actor list.
Colour Tester: supports drag-and-drop of image files onto program
window.

This was SVN commit r2324.
2005-05-19 05:06:28 +00:00
7f3a74f077 Updated the Atlas-based tools build system, to create several .exes and one .dll. And some other minor changes that I'll try to remember later.
This was SVN commit r2323.
2005-05-19 02:46:42 +00:00
f61a5d1c25 Off-by-one bug in the CEntityList Serialize method; was storing the last entity twice
This was SVN commit r2320.
2005-05-18 22:03:02 +00:00
f1e9bf6227 Fixed warnings
This was SVN commit r2319.
2005-05-18 21:19:56 +00:00
d0f7cb015c - Linux/GCC (as usual :P)
- Ported lockless code to gcc inline assembly
- A few new net messages (gather, attack, add waypoint)
- Support for new messages in network->entity order converter
- Implemented rudimentary JS interface for Interaction
- issueCommand JS API, connected to the network
- Removed Interaction stuff now replaced by JS
- And something in there should probably break VS builds :P

This was SVN commit r2316.
2005-05-18 05:32:09 +00:00
600a55b7d7 Boost Random
This was SVN commit r2315.
2005-05-16 15:19:46 +00:00
e41ddc4e77 Added random number functions using Boost as well as a "library.js" file in which the high-level API can be implemented in JS.
This was SVN commit r2313.
2005-05-16 07:30:39 +00:00
7054957514 Minimap: Corrected orientation. Also cleaned up a bit, and fixed some inefficiencies.
Camera: Corrected code that wasn't doing what it looked like it was
doing, and was crashing JS "new Camera".

This was SVN commit r2302.
2005-05-13 01:15:53 +00:00
08ada296f8 Replaced tabs with 4 spaces each to be consisent.
This was SVN commit r2301.
2005-05-13 00:54:10 +00:00
b772559fbe Added get/setTerrain and get/setHeight functions to the RMS API which allow control of each individual tile, and base height argument to init().
This was SVN commit r2300.
2005-05-13 00:39:13 +00:00
c8dc599ab8 Un-hardcoded the rmgen output path since it's not useful when you run it out of binaries/system. You should now type
rmgen script.js ../../binaries/data/mods/official/maps/scenarios/map

This was SVN commit r2297.
2005-05-12 21:17:32 +00:00
2063404672 Removed #pragma once's and .ncb file for rmgen, and added binaries/system/rmgen.exe to version control.Made rmgen use js32d.lib instead of js32.lib.
This was SVN commit r2296.
2005-05-12 21:02:55 +00:00
bad202f4d0 Removed #pragma once's and .ncb file for rmgen, and added binaries/system/rmgen.exe to version control.
This was SVN commit r2295.
2005-05-12 20:59:22 +00:00
304037164b Initial stub of RM Generator. This will gradually get updated with the algorithms from the ASCII generator.
This was SVN commit r2293.
2005-05-12 05:16:59 +00:00
a75bf7fb1e Updates to texture converter and DDS code: Generates sharpened mipmaps. DDS decompression now identical to NVIDIA PS plugin (and probably most hardware). Compression lossless when possible (e.g. always for DDS->TGA->DDS), and slightly improved in other cases.
This was SVN commit r2291.
2005-05-12 03:55:39 +00:00
e4d1454fd8 slight revisions to comments.
breakpoint code looks to work, but self-test isn't yet complete.

This was SVN commit r2290.
2005-05-12 02:58:40 +00:00
add0a0aa94 give symbolic names to assert return val
wdbg: breakpoint code now compiles, untested

This was SVN commit r2288.
2005-05-11 22:49:01 +00:00
f911bdc4b1 move debug_microlog to debug.cpp, call it debug_wprintf_mem. move MICROLOG define to pyrogenesis.h.
major cleanup+documenting in debug.h; added breakpoint interface.
sysdep: moved debug_out definition to udbg.cpp

This was SVN commit r2287.
2005-05-11 22:44:20 +00:00
758251edfd further debug_out -> debug_printf; (comment) cleanup
ogl_tex: minor formatting improvements

This was SVN commit r2286.
2005-05-11 22:40:19 +00:00
fd4eb91e93 debug_out -> debug_printf; MICROLOG moved to ps/Pyrogenesis.h
This was SVN commit r2285.
2005-05-11 18:56:30 +00:00
5821ebb629 Tidied up a bit more
This was SVN commit r2283.
2005-05-11 05:26:24 +00:00
6034821b4a Slightly more readable enum naming in mipmap code
This was SVN commit r2282.
2005-05-11 04:56:05 +00:00
1ff0d112d2 revise loader return values - nicer interface now.
This was SVN commit r2281.
2005-05-11 04:39:21 +00:00
0e4624397a breakpoint WIP
This was SVN commit r2280.
2005-05-11 04:37:05 +00:00
b8532df921 wcpu: improve comments and fix CONTEXT bug in profiler
win_internal(+wtime): better names for critical sections (now name of
file)

This was SVN commit r2279.
2005-05-11 04:35:21 +00:00
ab980c1a31 Updated map format, to store lighting information in XML. Also, vital whitespace consistency improvements.
This was SVN commit r2276.
2005-05-11 03:07:08 +00:00
1436e919c1 Support reading DDS files with mipmaps
This was SVN commit r2273.
2005-05-10 18:29:18 +00:00
bc5122fa08 UTF-8->CStrW conversion; used in saved console history.
This was SVN commit r2272.
2005-05-10 18:15:03 +00:00
MarkT
da8d343cb4 Increased projectile gravity.
This was SVN commit r2270.
2005-05-10 12:32:16 +00:00
MarkT
86dc351205 Projectile code and updates to some actors that can use it (celt_ijv and hele_iar)
This was SVN commit r2266.
2005-05-10 07:13:25 +00:00
28b92f3c43 add error handling: recover and return false if file not found
This was SVN commit r2264.
2005-05-09 17:10:52 +00:00
b42d5ab207 gave it a once-over, marked 1 as complete
(saved via office 2003, so if it's unreadable, we know why.. :/)

This was SVN commit r2263.
2005-05-09 16:30:01 +00:00
5037da70d0 Fixed memory leak, I think.
This was SVN commit r2261.
2005-05-09 04:52:55 +00:00
34352b77af EntityManager.cpp: safety improvements
mmgr: consistent prefix naming
lockfree: split out lock free allocator

This was SVN commit r2260.
2005-05-09 04:41:35 +00:00
229a6b7a16 Loader: reword comment
EntityHandles.cpp: 4096 -> MAX_HANDLES

This was SVN commit r2259.
2005-05-09 04:37:36 +00:00
01588f267f Corrected garbage collection problem
This was SVN commit r2255.
2005-05-09 03:26:04 +00:00
bcc4aea8dc Maybe fixed nasty memory corruption bug.
This was SVN commit r2254.
2005-05-09 02:29:33 +00:00
0a5461db73 Recompiled ScEd.
This was SVN commit r2252.
2005-05-07 00:17:05 +00:00
d1a66c93b0 fix bug: was calling HeapSetInformation directly, not through function pointer
This was SVN commit r2250.
2005-05-06 20:14:40 +00:00
f8f94e02aa add high-level dox and updated some comments
This was SVN commit r2249.
2005-05-06 20:02:00 +00:00
daddeed4bb fix really stupid bug in ReadFileLines - was always setting first array element
This was SVN commit r2246.
2005-05-05 16:41:16 +00:00
410c73cb46 made UnpackMap interruptible (since it takes up to 1900 ms).
root cause is slow automatic mipmap gen; philip is working on DDS mipmap
loader that allows them to be baked in.

This was SVN commit r2243.
2005-05-04 23:12:46 +00:00
1bcf156680 added macro that takes care of boilerplate "check for timeout and return progress" code.
This was SVN commit r2242.
2005-05-04 23:10:11 +00:00
216eb8d2fe fix rare corner case where filter would be reset to GL_LINEAR. thanks, Philip!
This was SVN commit r2240.
2005-05-04 22:03:00 +00:00
462321f425 More efficient actor-loading. Less fatal response to errors.
This was SVN commit r2239.
2005-05-04 21:12:57 +00:00
e2791463a1 heavily revised.
ReadXML is now a closure that interrupts itself periodically (so
progress is updated). also split that monster into several sub-functions
and gave better variable names

This was SVN commit r2235.
2005-05-03 21:42:09 +00:00
05a2ec78d3 add default ctors for XMBElement and XMBElementList (required by ReadXML closure)
This was SVN commit r2234.
2005-05-03 21:39:51 +00:00
22ee082694 - more accurate progress calculation (avoids accumulating errors)
- revised time accounting allows updates during a task that's
interrupted
- cleaned up LDR_NonprogressiveLoad

This was SVN commit r2233.
2005-05-03 21:39:03 +00:00
1f1642bfe3 revise thunks to not free their MemFun_t if the registered function times out
This was SVN commit r2232.
2005-05-03 21:37:49 +00:00
f0e311440e all functions called via delay-load mechanism now return int (allows closures that can interrupt themselves when time is up)
This was SVN commit r2231.
2005-05-03 21:36:57 +00:00
f34cd1ee08 more revisions to comments to match dox
This was SVN commit r2229.
2005-05-03 16:57:56 +00:00
b8cb80898f split common error handling code into macro.
documented each function (contents from wiki)

This was SVN commit r2228.
2005-05-03 16:41:09 +00:00
bb01b7733c disable self test for now, since Wijit's dual CPU box is having problems (bug #59)
This was SVN commit r2227.
2005-05-03 16:12:04 +00:00
c79a71ec4d This was SVN commit r2225. 2005-05-03 05:16:10 +00:00
ee9757b79b - add usage comment for each function
- remove unnecessary vfs_exists
- improve error handling
- <path> is already dir+name

This was SVN commit r2224.
2005-05-03 05:15:18 +00:00
1b202fb0ea lockfree: very rough beginnings of lockfree allocator
wpthread: no longer include lockfree.h (required functions are now in
sysdep/cpu.h)

This was SVN commit r2223.
2005-05-12 17:18:32 +00:00
748e8d50e8 remove suspicious #undef free. if that was due to conflict with mmgr, #include "nommgr.h" instead.
This was SVN commit r2222.
2005-05-03 05:06:06 +00:00
c65d966112 moved lock-free primitive (CAS) here; add support functions (memory barrier and instruction serialization)
lib: speed up round_up by requiring alignment to be a power of 2

This was SVN commit r2221.
2005-05-03 05:05:16 +00:00
03a3fd6091 update EnumDirEnts docs. disambiguate <path> parameter - it's dir+name
This was SVN commit r2220.
2005-05-03 05:03:27 +00:00
MarkT
f50b7c6776 Props no longer play walk anims when their parent is idle.
This was SVN commit r2219.
2005-05-03 04:48:12 +00:00
MarkT
c8cd52578a Put the extra animation event in the struct def, also adding Jan's VFS script wrapper.
This was SVN commit r2218.
2005-05-03 04:27:07 +00:00
cab424ce81 Creating playlist sub-window to soon try out file access functions. (Committing in-development stuff to get an auto-build incorporating change to GUI .xml names.)
This was SVN commit r2214.
2005-05-02 22:04:29 +00:00
87f4cc2592 This was SVN commit r2212. 2005-05-02 19:47:06 +00:00
MarkT
db168702df Jason's animation events. Also reworked entity-types system.
This was SVN commit r2209.
2005-05-01 19:09:13 +00:00
dc210f9f0e playercolor adjustments
This was SVN commit r2205.
2005-05-01 11:51:07 +00:00
64c7bbd91d Player color tweaks
This was SVN commit r2202.
2005-05-01 00:05:34 +00:00
73ecee0c60 Fixed colour calculation. Stopped displaying .svn directories.
This was SVN commit r2199.
2005-04-29 21:19:47 +00:00
6dc15e1d06 Customisable colour settings.
This was SVN commit r2198.
2005-04-29 20:36:30 +00:00
c002228314 Initial code for the Colour Tester tool.
This was SVN commit r2196.
2005-04-29 18:46:48 +00:00
889b81433a [Subtle hint to the autobuilder that it might want to upload the newest version...]
This was SVN commit r2192.
2005-04-29 04:46:14 +00:00
0fc17f7305 Uninteresting things that I've had hanging around for a while.
This was SVN commit r2190.
2005-04-28 20:50:19 +00:00
780b6e266b Changed actor colour syntax. Made the Actor Editor edit colours.
This was SVN commit r2189.
2005-04-28 20:44:22 +00:00
4566893042 add include guards; reflect lockfree.h rename
This was SVN commit r2184.
2005-04-27 16:16:52 +00:00
0a462622a6 rename to lockfree.*
This was SVN commit r2183.
2005-04-27 16:16:18 +00:00
d91d5a2180 add high level dox
This was SVN commit r2182.
2005-04-27 16:06:05 +00:00
d8f05aee4b implement hash table object; expand test to include that; change all "key"s to uintptr_t
This was SVN commit r2177.
2005-04-26 20:51:43 +00:00
7327e942d6 replaced Ykkrosh clone with "Clausewitz". exercise for the reader: who's that? >:-)
This was SVN commit r2176.
2005-04-26 20:49:08 +00:00
8aec300261 fix compile error: #include "GUIText.h" to define CGUIString
This was SVN commit r2175.
2005-04-26 20:29:28 +00:00
caf6915365 stomped on size() -> int warnings
This was SVN commit r2174.
2005-04-26 20:28:36 +00:00
ad6c6c5ca3 major improvements -> LFlist is now production quality. exposed lfl interface.
added multithreaded torture test. revamped shutdown.

This was SVN commit r2173.
2005-04-26 16:51:42 +00:00
7e23a43249 improved self-test as in lockless.cpp
This was SVN commit r2172.
2005-04-26 16:49:45 +00:00
c5af0c43d9 wposix_types: better standards conformance
wpthread: fix bugs in tls_call_dtors and pthread_create; minor
improvements

This was SVN commit r2171.
2005-04-26 16:49:09 +00:00
1f237be66b add rand_up_to
This was SVN commit r2170.
2005-04-26 16:47:48 +00:00
Gee
4d367109c3 Added GUIList
This was SVN commit r2165.
2005-04-23 23:23:06 +00:00
Gee
15f951bfbc CDropDown and the CGUIList type. This code is kind of rough around the edges as of yet. I'll work on it more.
This was SVN commit r2164.
2005-04-23 23:21:54 +00:00
Gee
15759ff4d7 Updated CList to fit JS interface, also added CDropDown in GUI.h
This was SVN commit r2163.
2005-04-23 23:20:50 +00:00
MarkT
899cf87b41 This was SVN commit r2159. 2005-04-22 19:14:50 +00:00
MarkT
bcabe3aa53 Script integration work - valueOf() is no longer required most of the time; also property-change watches and enumeration over entities (but not yet other native objects), rudimentary beginnings of a global events system, and adjusted the status orb to update only on changes.
This was SVN commit r2157.
2005-04-22 07:12:55 +00:00
08921f56b4 Moved icon, so that compilation doesn't depend on anything in 'binaries'
This was SVN commit r2155.
2005-04-20 20:18:20 +00:00
58f0ce296e Wondering whether automated builds work again...
This was SVN commit r2154.
2005-04-20 19:54:29 +00:00
550bbec3d0 hopefully fixed bug #57 (limit on version info length was too low). while at it, made cpu_type's length externally visible; split sound stuff into sysdep/snd.h (as with gfx, cpu, mem) and in general cleaned up a bit.
This was SVN commit r2151.
2005-04-19 17:07:05 +00:00
771a9ba0dd label each system_info field (because even I was getting confused :P). nicer network host/IP detect code
This was SVN commit r2150.
2005-04-19 17:04:12 +00:00
04e7b1b16a fix warning (cast size() to int)
This was SVN commit r2149.
2005-04-19 17:02:57 +00:00
4c08a07052 Fixed warnings and bug. Updated binaries.
This was SVN commit r2136.
2005-04-15 22:40:15 +00:00
MarkT
2120576bc7 Gathering and unit training (engine-side); also other minor improvements
This was SVN commit r2132.
2005-04-15 04:23:33 +00:00
b3cd340eec Updated binaries, and ScEd.
This was SVN commit r2129.
2005-04-13 05:08:45 +00:00
c5bb56507e disable (failing) test
This was SVN commit r2128.
2005-04-13 04:55:42 +00:00
5d541e664a WIP; fixed compile error; armor-plated and started documenting list functions
This was SVN commit r2127.
2005-04-13 04:41:33 +00:00
82d2b7e49f initial lockless data structures - incomplete and not fully tested
This was SVN commit r2126.
2005-04-12 01:08:39 +00:00
c179210519 pthread: add pthread_once and thread-local storage
This was SVN commit r2123.
2005-04-09 22:26:48 +00:00
9fd08fb044 vfs_tree: revise hash table implementation to make it reusable (not yet finished)
This was SVN commit r2122.
2005-04-09 22:25:23 +00:00
479f59e386 adts, lib: add some minor comments
This was SVN commit r2121.
2005-04-09 22:24:08 +00:00
Gee
1302be8009 This was SVN commit r2116. 2005-04-07 09:14:09 +00:00
Gee
1e8d354404 This was SVN commit r2115. 2005-04-07 09:13:10 +00:00
d2948937a0 Fixed prop player-colouring. Allowed per-object colours. (Coming soon: data to demonstrate it.)
This was SVN commit r2113.
2005-04-07 04:29:07 +00:00
6a0b5fa0ab ScEd: Added unit deletion. Made zoom less frustrating. Let >2 players work.
Fixed random actor props.

This was SVN commit r2109.
2005-04-03 05:02:00 +00:00
5e742f5615 Setup all the sample players in SP games [bug #52]
This was SVN commit r2099.
2005-03-31 05:14:17 +00:00
9d139926c9 file: provide FILE_TEXT flag that enables newline translation - useful when outputting XML files, so notepad doesn't see "\n" (which it can't handle)
vfs: no longer watch dirs when mounting - need to pass flag. allows
turning this off for screenshots dir (where hotloading doesn't make
sense)

vfs_tree: expand hash table when 3/4 full; 1/2 was quite wasteful.

main: do CPU init early, so timing during init can use TSCmain: do CPU
init early, so timing during init can use TSC

This was SVN commit r2098.
2005-04-29 13:17:17 +00:00
dfb576c563 wposix: seriously speed up mounting by removing hand-brake (i.e. checking file system name in every stat() ) call. thanks to philip for reporting the problem!
This was SVN commit r2097.
2005-03-30 23:49:50 +00:00
0eb78450c0 Maybe fixed GUI event-handler function things. Other minor changes and fixes.
This was SVN commit r2096.
2005-03-30 22:33:10 +00:00
MarkT
701fd17595 Sorry, SVN doesn't seem to be picking up modifications today.
This was SVN commit r2093.
2005-03-30 18:32:16 +00:00
MarkT
414960a654 Forcing update of EntityPredicate.h
This was SVN commit r2092.
2005-03-30 18:25:07 +00:00
31fb8c37c4 Entity XML inheritance graph generator. (Basically just Graphviz.)
This was SVN commit r2091.
2005-03-30 18:03:47 +00:00
MarkT
bb7a22f32a First draft of a GPG3-style profiler (including tracing into scripts, after a fashion)
This was SVN commit r2090.
2005-03-30 16:14:19 +00:00
8b12c84df7 ScEd: allowed creation of non-entity objects, pending total entitisation
This was SVN commit r2085.
2005-03-30 05:43:22 +00:00
b07d9954e0 Actor Editor: Copy-and-paste. Folder memory. Entity creation. Fixed importing.
This was SVN commit r2084.
2005-03-30 10:37:44 +00:00
827e06b8e4 Updated ScEd.
This was SVN commit r2083.
2005-03-30 02:06:00 +00:00
9cc11918d3 Fixed small bug in GUI event-handler setting
This was SVN commit r2081.
2005-03-29 23:34:58 +00:00
a1fe270ff4 Fixed bug that caused entities to have no bounding boxes. (Oops.)
This was SVN commit r2080.
2005-03-29 22:26:48 +00:00
249aaf436f Allowed JS access to GUI object event handlers, via object.onPress etc.
Stopped crashes when ordering entities without bounding boxes.

This was SVN commit r2079.
2005-03-29 22:04:38 +00:00
22dd4dd67b Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
Maps: Stored non-entity objects in XML instead of PMP, for easier manual
editing. Updated existing maps to newest format, so that they can still
work. Added undocumented _rewriteMaps() JS function. Also renamed _mem
to vmem, and reclassified its undocumentedness as unintentional, since
it's reasonably useful.
Loader: added NonprogressiveLoad function, for ScEd/_rewriteMaps/etc
which don't care about progressiveness.
main.cpp: re-enabled vfs_display, since it doesn't crash now
Vector3D: stopped warning

This was SVN commit r2078.
2005-03-29 20:50:04 +00:00
e86001f45e - file bugfix: truncate when opening for writing (problem reported by philip)
- file: now return size at close() time for use with VFS
- zip: tested open speed, added [exec time]  notes

This was SVN commit r2075.
2005-03-29 06:27:35 +00:00
MarkT
3c99f0f2eb Minor JavaScript updates
This was SVN commit r2073.
2005-03-28 22:13:47 +00:00
e2c61d1519 Actor Editor: Changed serialisation system for import/export/undo/redo, so that file-opening can be undone/redone correctly.
This was SVN commit r2071.
2005-03-27 23:53:41 +00:00
fd14510005 minor improvements: squelch warnings when dumping; debug_out an indication that is_string_ptr raised an exception
This was SVN commit r2070.
2005-03-27 18:17:03 +00:00
71705b5aa4 Actor Editor: Most-recently-used files list. 'New' menu item. Shuffled some header inclusions around.
This was SVN commit r2069.
2005-03-27 18:07:01 +00:00
36cd555ba7 slight change to error paths for convenience (RETURN_ERR)
This was SVN commit r2068.
2005-03-27 17:40:40 +00:00
2fa430a4e6 - fix bug (wasn't setting mount_point of dir being mounted => crash while writing screenshot)
- add check for changing filters while enumerating dirents
- add path_component_valid
- change iterator to only return valid entries (removing that burden
from user code)

This was SVN commit r2067.
2005-03-27 17:27:49 +00:00
f777979cc8 detect: add posix.h so _SC_* defines are visible (enables mem detect)
in several files, expand one-line function bodies (hard to debug)

This was SVN commit r2066.
2005-03-27 17:24:57 +00:00
bfe7c1b491 Made icon implementation less bad, so that it doesn't conflict with ScEd
This was SVN commit r2065.
2005-03-27 14:03:30 +00:00
204960c8ee add vfs_init, shorten load timeslice
This was SVN commit r2059.
2005-03-27 01:47:36 +00:00
6bf2600808 huge change:
- replace std::map with custom filename lookup container (more
efficient)
- split into 3 parts (was too big)
also added struct stat-like fields to vfsDirEnt

still under heavy development.

This was SVN commit r2058.
2005-03-27 01:46:54 +00:00
a1981970e5 new EnumDirEnts call; replaces previous implementation in BaseEntityCollection.cpp that didn't handle subdirectories
This was SVN commit r2057.
2005-03-27 01:44:41 +00:00
ba636ca96c wposix: fix for USE_MMGR: undef getcwd
singleton: switch to assert2
loader: simpler HaveTimeForNextTask check

This was SVN commit r2056.
2005-03-27 01:37:10 +00:00
12eab0ded6 faster default options; try-catch around padding checks to catch really bogus pointers; our heap-valid checks come before the system's (because they're better behaved/more robust)
This was SVN commit r2055.
2005-03-27 01:33:18 +00:00
ffdc1d8360 add lower-case hash (used by VFS) and revise match_wildcard to accept anything if pattern=0
This was SVN commit r2054.
2005-03-27 01:31:39 +00:00
2fb2f80aa0 Actor Editor: Open / save / save as. Confirmation on exit. Allow launch from command line / Explorer.
This was SVN commit r2053.
2005-03-30 10:35:43 +00:00
a321f1cc9f Added simple icon (on Windows)
This was SVN commit r2052.
2005-03-26 19:23:52 +00:00
2073733761 Fixed support for extra-new actor format. Updated binaries.
This was SVN commit r2050.
2005-03-26 00:22:42 +00:00
c11465cfbf Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
This was SVN commit r2049.
2005-03-25 23:04:36 +00:00
fea0755911 wpthread - better comments
wtime - fix stupid CALIBRATION_FREQ bug - it was set to 1000 [i.e. "ms
interval"]

This was SVN commit r2048.
2005-03-25 20:24:39 +00:00
481cd97d92 fix timeout calc bug reported by philip (thanks!)
This was SVN commit r2047.
2005-03-25 18:55:26 +00:00
c2b7df72ce Updated ScEd binary. Fixed problem with loading maps.
This was SVN commit r2046.
2005-03-24 20:57:42 +00:00
af7fa2fc6c Actor Editor: File-selection dialogs in appropriate places. (They're not very nice, but they work most of the time)
This was SVN commit r2045.
2005-03-24 19:01:06 +00:00
6dbe768dd9 Actor Editor: Combo-box lists, loaded from XML. Allowed right click to edit cells.
This was SVN commit r2044.
2005-03-24 12:53:48 +00:00
b58a6339bb Stopped undesirable loading-screen blending
This was SVN commit r2043.
2005-03-24 00:02:54 +00:00
5078dc1f67 Actor Editor: Allowed undo of import, though not quite correctly. Tidied up other undo-related code a little.
This was SVN commit r2042.
2005-03-23 21:14:03 +00:00
020645d583 Hacked up ScEd a bit, to disable its actor editor and to let users place entities (rather than actors) on the map.
This was SVN commit r2039.
2005-03-22 23:31:30 +00:00
f19d8dafee improved update frequency and accuracy of progress bar (by splitting up more init functions).
also add thunk mechanism to ease binding to member functions;
finally, added instrumentation to measure how long functions really take

This was SVN commit r2038.
2005-03-22 21:00:56 +00:00
5460b8982e Various small fixes and minimal improvements
This was SVN commit r2035.
2005-03-22 13:54:37 +00:00
5b11dbb6b0 Corrected string conversion slightly
This was SVN commit r2034.
2005-03-22 12:09:11 +00:00
6d792365aa rough but functional loading progress bar support.
numerous TODOs remaining - initial update instead of only after
completing first job; fix GUI overdraw issue; decrease granularity
(currently only 3 updates)

This was SVN commit r2033.
2005-03-22 02:17:55 +00:00
5e3b0f06ec documented and revised after review by philip (thanks!) - progress is now calculated from estimated duration; next instead of current description is returned
This was SVN commit r2032.
2005-03-21 13:33:21 +00:00
046e1e3adc Fixed a failure caused by "Intel(R) 82845G/GL/GE/PE/GV Graphics Controller" being preposterously long
This was SVN commit r2031.
2005-03-20 21:34:01 +00:00
0b93abaa7c config: console alternate key=f9 (not f12, because that triggers a breakpoint in VC)
moved write-screenshot key to f10 and disable wsdl hook => printscreen
key copies to clipboard

This was SVN commit r2029.
2005-03-20 15:45:52 +00:00
77d3c5d0b5 initial loader implementation - provides a queue that is worked off from the main loop; a timeout ensures responsiveness.
this is the framework that will allow progress bar updates.

This was SVN commit r2027.
2005-03-20 14:32:43 +00:00
06d6cd17f5 Actor Editor: pretty colours
This was SVN commit r2026.
2005-03-20 00:46:39 +00:00
d0146135c4 Initial Actor Editor code
This was SVN commit r2025.
2005-03-19 22:29:32 +00:00
afcf7453a3 Random actors, now with fewer missing files
This was SVN commit r2022.
2005-03-19 19:10:52 +00:00
9e8d3d6518 Mostly complete support for random actors
This was SVN commit r2021.
2005-03-22 17:09:36 +00:00
1019dffdc3 fixed occasional deadlock at exit
This was SVN commit r2019.
2005-03-19 14:23:26 +00:00
79da4bf050 On-demand loading of actors (sort of)
This was SVN commit r2017.
2005-03-19 11:55:27 +00:00
219509f00f Fixed another missing posix.h. Documented a little bit of main.cpp.
This was SVN commit r2016.
2005-03-18 23:04:29 +00:00
468657479c philip points out precompiled.h -> string_s.h includes posix.h - too heavy for the PCH
replaced that with posix_types.h, which now defines size_t.
this change exposed a lot of code that relied on posix.h being included
implicitly; fixed those as well.

This was SVN commit r2015.
2005-03-18 22:44:55 +00:00
475dfb2c78 Partial support for new actor format. Partialer support for missing actors without crashing.
This was SVN commit r2014.
2005-03-18 22:30:23 +00:00
ffd141c1e3 remove no longer necessary include guard define (it used to work around a mmgr and crtdbg conflict, but that has since been fixed)
This was SVN commit r2013.
2005-03-18 22:26:49 +00:00
eab88e4354 param to InitVfs made const (BTW, why check argc?); remove lib_init
This was SVN commit r2012.
2005-03-18 22:19:38 +00:00
a4aa9ab246 zip: add instrumentation, see how much time decompression takes
This was SVN commit r2011.
2005-03-18 22:18:34 +00:00
c3bd4efa9b add O_NO_AIO_NP - if file.cpp doesn't want AIO access, the wposix code shouldn't open another (AIO capable) handle
wposix: also cleanup aio_reopen

This was SVN commit r2010.
2005-03-18 22:15:49 +00:00
9a75e31bbd wsdl: cleanup semaphore code, move mouse functions near other "misc" functions
wpthread: document problem encountered with CreateThread
win_internal: minor cleanup

This was SVN commit r2009.
2005-03-18 22:09:44 +00:00
df38ee95a8 remove atexit2 - explicit init and shutdown is safer and easier to understand.
add some initial docs.

This was SVN commit r2008.
2005-03-18 22:07:55 +00:00
308535d58d add instrumentation to see what's slow when starting a session
renderer: also move list of alpha maps here from InitResources

This was SVN commit r2007.
2005-03-18 22:02:20 +00:00
af0800fbdd uses 32 bit hash instead of 64 - faster (clears up long standing TODO)
This was SVN commit r2006.
2005-03-18 21:57:07 +00:00
c2d8daa135 Updated archive builder a little bit more
This was SVN commit r2002.
2005-03-17 19:17:41 +00:00
1e52b32f6b Updated archive builder, to avoid compressing things which probably don't benefit from it
This was SVN commit r2001.
2005-03-17 17:52:53 +00:00
ae172a9a01 Disabled mipmaps on GUI textures and cursors
This was SVN commit r1999.
2005-03-17 00:06:51 +00:00
c3da7f5e33 statically allocated per-CPU info (simplicity), and profiler WIP
This was SVN commit r1995.
2005-03-15 18:51:54 +00:00
8afc1d9daf use H_DEREF
This was SVN commit r1994.
2005-03-15 18:24:00 +00:00
1b2527c49e add dox to posix.h;
pre-existing dox have been converted to /* */; added "KEEP IN SYNC WITH
WIKI" warning

This was SVN commit r1993.
2005-03-15 18:23:13 +00:00
f1f945c2fa fix for bug reported by philip: had dxt1a and dxt1 backwards
This was SVN commit r1991.
2005-03-10 20:29:27 +00:00
d37b081b2c Made things mostly compile and run on ICC 9.0
This was SVN commit r1990.
2005-03-10 20:28:25 +00:00
3f15b5555c massive cleanup related to internal format. now calculated along with fmt during reload.
more changes pending (split TexData and its settings; make tex.cpp wrap
its data in Handle; clean up 'is loaded' checks)

This was SVN commit r1988.
2005-03-10 17:04:42 +00:00
a61e31e0a3 hook up JPG encoder. minor changes with JPG (en|de)code function shutdown
This was SVN commit r1987.
2005-03-10 17:02:10 +00:00
6908cc1062 still getting 'incorrect symbol tag' assert (SymTagBaseClass). replaced with debug_out
This was SVN commit r1986.
2005-03-10 17:01:18 +00:00
eab8c2957a add VFS destination plugin for jpeg-6b (allows writing out images as JPG)
removed unnecessary SIZEOF macro (replaced with sizeof)

This was SVN commit r1985.
2005-03-10 16:59:01 +00:00
19b3d2d388 rename oglExtAvail to oglHaveExtension
main.cpp: also provide for different screenshot file formats by passing
in extension
ogl.cpp: also add oglHaveVersion

This was SVN commit r1984.
2005-03-10 16:57:42 +00:00
274771620a checks if buffer size == sizeof(char*), which suggests a bug in the calling code
This was SVN commit r1983.
2005-03-10 16:56:13 +00:00
2e13ec5ff1 fix stupid sizeof bug reported by philip
This was SVN commit r1981.
2005-03-10 00:47:23 +00:00
c2450ac266 Negligibly improved PMDExp's chances of compiling
This was SVN commit r1979.
2005-03-09 18:13:35 +00:00
11419fc1fe add pitch shift capability to snd.cpp and JS binding
This was SVN commit r1977.
2005-03-09 16:17:26 +00:00
3050d4c7fe posix: add semaphore.h
wposix: add ETIMEDOUT errno
wpthread: interface fix (was returning void from 2 functions); cleanup;
removed TerminateThread (dangerous!); add sem_timedwait
wtime: thread implementation switched to pthread - avoids
TerminateThread issue

This was SVN commit r1976.
2005-03-09 15:52:35 +00:00
db1a6ddf38 minor improvements
This was SVN commit r1974.
2005-03-09 12:57:52 +00:00
5b3d4a196c mucking about with base lib headers:
lib/posix_types.h: wrapper for stdint / sysdep/win/wposix_types.h
included by types.h; replaces posix.h there.
(works around wsock conflicts by not pulling in all posix stuff
everywhere)

This was SVN commit r1973.
2005-03-09 12:56:02 +00:00
56af3ca47d Made lodbias and vsync config options work. Removed CHEEZY_NOMIPMAP (which forced mipmaps to be enabled), since it's evil.
This was SVN commit r1971.
2005-03-09 00:55:22 +00:00
da1622ca06 reloading is optimized and armor-plated. eliminated an evil race condition.
wdir_watch.cpp: remove debug output and fix dir_get_changed_file
interface bug (was returning ERR_AGAIN instead of 1)

This was SVN commit r1964.
2005-03-02 12:06:40 +00:00
2b33ba8ade security push: checked every strcpy / strncpy. converted most to strcpy_s; some are flagged as "safe" (e.g. if copying literal that's obviously OK)
This was SVN commit r1962.
2005-03-01 20:13:00 +00:00
1ca489e0fc incorporate changes suggested by philip: replace goto, comment out self-test, move #if
This was SVN commit r1959.
2005-03-01 01:40:19 +00:00
08792355a6 Extra happiness on VC2005
This was SVN commit r1957.
2005-02-28 18:20:53 +00:00
35540e806e This was SVN commit r1955. 2005-02-28 15:50:35 +00:00
ed887b4eda wposix: add SIZE_MAX
add header for string_s

This was SVN commit r1954.
2005-02-28 15:36:19 +00:00
8e16010d3e implementation of secure CRT string functions
This was SVN commit r1953.
2005-02-28 15:27:04 +00:00
da5816e971 Re-enabled VC's memory debugging by default (when not using USE_MMGR). Hopefully fixed the resulting memory leaks. Also fixed incompatibilities with VC2005.
This was SVN commit r1950.
2005-02-27 22:11:26 +00:00
540a76e88b clean up reload code; add cache invalidate call when reloading (make sure file contents are actually loaded)
This was SVN commit r1948.
2005-02-27 19:11:39 +00:00
621f710724 much more efficient: watches entire subtrees instead of single directories (=> mount time and memory usage significantly reduced). buffer size smaller.
This was SVN commit r1946.
2005-02-27 14:37:06 +00:00
a8ef1b911e make reload ignore logic more clear
This was SVN commit r1945.
2005-02-27 14:35:38 +00:00
8e7b800521 remove atexit, minor improvements
This was SVN commit r1944.
2005-02-27 14:34:46 +00:00
ab67b4f3fa move VFS::is_subpath to file::file_is_subpath
This was SVN commit r1943.
2005-02-27 14:33:59 +00:00
f70703bc78 set sound master gain from config file (sound.mastergain)
This was SVN commit r1942.
2005-02-26 21:44:21 +00:00
efe5e3cdcc marked a few of my completed tasks as such
This was SVN commit r1939.
2005-02-26 15:38:41 +00:00
2250434263 renamed to udbg for consistency
This was SVN commit r1938.
2005-02-26 15:15:52 +00:00
157f77887c types.h => lib/types.h (avoid name collision)
This was SVN commit r1937.
2005-02-26 15:15:36 +00:00
91d330d040 MinGW fixes
This was SVN commit r1936.
2005-02-26 15:14:55 +00:00
e6c8cef293 types.h => lib/types.h (avoid name collision)
This was SVN commit r1935.
2005-02-26 15:13:15 +00:00
3eb6d152d6 add high level dox to snd.h; improve comments; slight improvements to GCC-compat fixes
This was SVN commit r1934.
2005-02-26 14:52:57 +00:00
85a95e3e41 Fixed warnings. Made invalid-player-ID complaint less annoying.
This was SVN commit r1930.
2005-02-21 19:49:20 +00:00
7bcc12373b - Created JSMap
- Changed player colour JS interface: setColour(...) instead of a colour
property
- Introduced a network log and replaced most network LOG() calls with
NET_LOG()
- Moved to a slot-based system for Pre-Game and extended a lot of the JS
APIs to networking stuff
- A bit of cleanup in the low-level network code (Unix parts)
- Clients now keep track of all other connected clients on the server
(And exposes this info to JS)
- Split out GameAttributes to its own file
- Removed unused class AttributeMap
- Changed CJSObject to use T* pointers in JS_SetPrivate (needed to make
ToScript work with multiple inheritance)

This was SVN commit r1929.
2005-02-21 17:13:31 +00:00
642e107242 Made a few changes on udbg to make it work with two different libbfd versions as well as made a few mmgr assertions more verbose
This was SVN commit r1928.
2005-02-21 17:08:51 +00:00
3776f91aeb Stopped crash when restarting a game
This was SVN commit r1926.
2005-02-20 23:55:07 +00:00
75ee00792a Removed unnecessary crashlog exception-catching from ScEd, to let non-Debug versions compile
This was SVN commit r1922.
2005-02-11 15:03:10 +00:00
03a6b6e804 Stopped ScEd crashing when loading maps. Avoided crashes from invalid animations. Moved game-specific code out of XMLWriter.
This was SVN commit r1920.
2005-02-11 12:57:19 +00:00
3b1395d80b Optimised game-loading, by not reading terrain textures or calculating bounding boxes when not necessary; maps load about twenty seconds faster (at least in Debug mode). Also fixed possible minor bug (FLT_MIN vs -FLT_MAX) and other trivial things.
This was SVN commit r1917.
2005-02-09 23:19:48 +00:00
614e523c89 mmgr.h: slightly better comments / spacing
wdbg: fixed root cause of assert noted during 2005-02-05 meeting (now
skip UDT child symbols that don't have an offset, i.e. uninteresting
stuff like BaseClass symbols)

This was SVN commit r1915.
2005-02-08 21:08:00 +00:00
afbf08ab1d Avoid infinite recursion in debug_warn/assert2
This was SVN commit r1911.
2005-02-05 19:14:56 +00:00
7134b17949 Fixed warnings, and made some minor changes for consistency with other code (wchar_t(' ') => L' ', and stack-allocated CFonts)
This was SVN commit r1908.
2005-02-05 14:53:06 +00:00
Gee
008f62b026 Removed temporary log output
This was SVN commit r1906.
2005-02-05 07:32:06 +00:00
Gee
5c8ed144ed handlers section slightly updated.
This was SVN commit r1905.
2005-02-05 07:25:41 +00:00
Gee
4113aa0a36 GUI Update. Mostly with Input Control Beta :)
This was SVN commit r1904.
2005-02-05 07:25:16 +00:00
880634b598 Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
This was SVN commit r1899.
2005-02-04 23:16:42 +00:00
aca9ce6c3c MiniMap GCC and crash bug fix as well as some miscellany
This was SVN commit r1896.
2005-02-02 17:03:37 +00:00
28602d600d mmgr ported to linux
This was SVN commit r1895.
2005-02-02 17:01:33 +00:00
5d9fe41fec NetServer onChat event and NetClient onDisconnect event added
This was SVN commit r1894.
2005-02-02 16:57:15 +00:00
11904b70b3 symbol->descriptive_string cache - avoids redundant debug_resolve_symbol calls.
basically extracted all portable symbol code from wdbg and mmgr, so that
we can use it on linux as well.

This was SVN commit r1891.
2005-02-02 03:35:25 +00:00
3f71d8f6f3 mmgr: further cleanup; reduced size of struct Alloc; use caching symbol resolver in debug.cpp
lib.h: move debug_warn to debug.h; use assert2 instead of assert
wdbg: better explanation of "get current CONTEXT"; remove "tag ==
SymTagData" assert (triggered when dumping UDT)

This was SVN commit r1890.
2005-02-02 03:32:11 +00:00
79c7ca4cf6 fix for file_rel_chdir: check if n_path is valid, instead of argv0 (since argv0 is 0 when running sced)
This was SVN commit r1889.
2005-02-02 03:27:40 +00:00
12232b03d2 win_internal: winnt version=0x0501 for HeapSetInformation (to enable LFH)
win.cpp: enable low-fragmentation heap (if available)

This was SVN commit r1888.
2005-02-02 03:26:38 +00:00
7cb28a242c win_internal: removed contents of crtdbg and malloc.h (no longer needed, since precompiled.h now correctly includes the mem trackers and all memory-related system headers)
precompiled: restructured, documented everything, memory system headers
are now included before mmgr.h to prevent conflicts (before, had
#defined include guard of crtdbg.h and malloc.h and manually declared
their contents - a hack)

This was SVN commit r1885.
2005-01-30 23:09:51 +00:00
bc4351b1c8 _control87 is now ia32_control87 and overrides _control87 via macro. after adding float.h to precompiled.h, compiler was thinking _control87 was dllexport and creating an .exp file (confusing)
This was SVN commit r1884.
2005-01-30 23:07:55 +00:00
6d807d1c9f add win_alloc, used by wpthread to allocate memory for critical sections (safe allocator that may be called at any time, even before _cinit and during static dtors)
This was SVN commit r1882.
2005-01-30 17:40:24 +00:00
be3be6cede log only flushes to disk if option MMGR_FLUSH_ALL is set.
log is shut down in log_shutdown, instead of in every static dtor
(speeds up shutdown)
minor cleanup.

This was SVN commit r1881.
2005-01-30 17:31:20 +00:00
f1d322d5af - add simplify_stl_func, so STL functions are stripped of crap like std::less<int> and std::allocator<*>
- hook strdup and getcwd, since they allocate memory internally
- better reporting of owner in case only partial information is
available (don't give up and report "unknown")

This was SVN commit r1879.
2005-01-30 16:23:12 +00:00
d34780fb79 win_internal: add _getcwd prototype, made all extern
file: correct getcwd return value

This was SVN commit r1878.
2005-01-30 16:13:15 +00:00
a17998b91a debug_resolve_symbol now tries to return information even if one step fails; output params are zeroed.
wposix: getcwd is now a function that calls _getcwd, to cooperate with
mmgr's #define hook

This was SVN commit r1877.
2005-01-30 16:08:14 +00:00
NoMonkey
983ddb2283 Just submitting a few optimizations to the player renderer and the executables for all the non-programmers :)
This was SVN commit r1873.
2005-01-30 06:49:51 +00:00
NoMonkey
0b903415dd Player models now render shadows.
Viewing rectangle now moves with the camera on the mini-map and shows
it's FOV correctly.  Currently it is a little out of place and possibly
out of scale as well.

This was SVN commit r1872.
2005-01-30 06:27:07 +00:00
NoMonkey
704907db97 Player colors now recognize gaia as player 0 and allow for 8 regular player colors.
This was SVN commit r1865.
2005-01-29 18:20:16 +00:00
f093b53459 Fixed problems in texture converter's DDS output, and in the game's DDS input.
This was SVN commit r1862.
2005-01-29 17:18:14 +00:00
4ed4a7e16d Fix for the crash when a client connects, as well as some minor additions to client/server code
This was SVN commit r1861.
2005-01-29 16:51:13 +00:00
41e2f48daf add reference to required .lib files to fix linker errors reported by stu
This was SVN commit r1860.
2005-01-29 16:43:46 +00:00
60ee5acd2b Made invalid-attempt-to-get-player errors less subtle. Word-wrapping in assert2 dialog box.
This was SVN commit r1857.
2005-01-29 00:11:50 +00:00
e372bd3f5a Fixed probable mistyping. Removed apparently-unnecessary ScEd code.
This was SVN commit r1855.
2005-01-28 22:19:09 +00:00
10e1ce7511 Texture converter executable (plus some others to launch it with specific settings)
This was SVN commit r1854.
2005-01-28 22:16:50 +00:00
4c6713b582 again hooked up 0ad exception handler (pending cleanup of the exception code)
This was SVN commit r1852.
2005-01-28 19:11:30 +00:00
60dbb779eb Texture converter source, plus modified DevIL.
This was SVN commit r1851.
2005-01-28 19:05:33 +00:00
f25f6a2d70 wdbg: fix crash when exiting abnormally (alt+f4) - was erasing elements from container while iterating through it
win internal files: slight changes while looking through

This was SVN commit r1850.
2005-01-28 18:16:51 +00:00
39389b7bb2 Proper blending for player-colours
This was SVN commit r1847.
2005-01-28 15:38:49 +00:00
b48ede5438 Accept DDS files with mipmaps
This was SVN commit r1846.
2005-01-28 15:37:01 +00:00
b704c7b0e4 endian.h renamed (conflict with linux system header)
This was SVN commit r1844.
2005-01-27 20:00:47 +00:00
38d6f81d71 add/update win-specific code+header file comment
This was SVN commit r1841.
2005-01-27 16:18:22 +00:00
f55107c114 sysdep: inline vsprintf2 definition (no need for printf.h)
win.cpp: remove hWnd (not needed for clipboard code) and TSC reference
(a temporary hack)

This was SVN commit r1840.
2005-01-27 15:50:11 +00:00
09985eaa7e split thread/mutex/sem defs out of wposix to wpthread (reduce default dependencies)
waio: add include guard; include from waio.cpp

This was SVN commit r1839.
2005-01-27 15:46:02 +00:00
f3a61e4f69 wsdl: add prototypes for VC endian swap routines (avoid warning)
endian.*: split out of lib.* to reduce default dependencies
tex,zip: now include endian.h

This was SVN commit r1838.
2005-01-27 15:40:23 +00:00
faff797cd6 include SDL or lib/input.h where needed (since lib.h no longer pulls it in)
input.h now includes SDL (no more macro hackery to avoid the dependency)

This was SVN commit r1837.
2005-01-27 15:31:06 +00:00
f6c95b259d include exception handler code only if EXCEPTION_HACK_0AD is required. (since some PS-specific code leaked into wdbg.cpp, have to disable that until i get around to cleaning it up)
This was SVN commit r1836.
2005-01-27 15:22:47 +00:00
NoMonkey
d7b3d6b0c7 Added a new material, "player_trans.xml" which will give a model player color. So now if you want a player to be colored, just add this material!
This was SVN commit r1830.
2005-01-27 02:52:26 +00:00
969ed22f97 - provide for 1-byte ints (debug info is weird; dunno why it's stored as such, but they exist)
- if tag != SymTagDataType, don't dump the symbol (to be safe). this is
unexpected, but Philip reports it triggered.
- assert dialog is resizeable (grr, have to do that manually)

This was SVN commit r1828.
2005-01-26 16:25:56 +00:00
bc1c05b7db wrap operator new call site in nommgr.h / mmgr.h
This was SVN commit r1827.
2005-01-26 16:22:08 +00:00
c756aff9c5 wposix: AllocConsole wrapper is now a standard function call (before, a direct jump saved a few bytes but was unsafe - not smart)
This was SVN commit r1825.
2005-01-26 01:06:48 +00:00
3e82535375 wdll: fixed operator_new (discussed at meeting) issue - turns out that was a bad idea. unless mmgr.h is included, operator_new isn't defined, so it's taken to be a function => it was never getting called in wdll
defining operator_new in a global file is a bad idea-  if we forget
that, hard-to-track errors result
so, no more operator new; instead, #include "nommgr.h" before local
operator new definitions and #include "mmgr.h" again afterwards

This was SVN commit r1824.
2005-01-26 01:05:22 +00:00
2d1ba66dc8 mmgr.cpp: uses assert2 when something fails (so you get a pretty stack trace
mmgr.h: remove everything if !defined(USE_MMGR); move dox to end of file
debug.h: fix stupid n00b bug in assert2 (expr wasn't in "()" )

This was SVN commit r1822.
2005-01-26 00:33:45 +00:00
NoMonkey
ed27392768 Made the minimap display the player colors and represent their positions correctly.
This was SVN commit r1821.
2005-01-26 00:19:17 +00:00
e7dcbfd19e further cleanup; stack trace + dialog part done for now; will clean up exception part later (discussed with philip)
This was SVN commit r1820.
2005-01-25 23:55:49 +00:00
c12c6a0e4d main: remove __try (non-portable). wdbg exception handler will cover it. if that needs to be debugged, add __try in win.cpp around call to main()
This was SVN commit r1817.
2005-01-25 18:56:43 +00:00
711bff0d3a lib.h: moved assert2 to sysdep/debug.h
mmgr: remove wdbg calls (was prototype); use sysdep/debug interface
wdbg: no longer call it dbghelp63.h; should be installed normally in
compiler dir
win_internal.h: fix inevitable MS screwups in new dbghelp.h (*sigh*)

This was SVN commit r1816.
2005-01-25 18:54:48 +00:00
0d80a05aec wdbg: much improved dbghelp stack dump, thanks to availability of new dox. should succeed with user-defined types - voodoo programming no more. benefits are reaped when using assert2 in code (recommended!) or an exception is raised.
also made "program error" dialog a bit nicer - it's now attached to
desktop and resizeable.

This was SVN commit r1814.
2005-01-25 18:42:42 +00:00
cb74250a51 - moved assert2 to sysdep/debug.h
- sysdep/debug.h includes platform-specific version, so they can define
debug_break
- no longer a debug_break wrapper that calls to specific versions (so
that the debugger breaks in the target function directly)
- unix-specific stuff is only debug ATM; call it udbg instead of unix.*

This was SVN commit r1813.
2005-01-25 18:27:00 +00:00
c73a3fe2c4 platform-specific debug header (included from sysdep/debug) is responsible for defining debug_break, or mapping it to the implementation function (result: if can be defined as a macro (e.g. on win32 or ia32), debugger breaks directly at the target location, instead of one function lower)
This was SVN commit r1812.
2005-01-25 17:58:15 +00:00
NoMonkey
8192c5b1c5 This was SVN commit r1810. 2005-01-25 03:27:38 +00:00
NoMonkey
f96b676fc9 This was SVN commit r1809. 2005-01-25 03:12:04 +00:00
NoMonkey
12bbe9cda1 This was SVN commit r1808. 2005-01-25 00:25:13 +00:00
36c5db05cd Added includes for non-pch build
This was SVN commit r1807.
2005-01-24 23:08:30 +00:00
NoMonkey
b2e50cfea9 This was SVN commit r1805. 2005-01-24 08:28:03 +00:00
NoMonkey
bdafae6453 This was SVN commit r1804. 2005-01-24 06:33:20 +00:00
NoMonkey
761dfde0c5 This was SVN commit r1803. 2005-01-24 06:14:13 +00:00
NoMonkey
85ed304a25 This was SVN commit r1798. 2005-01-23 23:04:00 +00:00
13bcff918e Let Testing/Release builds be built
This was SVN commit r1797.
2005-01-23 22:42:37 +00:00
NoMonkey
ce63d90bd7 This was SVN commit r1796. 2005-01-23 22:40:30 +00:00
NoMonkey
3851e7b9d9 This was SVN commit r1795. 2005-01-23 22:38:13 +00:00
41a924665b Added CEntity::SetPlayer (from John)
This was SVN commit r1794.
2005-01-23 22:32:10 +00:00
NoMonkey
02cc4d9c8e This was SVN commit r1793. 2005-01-23 22:21:37 +00:00
225446d648 Alternative player-colour rendering, which probably works with lights
This was SVN commit r1792.
2005-01-23 22:02:36 +00:00
NoMonkey
6fa79e0247 This was SVN commit r1791. 2005-01-23 21:58:06 +00:00
NoMonkey
19fd48b1d5 This was SVN commit r1790. 2005-01-23 21:56:47 +00:00
NoMonkey
2af3b77d7e This was SVN commit r1789. 2005-01-23 21:56:00 +00:00
6ca71568f5 vfs, ps/game.cpp: lint
dbghelp_funcs: no longer needed, since we load dbghelp statically

This was SVN commit r1788.
2005-01-23 19:49:45 +00:00