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Commit Graph

4609 Commits

Author SHA1 Message Date
7064565ff6 # Allow saving and loading single-player games.
Support writing zip files based on in-memory data.
Fix menu sliding animations to be framerate independent.

This was SVN commit r10454.
2011-10-30 00:07:28 +00:00
b454ccca79 Fix GUI issues when reconnecting to multiplayer games
This was SVN commit r10452.
2011-10-29 14:53:13 +00:00
0a676171a5 This was SVN commit r10451. 2011-10-28 23:18:07 +00:00
7edf74c594 some small updates
This was SVN commit r10450.
2011-10-28 23:12:47 +00:00
69feade908 projectiles speeds.
Added pers trireme to pers dock.

This was SVN commit r10445.
2011-10-28 03:23:19 +00:00
9be68c42e1 Larger dock for the Persians
This was SVN commit r10444.
2011-10-27 22:23:56 +00:00
2fa8124c61 Added variations to Persian stable horses
This was SVN commit r10439.
2011-10-27 19:50:08 +00:00
530d5216bf Fix OOS error after saving/loading
This was SVN commit r10438.
2011-10-27 17:38:44 +00:00
28d7f52578 Updates to Persian Stables
This was SVN commit r10431.
2011-10-26 23:09:28 +00:00
a3c03815c0 Experimental quicksave/quickload feature
This was SVN commit r10427.
2011-10-24 14:55:45 +00:00
79faed2ee2 Added 'Naval Maps' scenario filter
This was SVN commit r10424.
2011-10-23 22:42:50 +00:00
336552e5fd Tweak build limits to match what b48c35c512 attempted to set them to
This was SVN commit r10423.
2011-10-23 21:07:27 +00:00
3efb3949d3 Clean up unused argument
This was SVN commit r10422.
2011-10-23 21:00:59 +00:00
83955072b6 Fix typos
This was SVN commit r10420.
2011-10-23 12:26:47 +00:00
017e8d66eb Fixes GUIInterface tests.
This was SVN commit r10418.
2011-10-22 00:10:17 +00:00
5acf38c095 Randomizes player starting positions on random maps.
This was SVN commit r10417.
2011-10-21 01:15:02 +00:00
887b6633c2 Adds per-player BuildLimits data to GUIInterface.
Adds BuildLimits accessors to GameState for JuBot and Testbot.

This was SVN commit r10415.
2011-10-20 23:35:52 +00:00
a41b0e30fe Changes AI entity destroy events to maintain some data about the entity, based on patch by quantumstate. Fixes #983.
This was SVN commit r10413.
2011-10-18 22:51:04 +00:00
686ffa9758 Fixes error in AI entity. Fixes #991.
This was SVN commit r10412.
2011-10-16 17:21:37 +00:00
f3e081a122 Fix couple simulation templates.
This was SVN commit r10411.
2011-10-16 17:03:43 +00:00
1c081135ad Adds territory map to AI GameState, based on patch from quantumstate. Fixes #969.
Updates testbot and Jubot to support basic build restrictions.

This was SVN commit r10408.
2011-10-16 02:55:58 +00:00
c73c0870f1 Adds attackTimes to AI entity templates. Fixes #991.
This was SVN commit r10407.
2011-10-15 23:38:58 +00:00
20047ffe76 Remove old duplicate directory.
This was SVN commit r10406.
2011-10-15 23:26:15 +00:00
581b4f7997 This was SVN commit r10403. 2011-10-14 05:32:11 +00:00
d9820fb0cb Add optional time elapsed counter to session screen.
This was SVN commit r10402.
2011-10-13 23:20:34 +00:00
3e71b3e864 Removing old Persian files
This was SVN commit r10401.
2011-10-13 20:17:09 +00:00
9a7f09abe2 New Persian dock
This was SVN commit r10400.
2011-10-13 20:14:50 +00:00
9fdcc7a2fa A couple of updated maps.
This was SVN commit r10398.
2011-10-13 13:25:18 +00:00
9bb22c91a1 A package of chariot updates.
This was SVN commit r10397.
2011-10-12 11:59:43 +00:00
d8e49c4ca8 Chariot portrait.
This was SVN commit r10396.
2011-10-12 08:13:09 +00:00
22d169f3c6 A bunch of Persian chariot stuff.
This was SVN commit r10395.
2011-10-12 07:16:55 +00:00
2a39ba2f91 Changes new AI GameState functions to accept Entity objects instead of raw entities.
This was SVN commit r10394.
2011-10-12 00:33:07 +00:00
b28ae93dc8 Adds armour and attack strengths to AI entity template, based on patch by infyquest. Fixes #991.
This was SVN commit r10393.
2011-10-11 20:02:21 +00:00
81abd0342f Made Greek prodromoi use knives to gather meats. Balanced hyps and thors.
This was SVN commit r10392.
2011-10-11 15:16:30 +00:00
c83a79f239 This was SVN commit r10391. 2011-10-11 15:12:07 +00:00
c1cd29f2f4 Tweaks to thorakites and thureophoros.
This was SVN commit r10390.
2011-10-11 14:28:54 +00:00
baf8028e4c This was SVN commit r10389. 2011-10-11 14:20:51 +00:00
d05592e77f #Miscellaneous units. Thanks SMST!
This was SVN commit r10388.
2011-10-11 14:05:14 +00:00
956e6b5f77 Persian texture updates and chariot updates.
This was SVN commit r10387.
2011-10-11 12:56:58 +00:00
6c6c374a11 This was SVN commit r10383. 2011-10-09 21:50:58 +00:00
470bff16c7 This was SVN commit r10382. 2011-10-09 21:34:43 +00:00
22c7346dbd Persian stable actor and template
This was SVN commit r10381.
2011-10-09 19:57:29 +00:00
bb32cc9794 This was SVN commit r10379. 2011-10-09 12:18:25 +00:00
6ef517d3c4 Updating Persians. Added Persians to Oasis IV map.
This was SVN commit r10378.
2011-10-09 11:00:01 +00:00
45cd62fc93 #Persian infantry unit actor/animation work. They now use the proper animations and props when performing various tasks.
This was SVN commit r10377.
2011-10-09 10:13:48 +00:00
a240958de3 Removes Conquest Critical class from obelisks
This was SVN commit r10375.
2011-10-08 23:53:34 +00:00
90cac1b7b0 Persian Scythed Chariot
This was SVN commit r10372.
2011-10-08 15:43:11 +00:00
8b88ae6302 Persian Corral building
This was SVN commit r10371.
2011-10-08 14:38:02 +00:00
7bbe2b3bab Removing old unused Persian house assets
This was SVN commit r10370.
2011-10-08 14:26:55 +00:00
de7596a3a8 New Persian houses
This was SVN commit r10369.
2011-10-08 14:20:20 +00:00