1
0
forked from 0ad/0ad
Commit Graph

12055 Commits

Author SHA1 Message Date
1739a381c1 Fix crash when editing terrain near map edges.
The values in CMessageTerrainChanged can be overestimates that exceed
the normal map boundaries, and should be clamped before looping over
them.

This was SVN commit r13714.
2013-08-19 19:19:34 +00:00
0ca841b92b Suppress unused local typedef warnings when including SpiderMonkey headers.
This was SVN commit r13713.
2013-08-19 18:26:44 +00:00
4d9b81f40e This was SVN commit r13712. 2013-08-19 18:09:09 +00:00
30c194a804 Starting units re-adjusted.
This was SVN commit r13711.
2013-08-19 15:42:46 +00:00
3783d0e14c Fix flying unit not crashing in water when they should. Patch by scythewirler. refs #2067
This was SVN commit r13710.
2013-08-19 14:44:15 +00:00
0c16980408 Fix tests.
This was SVN commit r13709.
2013-08-19 10:55:35 +00:00
03bf727d9a Fix deactivation of HQ waviness causing the specular effect to go crazy.
This was SVN commit r13708.
2013-08-19 10:19:21 +00:00
b770c41f0b Removes shadow casting and receiving on preview entities, patch started by ericb, fixes #1771
This was SVN commit r13706.
2013-08-18 22:17:57 +00:00
63a0b4ae98 projectile point for mauryan elephant archer
This was SVN commit r13705.
2013-08-18 20:42:42 +00:00
2637540ce2 Spart CC centre upgrade with doric capitels +AO and effects
This was SVN commit r13704.
2013-08-18 18:02:18 +00:00
ab6d15c414 Macedonian CC mesh and AO fix
This was SVN commit r13703.
2013-08-18 16:16:53 +00:00
0888cf6c23 Fix Linux build
This was SVN commit r13701.
2013-08-18 11:28:52 +00:00
bf7cd1fcbd Undo-d the commit due to general panic about GLSL.
This was SVN commit r13700.
2013-08-18 11:15:29 +00:00
29b5021f97 Fix my previous commit because obviously I had forgotten something.
This was SVN commit r13699.
2013-08-18 09:42:02 +00:00
a4707bcc16 Change the water manager so incremental updates to the water information is possible. Streamline a few things (and removes a not-really-used calculation to speed things up further). Fixes #2063 , refs #1743.
This was SVN commit r13698.
2013-08-18 09:27:11 +00:00
557c1fc067 fix (dis)allowing of garrisoning by other components. Refs #2067
This was SVN commit r13697.
2013-08-18 08:23:36 +00:00
92f4391f51 Adds tech template support to checkrefs.pl
This was SVN commit r13696.
2013-08-18 02:52:05 +00:00
791d392797 Fixes and improves terrain scanning of checkrefs.pl.
Removes some useless old actors.

This was SVN commit r13695.
2013-08-18 01:57:37 +00:00
a18262e7b1 Make planes about 20% cooler. Fixes #2067.
This was SVN commit r13694.
2013-08-17 22:55:16 +00:00
abce308281 Renames confusing grass1_spring.png terrain texture, used for fancy grass effect, refs #2069
This was SVN commit r13693.
2013-08-17 22:16:01 +00:00
f25bbda672 fix typo for garrisoned archer classes. Reported by scythetwirler.
This was SVN commit r13692.
2013-08-17 20:34:28 +00:00
90b75c95ea Macedonians CC upgraded with corinthian capitel + AO and normals
This was SVN commit r13691.
2013-08-17 18:32:41 +00:00
a6c28ae461 Altered footprint of some elephant units.
This was SVN commit r13690.
2013-08-17 16:16:37 +00:00
fdc1f3a043 increased mauryan blacksmith size
This was SVN commit r13689.
2013-08-17 14:47:44 +00:00
3a2eec841c Adjusted max gatherers for these trees.
This was SVN commit r13688.
2013-08-17 14:26:43 +00:00
998dc21676 Removed old Aegis folder.
This was SVN commit r13687.
2013-08-17 14:12:25 +00:00
42d77129cc rome blacksmith fix
This was SVN commit r13686.
2013-08-17 14:07:48 +00:00
9763b9076c Upgraded roman blacksmith
This was SVN commit r13685.
2013-08-17 14:04:08 +00:00
a9c71e39a4 make new elevation tool more drastic + add RMB action
This was SVN commit r13684.
2013-08-17 14:02:18 +00:00
bcf7115b5c Fix Aegis to work properly for A14, also rename the folder from "qbot-wc" to "aegis" (thus apparent huge number of changes). Adds a "sandbox" difficulty setting that will never attack, collect resources 50% slower, and is pop-capped at 70 for beginners.
This was SVN commit r13683.
2013-08-17 13:59:53 +00:00
38b52f9ff0 Fixed a broken texture link.
This was SVN commit r13682.
2013-08-17 12:51:11 +00:00
723a3ec8b5 Fixed kart_embassy_italiote.dae
This was SVN commit r13681.
2013-08-17 12:41:37 +00:00
2d4c3d72c6 Removed the old dds file from these actors.
This was SVN commit r13680.
2013-08-17 12:18:50 +00:00
cdd2c74d44 Superfluous textures deleted.
This was SVN commit r13679.
2013-08-17 11:38:49 +00:00
960615aa53 PreferGLSL = true as long as GenTangents = true.
This is for GLSL migration in the long run.

This was SVN commit r13678.
2013-08-17 11:13:36 +00:00
b818a54b06 Tweaked some maps.
Updated some "tips" images.

Tweaked civ center radius and town phase radius boost.

Added some clarification language to the Farm Field tooltip.

This was SVN commit r13677.
2013-08-17 10:15:38 +00:00
b5888f4e45 generalise kill vs eject garrisoned entities on death of garrisonHolder
This was SVN commit r13676.
2013-08-17 09:26:17 +00:00
d37d3be5d0 Fixes Attack component schema
This was SVN commit r13674.
2013-08-17 06:02:31 +00:00
b820f6e6ae Add a pike elevation tool to make sharp pointed mountains. Fixes #2059
This was SVN commit r13672.
2013-08-16 14:46:54 +00:00
fe0ec1c720 fix coding style for buildingAI. Refs #2010
This was SVN commit r13671.
2013-08-16 12:17:18 +00:00
fd2245c53c Improved building AI. Refs #2010
This was SVN commit r13670.
2013-08-16 11:17:36 +00:00
cc0ba8e246 Missing maur blacksmith struct_b
This was SVN commit r13669.
2013-08-16 04:50:44 +00:00
d66edf5958 fix a bug that ignored resetting XZ rotation to zero, reported by sythetwirler
This was SVN commit r13668.
2013-08-15 22:16:51 +00:00
81b29bf18d fix line wrapping when big number of gatherers on one resource
This was SVN commit r13667.
2013-08-15 20:00:55 +00:00
675b3c40be fix bouncing projectiles, patch by Markus. Fixes #769
This was SVN commit r13664.
2013-08-15 19:01:10 +00:00
7ff167e7de Removes more unused variables, based on patch by Markus, refs #1852.
Adds TODOs to use POT textures in fancy water rendering.

This was SVN commit r13663.
2013-08-15 18:25:32 +00:00
6d3901faf7 Added mauryan blacksmith with AO. Updated mauryan struct textures
This was SVN commit r13662.
2013-08-15 17:17:25 +00:00
6b316f6ce1 fix tests breaking caused by 4421787281. Refs #2062
This was SVN commit r13661.
2013-08-15 08:56:14 +00:00
4421787281 interpollate y offset for smooth climbing and landing of flying objects. refs #2062
This was SVN commit r13660.
2013-08-15 08:44:06 +00:00
1712b0f42d Increases simulation script runtime to 32 MB to reduce OOM errors, refs #1436, #1966, #2035
This was SVN commit r13659.
2013-08-15 05:15:54 +00:00