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ab347de754
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Fixes PMD converter's handling of static prop points. Coordinate conversion was not performed correctly according to the model's up-axis orientation. Fixes #886, #243.
This was SVN commit r10484.
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2011-11-09 00:10:14 +00:00 |
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cb27a680bf
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Fix profiler shutdown order
This was SVN commit r10483.
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2011-11-09 00:09:19 +00:00 |
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d9f3e329f0
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#Tweaked unit walking speeds.
This was SVN commit r10482.
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2011-11-08 22:14:28 +00:00 |
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9dfe451ea6
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skeletons.xml update adding 6 wheel vehicle
This was SVN commit r10481.
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2011-11-08 20:46:03 +00:00 |
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761ad58f1a
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Unit work.
This was SVN commit r10480.
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2011-11-08 19:28:29 +00:00 |
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b073473d21
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hele siege tower animations
This was SVN commit r10479.
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2011-11-07 19:28:06 +00:00 |
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ff9cc55162
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New animation for hele fishing boat
This was SVN commit r10478.
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2011-11-07 17:08:48 +00:00 |
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5adaa6a095
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tweak to fishing boat animation speeds
This was SVN commit r10477.
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2011-11-07 16:23:49 +00:00 |
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768baee2ca
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Added 2nd Cart peace tune to the roster.
This was SVN commit r10476.
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2011-11-07 08:17:20 +00:00 |
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89be61033f
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This was SVN commit r10475.
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2011-11-07 08:04:03 +00:00 |
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9f9834cac4
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This was SVN commit r10474.
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2011-11-07 08:03:13 +00:00 |
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2bdf5d0440
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#Big Persian unit update. Still need a lot of work.
This was SVN commit r10473.
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2011-11-07 03:11:18 +00:00 |
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26501fd8c2
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Persian unit tweaks.
This was SVN commit r10472.
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2011-11-07 00:44:38 +00:00 |
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8f3255f9c8
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Fix tests and Atlas with new profiler
This was SVN commit r10471.
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2011-11-05 23:09:31 +00:00 |
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b13f1cade5
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# UI for new profiling tool
This was SVN commit r10467.
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2011-11-04 01:43:46 +00:00 |
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09a02c96d5
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Add initial code annotations for the new profiling tool
This was SVN commit r10466.
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2011-11-04 01:35:50 +00:00 |
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9965f43067
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# Engine support for new profiling tool
This was SVN commit r10465.
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2011-11-04 01:33:07 +00:00 |
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4ef66a6950
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Provide JSON-compatible string escaping
This was SVN commit r10464.
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2011-11-04 01:18:34 +00:00 |
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9cbf587e59
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Import Mongoose HTTP server library
This was SVN commit r10463.
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2011-11-03 23:36:54 +00:00 |
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05c42846ec
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#Persian champion cavalry updates.
This was SVN commit r10462.
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2011-11-03 04:48:02 +00:00 |
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50d2379709
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This was SVN commit r10461.
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2011-11-03 01:58:56 +00:00 |
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8f2048db49
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Animated hele fishing boat.
This was SVN commit r10460.
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2011-11-03 01:10:25 +00:00 |
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e33ef0cb73
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Iberian Ram animation fix to wheels
This was SVN commit r10459.
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2011-11-03 00:06:12 +00:00 |
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d1515214ab
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Persian scout tower
This was SVN commit r10458.
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2011-10-31 00:35:59 +00:00 |
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0db6cfd2f7
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Fixes crash in Atlas camera handlers, focus loss causes a scroll action, and seg fault if game not initialized. Fixes #988.
Fixes particles lingering in actor viewer when switching actors, by
clearing unattached particle emitters.
This was SVN commit r10457.
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2011-10-30 05:09:31 +00:00 |
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cf7aab4425
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Avoid errors on loading screen when there are no saved games
This was SVN commit r10455.
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2011-10-30 00:37:00 +00:00 |
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7064565ff6
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# Allow saving and loading single-player games.
Support writing zip files based on in-memory data.
Fix menu sliding animations to be framerate independent.
This was SVN commit r10454.
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2011-10-30 00:07:28 +00:00 |
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21c6141cdc
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Preserve player colours and animations when serializing models
This was SVN commit r10453.
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2011-10-29 15:30:46 +00:00 |
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b454ccca79
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Fix GUI issues when reconnecting to multiplayer games
This was SVN commit r10452.
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2011-10-29 14:53:13 +00:00 |
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0a676171a5
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This was SVN commit r10451.
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2011-10-28 23:18:07 +00:00 |
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7edf74c594
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some small updates
This was SVN commit r10450.
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2011-10-28 23:12:47 +00:00 |
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23ae535a1e
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Minor enhancements to serialization test mode
This was SVN commit r10449.
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2011-10-28 13:18:16 +00:00 |
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f31a8f7181
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Fix warning
This was SVN commit r10448.
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2011-10-28 13:16:53 +00:00 |
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05d7742ec8
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Increase trace cache size to cope slightly better with serialization test mode
This was SVN commit r10447.
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2011-10-28 13:16:30 +00:00 |
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959b5a505c
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Fix bug in incremental LOS computation
This was SVN commit r10446.
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2011-10-28 13:15:33 +00:00 |
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69feade908
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projectiles speeds.
Added pers trireme to pers dock.
This was SVN commit r10445.
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2011-10-28 03:23:19 +00:00 |
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9be68c42e1
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Larger dock for the Persians
This was SVN commit r10444.
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2011-10-27 22:23:56 +00:00 |
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b59e27f678
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Fix assertion failure in replay mode
This was SVN commit r10443.
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2011-10-27 21:22:41 +00:00 |
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d57bb00ece
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Fix sparse array serialization
This was SVN commit r10442.
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2011-10-27 20:56:32 +00:00 |
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a739b8f309
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Fix some saved-game OOS errors
This was SVN commit r10441.
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2011-10-27 20:12:00 +00:00 |
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4c561dc3f9
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Improve debugging of binary serialization
This was SVN commit r10440.
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2011-10-27 20:10:53 +00:00 |
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2fa8124c61
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Added variations to Persian stable horses
This was SVN commit r10439.
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2011-10-27 19:50:08 +00:00 |
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530d5216bf
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Fix OOS error after saving/loading
This was SVN commit r10438.
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2011-10-27 17:38:44 +00:00 |
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bfe2126a17
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# Support rejoining multiplayer games after disconnection.
This was SVN commit r10437.
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2011-10-27 16:46:48 +00:00 |
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6d071123cc
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Add simple functions for zlib compression with embedded length headers
This was SVN commit r10436.
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2011-10-27 14:21:58 +00:00 |
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85e16f95b1
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Use debug_printf for script print() function, so it's more visible on Windows
This was SVN commit r10435.
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2011-10-27 14:19:37 +00:00 |
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18e595a5a6
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Fix OOS-log paths to work on Windows
This was SVN commit r10434.
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2011-10-27 14:17:39 +00:00 |
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dfc92de51b
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Avoid outputting non-printable-ASCII characters in the network log
This was SVN commit r10433.
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2011-10-27 14:16:28 +00:00 |
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a2bba82b9d
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Let CFsm actions override the default state transition
This was SVN commit r10432.
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2011-10-27 14:10:55 +00:00 |
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28d7f52578
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Updates to Persian Stables
This was SVN commit r10431.
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2011-10-26 23:09:28 +00:00 |
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