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forked from 0ad/0ad
0ad/source/ps/GameSetup
Ykkrosh 31699e830d Handle disconnections better.
Remove local sessions (just use ENet for everything instead) because
they add far too much complexity.
Fix memory leaks.

This was SVN commit r7706.
2010-07-06 19:54:17 +00:00
..
tests Add GPL header 2009-04-18 17:00:33 +00:00
Atlas.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
Atlas.h Add/rename header guards 2010-02-17 23:21:49 +00:00
CmdLineArgs.cpp Add GPL header 2009-04-18 17:00:33 +00:00
CmdLineArgs.h Add GPL header 2009-04-18 17:00:33 +00:00
Config.cpp # Unit animation improvements. 2010-06-05 00:49:14 +00:00
Config.h # Unit animation improvements. 2010-06-05 00:49:14 +00:00
GameSetup.cpp Handle disconnections better. 2010-07-06 19:54:17 +00:00
GameSetup.h # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
Paths.cpp add both the (potentially) read-only data from SVN and the appdata path to the config/ search path 2010-03-20 21:37:14 +00:00
Paths.h Set svn:eol-style=native 2010-01-07 17:42:56 +00:00