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forked from 0ad/0ad
0ad/source
janwas 37e7732b40 debug: add alloca fallback in case heap alloc fails (no more "not enough mem to display stack trace")
bring debug_get_nth_caller in line with debug_dump_stack; clarify
parameter dox.
use debug_get_nth_caller instead of debug_dump_stack to get exception
locus (much less evil)
fix out() clamping if buffer is full - no more chicken scratching at end
of buffer

This was SVN commit r2474.
2005-07-09 20:17:58 +00:00
..
graphics Atlas: simple camera control and terrain editing. 2005-07-03 16:25:48 +00:00
gui VS2005 compatibility fixes and warning adjustments: 2005-07-02 21:42:55 +00:00
i18n rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception) 2005-06-28 04:06:25 +00:00
lib debug: add alloca fallback in case heap alloc fails (no more "not enough mem to display stack trace") 2005-07-09 20:17:58 +00:00
maths Atlas: simple camera control and terrain editing. 2005-07-03 16:25:48 +00:00
ps Atlas: simple camera control and terrain editing. 2005-07-03 16:25:48 +00:00
renderer VS2005 compatibility fixes and warning adjustments: 2005-07-02 21:42:55 +00:00
scripting VS2005 compatibility fixes and warning adjustments: 2005-07-02 21:42:55 +00:00
simulation VS2005 compatibility fixes and warning adjustments: 2005-07-02 21:42:55 +00:00
sound rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception) 2005-06-28 04:06:25 +00:00
tests Atlas: Added a button. Reorganised game<->UI communication system. 2005-06-27 23:04:34 +00:00
tools Atlas: simple camera control and terrain editing. 2005-07-03 16:25:48 +00:00
main.cpp bugfixes: floats, STL containers; add self-test (exposed many many problems) and more comments 2005-07-03 20:48:47 +00:00
ProgrammingSchedule.xls gave it a once-over, marked 1 as complete 2005-05-09 16:30:01 +00:00