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collada
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# Fix use-of-freed-memory bug.
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2010-04-18 16:35:06 +00:00 |
graphics
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Avoid unreliable float conversions when loading old maps.
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2010-05-25 17:55:41 +00:00 |
gui
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# Delete a lot of obsolete simulation code.
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2010-05-20 18:09:23 +00:00 |
i18n
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MSVC warning fixes
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2010-05-25 19:12:00 +00:00 |
lib
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MSVC warning fixes
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2010-05-25 19:41:18 +00:00 |
maths
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Force some byte-order functions to be inline.
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2010-05-25 18:47:11 +00:00 |
mocks
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
network
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Add test for network simulation message serialization.
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2010-05-25 20:48:06 +00:00 |
pch
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MSVC warning 'fix'
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2010-04-19 21:57:56 +00:00 |
ps
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Add test for network simulation message serialization.
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2010-05-25 20:48:06 +00:00 |
renderer
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Windows build fixes.
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2010-05-20 20:05:38 +00:00 |
scripting
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# Delete a lot of obsolete simulation code.
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2010-05-20 18:09:23 +00:00 |
scriptinterface
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MSVC warning fixes
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2010-05-25 18:44:33 +00:00 |
simulation
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# Delete a lot of obsolete simulation code.
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2010-05-20 18:09:23 +00:00 |
simulation2
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Add STL-compatible pool allocator.
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2010-05-25 19:24:14 +00:00 |
sound
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fixes/improvements from work
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2010-05-03 12:27:39 +00:00 |
tools
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Convert CCmpTemplateManager to use ASCII strings internally, to save memory and serialisation cost.
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2010-05-25 18:17:12 +00:00 |
contributors.txt
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Update source contributors list (see #472)
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2010-04-14 10:29:14 +00:00 |
main.cpp
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# Delete a lot of obsolete simulation code.
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2010-05-20 18:09:23 +00:00 |
test_setup.cpp
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Fix missing includes
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2010-01-10 11:31:31 +00:00 |