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forked from 0ad/0ad
0ad/source/tools/sced
Ykkrosh 4720a00f98 Made ScEd output entities into an XML file.
Added CStrW::utf8() (used by XMLWriter).

This was SVN commit r1716.
2005-01-12 14:31:47 +00:00
..
ui Made ScEd output entities into an XML file. 2005-01-12 14:31:47 +00:00
AlterElevationCommand.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
AlterElevationCommand.h Restructuring 2004-12-05 17:59:29 +00:00
AlterLightEnvCommand.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
AlterLightEnvCommand.h Restructuring 2004-12-05 17:59:29 +00:00
Array2D.h Restructuring 2004-12-05 17:59:29 +00:00
BrushShapeEditorTool.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
BrushShapeEditorTool.h Restructuring 2004-12-05 17:59:29 +00:00
BrushTool.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
BrushTool.h Restructuring 2004-12-05 17:59:29 +00:00
Command.h Restructuring 2004-12-05 17:59:29 +00:00
CommandManager.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
CommandManager.h Restructuring 2004-12-05 17:59:29 +00:00
EditorData.cpp Made ScEd output entities into an XML file. 2005-01-12 14:31:47 +00:00
EditorData.h Restructuring 2004-12-05 17:59:29 +00:00
InfoBox.cpp Made ScEd compile more pleasantly 2005-01-10 22:13:18 +00:00
InfoBox.h Restructuring 2004-12-05 17:59:29 +00:00
MiniMap.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
MiniMap.h Restructuring 2004-12-05 17:59:29 +00:00
NaviCam.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
NaviCam.h Restructuring 2004-12-05 17:59:29 +00:00
PaintObjectCommand.cpp Made ScEd output entities into an XML file. 2005-01-12 14:31:47 +00:00
PaintObjectCommand.h Restructuring 2004-12-05 17:59:29 +00:00
PaintObjectTool.cpp Made ScEd output entities into an XML file. 2005-01-12 14:31:47 +00:00
PaintObjectTool.h Restructuring 2004-12-05 17:59:29 +00:00
PaintTextureCommand.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
PaintTextureCommand.h Restructuring 2004-12-05 17:59:29 +00:00
PaintTextureTool.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
PaintTextureTool.h Restructuring 2004-12-05 17:59:29 +00:00
RaiseElevationCommand.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
RaiseElevationCommand.h Restructuring 2004-12-05 17:59:29 +00:00
RaiseElevationTool.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
RaiseElevationTool.h Restructuring 2004-12-05 17:59:29 +00:00
ScEd.clw Restructuring 2004-12-05 17:59:29 +00:00
ScEd.dep Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
ScEd.dsp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
ScEd.mak Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
SelectObjectTool.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
SelectObjectTool.h Restructuring 2004-12-05 17:59:29 +00:00
SmoothElevationCommand.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
SmoothElevationCommand.h Restructuring 2004-12-05 17:59:29 +00:00
SmoothElevationTool.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
SmoothElevationTool.h Restructuring 2004-12-05 17:59:29 +00:00
Tool.h Restructuring 2004-12-05 17:59:29 +00:00
ToolManager.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
ToolManager.h Restructuring 2004-12-05 17:59:29 +00:00
UserConfig.cpp Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it. 2004-12-27 23:27:26 +00:00
UserConfig.h Restructuring 2004-12-05 17:59:29 +00:00