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Ykkrosh
c82d619cc4
Make decals only rotate around the Y axis, to avoid buggy stretched appearance when rotated non-horizontally
...
This was SVN commit r9298.
2011-04-22 13:19:23 +00:00
..
test_Bound.h
Add GPL header
2009-04-18 17:00:33 +00:00
test_Fixed.h
# Add fog-of-war.
2010-09-23 12:13:13 +00:00
test_FixedVector2D.h
Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles.
2010-05-02 20:32:37 +00:00
test_FixedVector3D.h
Switch everything to 15.16-bit precision fixeds, to allow more accurate unit vectors and angles.
2010-05-02 20:32:37 +00:00
test_Matrix3d.h
Make decals only rotate around the Y axis, to avoid buggy stretched appearance when rotated non-horizontally
2011-04-22 13:19:23 +00:00
test_MD5.h
Fix build error, test-case bug
2010-01-10 19:44:56 +00:00
test_Sqrt.h
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00