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forked from 0ad/0ad
0ad/source/tools/atlas
Ykkrosh 67a94572ec # Add new texture loading system with automatic compression.
Replace almost all texture uses with calls to the new system.
Add some anistropic filtering to terrain textures.
Let Atlas load terrain texture previews partly-asynchronously by
polling.
Fix inefficient texture colour determination for minimap.
Remove unused global g_TerrainModified.
Change GUI texcoord computation to be less efficient but to cope with
dynamic texture changes.
Fix GUI renderer effects leaving bogus colour state.

This was SVN commit r8099.
2010-09-10 21:02:10 +00:00
..
AtlasFrontends Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
AtlasObject Fixed Linux build issue 2009-06-26 21:49:46 +00:00
AtlasScript # Add new texture loading system with automatic compression. 2010-09-10 21:02:10 +00:00
AtlasUI warning fixes: mostly size_t vs. specialized API type and other type conversion. 2010-09-05 09:38:30 +00:00
DatafileIO Avoid -Wnon-virtual-dtor warnings 2010-03-31 08:36:46 +00:00
GameInterface # Add new texture loading system with automatic compression. 2010-09-10 21:02:10 +00:00
wxJS Fix building when wxWidgets has TIFF support disabled 2010-08-22 18:06:46 +00:00