1
0
forked from 0ad/0ad
0ad/source
olsner 7bcc12373b - Created JSMap
- Changed player colour JS interface: setColour(...) instead of a colour
property
- Introduced a network log and replaced most network LOG() calls with
NET_LOG()
- Moved to a slot-based system for Pre-Game and extended a lot of the JS
APIs to networking stuff
- A bit of cleanup in the low-level network code (Unix parts)
- Clients now keep track of all other connected clients on the server
(And exposes this info to JS)
- Split out GameAttributes to its own file
- Removed unused class AttributeMap
- Changed CJSObject to use T* pointers in JS_SetPrivate (needed to make
ToScript work with multiple inheritance)

This was SVN commit r1929.
2005-02-21 17:13:31 +00:00
..
graphics Stopped ScEd crashing when loading maps. Avoided crashes from invalid animations. Moved game-specific code out of XMLWriter. 2005-02-11 12:57:19 +00:00
gui Fixed warnings, and made some minor changes for consistency with other code (wchar_t(' ') => L' ', and stack-allocated CFonts) 2005-02-05 14:53:06 +00:00
i18n add ps/Errors.h and/or lib/types.h headers (shouldn't rely on precompiled.h to pull those in). 2005-01-07 00:47:44 +00:00
lib Made a few changes on udbg to make it work with two different libbfd versions as well as made a few mmgr assertions more verbose 2005-02-21 17:08:51 +00:00
maths Optimised game-loading, by not reading terrain textures or calculating bounding boxes when not necessary; maps load about twenty seconds faster (at least in Debug mode). Also fixed possible minor bug (FLT_MIN vs -FLT_MAX) and other trivial things. 2005-02-09 23:19:48 +00:00
ps - Created JSMap 2005-02-21 17:13:31 +00:00
renderer Optimised game-loading, by not reading terrain textures or calculating bounding boxes when not necessary; maps load about twenty seconds faster (at least in Debug mode). Also fixed possible minor bug (FLT_MIN vs -FLT_MAX) and other trivial things. 2005-02-09 23:19:48 +00:00
scripting - Created JSMap 2005-02-21 17:13:31 +00:00
simulation - Created JSMap 2005-02-21 17:13:31 +00:00
sound Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things. 2005-01-13 00:17:31 +00:00
tests Made ScEd output entities into an XML file. 2005-01-12 14:31:47 +00:00
tools Removed unnecessary crashlog exception-catching from ScEd, to let non-Debug versions compile 2005-02-11 15:03:10 +00:00
main.cpp handlers section slightly updated. 2005-02-05 07:25:41 +00:00
ProgrammingSchedule.xls Some more verbose error reporting 2004-11-12 22:11:04 +00:00