..
scripting
Remove default CGame constructor values to make the code less error-prone, use CRenderer::IsInitialised() to test if the CGame should be rendered to remove indirection/proxies, making the code easier to read.
2019-08-25 11:02:55 +00:00
tests
Use ScriptInterface::CreateObject for ToJSVal<CColor>, and for ToJSVal<Grid<u8> >, ToJSVal<Grid<u16> > used by the AIManager obtaining the pathfinder grid.
2019-09-13 00:56:51 +00:00
fsm.cpp
Strip trailing whitespace from network code.
2015-12-21 13:58:32 +00:00
fsm.h
Strip trailing whitespace from network code.
2015-12-21 13:58:32 +00:00
NetClient.cpp
Use ScriptInterface::CreateObject for ToJSVal<CColor>, and for ToJSVal<Grid<u8> >, ToJSVal<Grid<u16> > used by the AIManager obtaining the pathfinder grid.
2019-09-13 00:56:51 +00:00
NetClient.h
Use ScriptInterface::CreateObject for ToJSVal<CColor>, and for ToJSVal<Grid<u8> >, ToJSVal<Grid<u16> > used by the AIManager obtaining the pathfinder grid.
2019-09-13 00:56:51 +00:00
NetClientTurnManager.cpp
Implement NetClient PushGuiMessage using parameter pack and ScriptInterface::CreateObject from D2080 / b4626359f5
to replace remaining Eval function calls.
2019-09-07 16:51:44 +00:00
NetClientTurnManager.h
Split TurnManager classes into individual files per class. Patch by echotangoecho, fixes #4095 .
2017-01-24 02:04:50 +00:00
NetFileTransfer.cpp
Cleanup of the network code (range-based for, remove spaces between angle brackets, and other little things).
2016-04-24 20:48:53 +00:00
NetFileTransfer.h
Cleanup of the network code (range-based for, remove spaces between angle brackets, and other little things).
2016-04-24 20:48:53 +00:00
NetHost.cpp
Automatically replace %hs/%ls with %s in CLogger format strings.
2015-01-22 20:36:24 +00:00
NetHost.h
Prevent hosts that didn't modify C++ code from starting the game without all assigned online players being ready (launchGame(); cheat), refs #4463 .
2018-07-21 11:58:35 +00:00
NetMessage.cpp
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00
NetMessage.h
Fix few typos found with the Debian lintian tool.
2017-10-28 22:34:57 +00:00
NetMessages.h
Don't print lobby buddies to mainlog.html, refs D209 / dcf12abe8c
.
2018-06-06 22:37:20 +00:00
NetMessageSim.cpp
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00
NetServer.cpp
Fix unreported glooxwrapper leaks following 61261d14fc
, refs #2305 .
2019-08-17 00:12:19 +00:00
NetServer.h
pthread -> std::thread (4/7) - Replace pthread in remaining files
2019-08-15 09:07:16 +00:00
NetServerTurnManager.cpp
Don't trigger a NetServerTurnManager debug breakpoint if a modified or unmodified client sends a non-sequential turnnumber.
2018-01-26 23:02:13 +00:00
NetServerTurnManager.h
Don't trigger a NetServerTurnManager debug breakpoint if a modified or unmodified client sends a non-sequential turnnumber.
2018-01-26 23:02:13 +00:00
NetSession.cpp
Prevent players from disconnecting during the loading screen by increasing the timeout tolerance to 60 seconds for that period, fixes #5163 .
2018-06-06 22:09:38 +00:00
NetSession.h
Prevent players from disconnecting during the loading screen by increasing the timeout tolerance to 60 seconds for that period, fixes #5163 .
2018-06-06 22:09:38 +00:00
NetStats.cpp
Clean up ThreadUtil, use standard C++11 constructs instead of custom ones.
2019-06-06 19:30:48 +00:00
NetStats.h
Clean up ThreadUtil, use standard C++11 constructs instead of custom ones.
2019-06-06 19:30:48 +00:00
NMTCreator.h
Strip trailing whitespace from network code.
2015-12-21 13:58:32 +00:00
Serialization.h
Strip trailing whitespace from network code.
2015-12-21 13:58:32 +00:00
StringConverters.h
Provide JSON-compatible string escaping
2011-11-04 01:18:34 +00:00
StunClient.cpp
Use ScriptInterface::CreateObject for ToJSVal<CColor>, and for ToJSVal<Grid<u8> >, ToJSVal<Grid<u16> > used by the AIManager obtaining the pathfinder grid.
2019-09-13 00:56:51 +00:00
StunClient.h
Fix unreported glooxwrapper leaks following 61261d14fc
, refs #2305 .
2019-08-17 00:12:19 +00:00