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forked from 0ad/0ad
0ad/source/network
elexis a84e2e57df Use ScriptInterface::CreateObject for ToJSVal<CColor>, and for ToJSVal<Grid<u8> >, ToJSVal<Grid<u16> > used by the AIManager obtaining the pathfinder grid.
Make that function static, so that it can be used for these functions
without slowly having to obtain the ScriptInterface instance using
GetScriptInterfaceAndCBData just to get the JSContext again.
Remove few redundant conversions for CreateObject arguments.

Differential Revision: https://code.wildfiregames.com/D2128
Tested on: gcc 9.1.0, clang 8.0.1, Jenkins
Tedious performance testing in: D2128, D2127

This was SVN commit r22894.
2019-09-13 00:56:51 +00:00
..
scripting Remove default CGame constructor values to make the code less error-prone, use CRenderer::IsInitialised() to test if the CGame should be rendered to remove indirection/proxies, making the code easier to read. 2019-08-25 11:02:55 +00:00
tests Use ScriptInterface::CreateObject for ToJSVal<CColor>, and for ToJSVal<Grid<u8> >, ToJSVal<Grid<u16> > used by the AIManager obtaining the pathfinder grid. 2019-09-13 00:56:51 +00:00
fsm.cpp Strip trailing whitespace from network code. 2015-12-21 13:58:32 +00:00
fsm.h Strip trailing whitespace from network code. 2015-12-21 13:58:32 +00:00
NetClient.cpp Use ScriptInterface::CreateObject for ToJSVal<CColor>, and for ToJSVal<Grid<u8> >, ToJSVal<Grid<u16> > used by the AIManager obtaining the pathfinder grid. 2019-09-13 00:56:51 +00:00
NetClient.h Use ScriptInterface::CreateObject for ToJSVal<CColor>, and for ToJSVal<Grid<u8> >, ToJSVal<Grid<u16> > used by the AIManager obtaining the pathfinder grid. 2019-09-13 00:56:51 +00:00
NetClientTurnManager.cpp Implement NetClient PushGuiMessage using parameter pack and ScriptInterface::CreateObject from D2080 / b4626359f5 to replace remaining Eval function calls. 2019-09-07 16:51:44 +00:00
NetClientTurnManager.h Split TurnManager classes into individual files per class. Patch by echotangoecho, fixes #4095. 2017-01-24 02:04:50 +00:00
NetFileTransfer.cpp Cleanup of the network code (range-based for, remove spaces between angle brackets, and other little things). 2016-04-24 20:48:53 +00:00
NetFileTransfer.h Cleanup of the network code (range-based for, remove spaces between angle brackets, and other little things). 2016-04-24 20:48:53 +00:00
NetHost.cpp Automatically replace %hs/%ls with %s in CLogger format strings. 2015-01-22 20:36:24 +00:00
NetHost.h Prevent hosts that didn't modify C++ code from starting the game without all assigned online players being ready (launchGame(); cheat), refs #4463. 2018-07-21 11:58:35 +00:00
NetMessage.cpp Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
NetMessage.h Fix few typos found with the Debian lintian tool. 2017-10-28 22:34:57 +00:00
NetMessages.h Don't print lobby buddies to mainlog.html, refs D209 / dcf12abe8c. 2018-06-06 22:37:20 +00:00
NetMessageSim.cpp Pass ScriptInterface as a const ref where possible. 2017-08-24 00:32:42 +00:00
NetServer.cpp Fix unreported glooxwrapper leaks following 61261d14fc, refs #2305. 2019-08-17 00:12:19 +00:00
NetServer.h pthread -> std::thread (4/7) - Replace pthread in remaining files 2019-08-15 09:07:16 +00:00
NetServerTurnManager.cpp Don't trigger a NetServerTurnManager debug breakpoint if a modified or unmodified client sends a non-sequential turnnumber. 2018-01-26 23:02:13 +00:00
NetServerTurnManager.h Don't trigger a NetServerTurnManager debug breakpoint if a modified or unmodified client sends a non-sequential turnnumber. 2018-01-26 23:02:13 +00:00
NetSession.cpp Prevent players from disconnecting during the loading screen by increasing the timeout tolerance to 60 seconds for that period, fixes #5163. 2018-06-06 22:09:38 +00:00
NetSession.h Prevent players from disconnecting during the loading screen by increasing the timeout tolerance to 60 seconds for that period, fixes #5163. 2018-06-06 22:09:38 +00:00
NetStats.cpp Clean up ThreadUtil, use standard C++11 constructs instead of custom ones. 2019-06-06 19:30:48 +00:00
NetStats.h Clean up ThreadUtil, use standard C++11 constructs instead of custom ones. 2019-06-06 19:30:48 +00:00
NMTCreator.h Strip trailing whitespace from network code. 2015-12-21 13:58:32 +00:00
Serialization.h Strip trailing whitespace from network code. 2015-12-21 13:58:32 +00:00
StringConverters.h Provide JSON-compatible string escaping 2011-11-04 01:18:34 +00:00
StunClient.cpp Use ScriptInterface::CreateObject for ToJSVal<CColor>, and for ToJSVal<Grid<u8> >, ToJSVal<Grid<u16> > used by the AIManager obtaining the pathfinder grid. 2019-09-13 00:56:51 +00:00
StunClient.h Fix unreported glooxwrapper leaks following 61261d14fc, refs #2305. 2019-08-17 00:12:19 +00:00