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forked from 0ad/0ad
0ad/source
2005-06-09 22:43:04 +00:00
..
graphics Updated autobuilder to update ps.pdb. 2005-06-02 18:04:20 +00:00
gui Updated autobuilder to maybe work. 2005-06-02 18:13:38 +00:00
i18n Changed PSERROR to inherit from std::exception 2005-05-24 00:00:40 +00:00
lib WIP; fix some internal errors when in release mode: no more div-by-zero, reduced access violations. 2005-06-05 05:10:45 +00:00
maths Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
ps Added CStr and some other things to precompiled.h, to reduce build times. 2005-06-01 20:12:45 +00:00
renderer Temporary fix for mouse input. Improved performance in player-colour model renderer. Also improved performance in lighting, at least in unoptimised builds. 2005-05-20 17:09:47 +00:00
scripting Added CStr and some other things to precompiled.h, to reduce build times. 2005-06-01 20:12:45 +00:00
simulation Added CStr and some other things to precompiled.h, to reduce build times. 2005-06-01 20:12:45 +00:00
sound debug_out -> debug_printf; MICROLOG moved to ps/Pyrogenesis.h 2005-05-11 18:56:30 +00:00
tests UTF-8->CStrW conversion; used in saved console history. 2005-05-10 18:15:03 +00:00
tools Latest version of pmdexp provided by Rich (though he's not sure if it's in a compileable state or not). 2005-06-09 22:43:04 +00:00
main.cpp remove sundry debug remnants 2005-06-05 05:07:22 +00:00
ProgrammingSchedule.xls gave it a once-over, marked 1 as complete 2005-05-09 16:30:01 +00:00